[ØS:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"AnimatorController: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; " string; " m_Name; iú; i; i€S; ;i;i;T; " Array; " Array; iú; i; i@S; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; " UInt32; "m_ControllerSize; i ; i ; iS; ;i;i;F; "ControllerConstant; "m_Controller; iú; i ; i€S; ;i;i;F; " vector; "m_HumanLayerArray; iú; i ; i€S; ;i;i;T; " Array; " Array; iú; i ; i€S; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; "OffsetPtr; " data; iú; i; i€S; ;i;i ;F; "HumanLayerConstant; " data; iú; i; i€S; ;i;i ;F; " UInt32; "m_StateMachineIndex; i ; i; iS; ;i;i ;F; " UInt32; "!m_StateMachineMotionSetIndex; i ; i; iS; ;i;i ;F; "HumanPoseMask; "m_BodyMask; i ; i; iS; ;i;i ;F; " UInt32; " word0; i ; i; iS; ;i;i ;F; " UInt32; " word1; i ; i; iS; ;i;i ;F; "OffsetPtr; "m_SkeletonMask; iú; i; iS; ;i;i ;F; "SkeletonMask; " data; iú; i; iS; ;i;i ;F; " vector; " m_Data; iú; i; iS; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; "SkeletonMaskElement; " data; i ; i; iS; ;i;i;F; " UInt32; " m_Index; i ; i; iS; ;i;i;F; " float; " m_Weight; i ; i; iS; ;i;i ;F; " UInt32; "m_Binding; i ; i; iS; ;i;i ;F; "int; "(int&)m_LayerBlendingMode; i ; i; iS; ;i;i ;F; " float; "m_DefaultWeight; i ; i ; iS; ;i;i ;F; " bool; " m_IKPass; i; i!; iS; ;i;i ;F; " bool; "m_SyncedLayerAffectsTiming; i; i"; i@S; ;i;i;F; " vector; "m_StateMachineArray; iú; i#; i€S; ;i;i;T; " Array; " Array; iú; i$; i€S; ;i;i ;F; " SInt32; " size; i ; i%; iS; ;i;i ;F; "OffsetPtr; " data; iú; i&; i€S; ;i;i ;F; "StateMachineConstant; " data; iú; i'; i€S; ;i;i ;F; " vector; "m_StateConstantArray; iú; i(; i€S; ;i;i ;T; " Array; " Array; iú; i); i€S; ;i;i ;F; " SInt32; " size; i ; i*; iS; ;i;i ;F; "OffsetPtr; " data; iú; i+; i€S; ;i;i;F; "StateConstant; " data; iú; i,; i€S; ;i;i;F; " vector; "m_TransitionConstantArray; iú; i-; i€S; ;i;i;T; " Array; " Array; iú; i.; i€S; ;i;i;F; " SInt32; " size; i ; i/; iS; ;i;i;F; "OffsetPtr; " data; iú; i0; i€S; ;i;i;F; "TransitionConstant; " data; iú; i1; i€S; ;i;i;F; " vector; "m_ConditionConstantArray; iú; i2; iS; ;i;i;T; " Array; " Array; iú; i3; iS; ;i;i;F; " SInt32; " size; i ; i4; iS; ;i;i;F; "OffsetPtr; " data; i; i5; iS; ;i;i;F; "ConditionConstant; " data; i; i6; iS; ;i;i;F; " UInt32; "m_ConditionMode; i ; i7; iS; ;i;i;F; " UInt32; "m_EventID; i ; i8; iS; ;i;i;F; " float; "m_EventThreshold; i ; i9; iS; ;i;i;F; " float; "m_ExitTime; i ; i:; iS; ;i;i;F; " UInt32; "m_DestinationState; i ; i;; iS; ;i;i;F; " UInt32; " m_ID; i ; i<; iS; ;i;i;F; " UInt32; " m_UserID; i ; i=; iS; ;i;i;F; " float; "m_TransitionDuration; i ; i>; iS; ;i;i;F; " float; "m_TransitionOffset; i ; i?; iS; ;i;i;F; " bool; " m_Atomic; i; i@; i@S; ;i;i;F; " vector; ""m_BlendTreeConstantIndexArray; iú; iA; iS; ;i;i;T; " Array; " Array; iú; iB; iS; ;i;i;F; " SInt32; " size; i ; iC; iS; ;i;i;F; " SInt32; " data; i ; iD; iS; ;i;i;F; " vector; "m_LeafInfoArray; iú; iE; iS; ;i;i;T; " Array; " Array; iú; iF; iS; ;i;i;F; " SInt32; " size; i ; iG; iS; ;i;i;F; "LeafInfoConstant; " data; iú; iH; iS; ;i;i;F; " vector; "m_IDArray; iú; iI; iS; ;i;i;T; " Array; " Array; iú; iJ; iS; ;i;i;F; " SInt32; " size; i ; iK; iS; ;i;i;F; " UInt32; " data; i ; iL; iS; ;i;i;F; " UInt32; "m_IndexOffset; i ; iM; iS; ;i;i;F; " vector; "m_BlendTreeConstantArray; iú; iN; i€S; ;i;i;T; " Array; " Array; iú; iO; i€S; ;i;i;F; " SInt32; " size; i ; iP; iS; ;i;i;F; "OffsetPtr; " data; iú; iQ; i€S; ;i;i;F; "BlendTreeConstant; " data; iú; iR; i€S; ;i;i;F; " vector; "m_NodeArray; iú; iS; i€S; ;i;i;T; " Array; " Array; iú; iT; i€S; ;i;i;F; " SInt32; " size; i ; iU; iS; ;i;i;F; "OffsetPtr; " data; iú; iV; i€S; ;i;i;F; "BlendTreeNodeConstant; " data; iú; iW; i€S; ;i;i;F; " UInt32; "m_BlendType; i ; iX; iS; ;i;i;F; " UInt32; "m_BlendEventID; i ; iY; iS; ;i;i;F; " UInt32; "m_BlendEventYID; i ; iZ; iS; ;i;i;F; " vector; "m_ChildIndices; iú; i[; iS; ;i;i;T; " Array; " Array; iú; i\; iS; ;i;i;F; " SInt32; " size; i ; i]; iS; ;i;i;F; " UInt32; " data; i ; i^; iS; ;i;i;F; "OffsetPtr; "m_Blend1dData; iú; i_; iS; ;i;i;F; "Blend2dDataConstant; " data; iú; i`; iS; ;i;i;F; " vector; "m_ChildThresholdArray; iú; ia; iS; ;i;i;T; " Array; " Array; iú; ib; iS; ;i;i;F; " SInt32; " size; i ; ic; iS; ;i;i;F; " float; " data; i ; id; iS; ;i;i;F; "OffsetPtr; "m_Blend2dData; iú; ie; iS; ;i;i;F; "Blend2dDataConstant; " data; iú; if; iS; ;i;i;F; " vector; "m_ChildPositionArray; iú; ig; iS; ;i;i;T; " Array; " Array; iú; ih; iS; ;i;i;F; " SInt32; " size; i ; ii; iS; ;i;i;F; " Vector2f; " data; i ; ij; i S; ;i;i;F; " float; "x; i ; ik; i S; ;i;i;F; " float; "y; i ; il; i S; ;i;i;F; " vector; "m_ChildMagnitudeArray; iú; im; iS; ;i;i;T; " Array; " Array; iú; in; iS; ;i;i;F; " SInt32; " size; i ; io; iS; ;i;i;F; " float; " data; i ; ip; iS; ;i;i;F; " vector; "m_ChildPairVectorArray; iú; iq; iS; ;i;i;T; " Array; " Array; iú; ir; iS; ;i;i;F; " SInt32; " size; i ; is; iS; ;i;i;F; " Vector2f; " data; i ; it; i S; ;i;i;F; " float; "x; i ; iu; i S; ;i;i;F; " float; "y; i ; iv; i S; ;i;i;F; " vector; "m_ChildPairAvgMagInvArray; iú; iw; iS; ;i;i;T; " Array; " Array; iú; ix; iS; ;i;i;F; " SInt32; " size; i ; iy; iS; ;i;i;F; " float; " data; i ; iz; iS; ;i;i;F; " vector; "m_ChildNeighborListArray; iú; i{; iS; ;i;i;T; " Array; " Array; iú; i|; iS; ;i;i;F; " SInt32; " size; i ; i}; iS; ;i;i;F; "MotionNeighborList; " data; iú; i~; iS; ;i;i;F; " vector; "m_NeighborArray; iú; i; iS; ;i;i;T; " Array; " Array; iú; i{; iS; ;i;i;F; " SInt32; " size; i ; i|; iS; ;i;i;F; " UInt32; " data; i ; i}; iS; ;i;i;F; " UInt32; " m_ClipID; i ; i~; iS; ;i;i;F; " float; "m_Duration; i ; i; iS; ;i;i;F; " float; "m_CycleOffset; i ; i€; iS; ;i;i;F; " bool; " m_Mirror; i; i; i@S; ;i;i;F; "OffsetPtr; "m_BlendEventArrayConstant; iú; i‚; iS; ;i;i;F; "ValueArrayConstant; " data; iú; iƒ; iS; ;i;i;F; " vector; "m_ValueArray; iú; i„; iS; ;i;i;T; " Array; " Array; iú; i…; iS; ;i;i;F; " SInt32; " size; i ; i†; iS; ;i;i;F; "ValueConstant; " data; i; i‡; iS; ;i;i;F; " UInt32; " m_ID; i ; iˆ; iS; ;i;i;F; " UInt32; " m_TypeID; i ; i‰; iS; ;i;i;F; " UInt32; " m_Type; i ; iŠ; iS; ;i;i;F; " UInt32; " m_Index; i ; i‹; iS; ;i;i;F; " UInt32; " m_ID; i ; iŒ; iS; ;i;i;F; " UInt32; " m_TagID; i ; i; iS; ;i;i;F; " float; " m_Speed; i ; iŽ; iS; ;i;i;F; " float; "m_CycleOffset; i ; i; iS; ;i;i;F; " bool; "m_IKOnFeet; i; i; iS; ;i;i;F; " bool; " m_Loop; i; i‘; iS; ;i;i;F; " bool; " m_Mirror; i; i’; i@S; ;i;i ;F; " vector; "&m_AnyStateTransitionConstantArray; iú; i“; i€S; ;i;i ;T; " Array; " Array; iú; i”; i€S; ;i;i ;F; " SInt32; " size; i ; i•; iS; ;i;i ;F; "OffsetPtr; " data; iú; i–; i€S; ;i;i;F; "TransitionConstant; " data; iú; i—; i€S; ;i;i;F; " vector; "m_ConditionConstantArray; iú; i˜; iS; ;i;i;T; " Array; " Array; iú; i™; iS; ;i;i;F; " SInt32; " size; i ; iš; iS; ;i;i;F; "OffsetPtr; " data; i; i›; iS; ;i;i;F; "ConditionConstant; " data; i; iœ; iS; ;i;i;F; " UInt32; "m_ConditionMode; i ; i; iS; ;i;i;F; " UInt32; "m_EventID; i ; iž; iS; ;i;i;F; " float; "m_EventThreshold; i ; iŸ; iS; ;i;i;F; " float; "m_ExitTime; i ; i ; iS; ;i;i;F; " UInt32; "m_DestinationState; i ; i¡; iS; ;i;i;F; " UInt32; " m_ID; i ; i¢; iS; ;i;i;F; " UInt32; " m_UserID; i ; i£; iS; ;i;i;F; " float; "m_TransitionDuration; i ; i¤; iS; ;i;i;F; " float; "m_TransitionOffset; i ; i¥; iS; ;i;i;F; " bool; " m_Atomic; i; i¦; i@S; ;i;i ;F; " UInt32; "m_DefaultState; i ; i§; iS; ;i;i ;F; " UInt32; "m_MotionSetCount; i ; i¨; iS; ;i;i;F; "OffsetPtr; " m_Values; iú; i©; iS; ;i;i;F; "ValueArrayConstant; " data; iú; iª; iS; ;i;i ;F; " vector; "m_ValueArray; iú; i«; iS; ;i;i ;T; " Array; " Array; iú; i¬; iS; ;i;i ;F; " SInt32; " size; i ; i­; iS; ;i;i ;F; "ValueConstant; " data; i; i®; iS; ;i;i ;F; " UInt32; " m_ID; i ; i¯; iS; ;i;i ;F; " UInt32; " m_TypeID; i ; i°; iS; ;i;i ;F; " UInt32; " m_Type; i ; i±; iS; ;i;i ;F; " UInt32; " m_Index; i ; i²; iS; ;i;i;F; "OffsetPtr; "m_DefaultValues; iú; i³; i€S; ;i;i;F; "ValueArray; " data; iú; i´; i€S; ;i;i ;F; " vector; "m_BoolValues; iú; iµ; i@S; ;i;i ;T; " Array; " Array; iú; i¶; iS; ;i;i ;F; " SInt32; " size; i ; i·; iS; ;i;i ;F; " bool; " data; i; i¸; iS; ;i;i ;F; " vector; "m_IntValues; iú; i¹; iS; ;i;i ;T; " Array; " Array; iú; iº; iS; ;i;i ;F; " SInt32; " size; i ; i»; iS; ;i;i ;F; " SInt32; " data; i ; i¼; iS; ;i;i ;F; " vector; "m_FloatValues; iú; i½; iS; ;i;i ;T; " Array; " Array; iú; i¾; iS; ;i;i ;F; " SInt32; " size; i ; i¿; iS; ;i;i ;F; " float; " data; i ; iÀ; iS; ;i;i ;F; " vector; "m_VectorValues; iú; iÁ; iS; ;i;i ;T; " Array; " Array; iú; iÂ; iS; ;i;i ;F; " SInt32; " size; i ; iÃ; iS; ;i;i ;F; " float4; " data; i; iÄ; iS; ;i;i ;F; " float; "x; i ; iÅ; iS; ;i;i ;F; " float; "y; i ; iÆ; iS; ;i;i ;F; " float; "z; i ; iÇ; iS; ;i;i ;F; " float; "w; i ; iÈ; iS; ;i;i;F; "map; " m_TOS; iú; iÉ; i€S; ;i;i;T; " Array; " Array; iú; iÊ; i€S; ;i;i;F; " SInt32; " size; i ; iË; iS; ;i;i;F; " pair; " data; iú; iÌ; i€S; ;i;i ;F; " UInt32; " first; i ; iÍ; iS; ;i;i ;F; " string; " second; iú; iÎ; i€S; ;i;i ;T; " Array; " Array; iú; iÏ; i@S; ;i;i ;F; " SInt32; " size; i ; iÐ; iS; ;i;i ;F; " char; " data; i; iÑ; iS; ;i;i;F; " vector; "m_AnimationClips; iú; iÒ; i@S; ;i;i;T; " Array; " Array; iú; iÓ; iS; ;i;i;F; " SInt32; " size; i ; iÔ; iS; ;i;i;F; "PPtr; " data; i ; iÕ; iS; ;i;i ;F; " SInt32; " m_FileID; i ; iÖ; iS; ;i;i ;F; " SInt32; " m_PathID; i ; i×; i