Sha256: 22c171018aa142253d5a98af86bb21c02de98909835700479abcd2d0fab61e34
Contents?: true
Size: 1.42 KB
Versions: 4
Compression:
Stored size: 1.42 KB
Contents
(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports"], factory); } else if (typeof exports !== "undefined") { factory(exports); } else { var mod = { exports: {} }; factory(mod.exports); global.BlendShader = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); _exports.BlendShader = void 0; /** * Blend two textures */ var BlendShader = { uniforms: { 'tDiffuse1': { value: null }, 'tDiffuse2': { value: null }, 'mixRatio': { value: 0.5 }, 'opacity': { value: 1.0 } }, vertexShader: /* glsl */ "\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}", fragmentShader: /* glsl */ "\n\n\t\tuniform float opacity;\n\t\tuniform float mixRatio;\n\n\t\tuniform sampler2D tDiffuse1;\n\t\tuniform sampler2D tDiffuse2;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 texel1 = texture2D( tDiffuse1, vUv );\n\t\t\tvec4 texel2 = texture2D( tDiffuse2, vUv );\n\t\t\tgl_FragColor = opacity * mix( texel1, texel2, mixRatio );\n\n\t\t}" }; _exports.BlendShader = BlendShader; });
Version data entries
4 entries across 4 versions & 1 rubygems