Sha256: 22a90ebbfc44fb27a9fcf4967b62f750fe756354a788b3ea4b592c238c24e586
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Size: 1.7 KB
Versions: 7
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Stored size: 1.7 KB
Contents
module Gamefic module Standard script do respond :go, siblings(Portal) do |actor, portal| if portal.destination.nil? actor.tell "That portal leads nowhere." else actor.parent = portal.destination if !portal.direction.nil? actor.tell "You go #{portal.direction}." end actor.execute :look end end respond :go, plaintext do |actor, text| if actor.parent == actor.room actor.tell "I don't see any way to go \"#{text}\" from here." else actor.execute :leave if actor.parent == actor.room actor.perform "go #{text}" else actor.proceed end end end respond :go, available(Door) do |actor, door| actor.execute :open, door unless door.open? actor.proceed if door.open? end interpret "north", "go north" interpret "south", "go south" interpret "west", "go west" interpret "east", "go east" interpret "up", "go up" interpret "down", "go down" interpret "northwest", "go northwest" interpret "northeast", "go northeast" interpret "southwest", "go southwest" interpret "southeast", "go southeast" interpret "n", "go north" interpret "s", "go south" interpret "w", "go west" interpret "e", "go east" interpret "u", "go up" interpret "d", "go down" interpret "nw", "go northwest" interpret "ne", "go northeast" interpret "sw", "go southwest" interpret "se", "go southeast" interpret "go to :place", "go :place" end end end
Version data entries
7 entries across 7 versions & 1 rubygems