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Contents
# frozen_string_literal: true require 'ruby2d' require 'particlefx_ruby2d' # Test particle effect using Ruby2D class WhiteRedSmokeFX def self.new_emitter ParticleFX2D::Emitter.new( renderer_factory: ParticleFX2D::Ruby2D::CanvasRendererFactory.new( Canvas.new(x: 10, y: 10, width: Window.width - 20, height: Window.height - 20, update: false) ), quantity: 200, emission_rate: 60, particle_config: { x: Window.width / 2, x_range: -3.0..3.0, y: Window.height - (Window.height / 3), y_range: 0, start_color: Color.new([1, 0, 1, 1]), end_color: Color.new([1, 1, 1, 0]), start_scale: 0.5, end_scale: 3, angle: 90, angle_range: -35.0..10.0, size: 4.0, size_range: 0, speed: 90, speed_range: -10.0..10.0, gravity_y: 20, # gravity_x: -6, radial_acceleration: -2, tangential_acceleration: 10, life_time: 7, life_time_range: -1.0..1.0 } ) end end emitter = WhiteRedSmokeFX.new_emitter tick = 0 update do frame_time = 1.0 / get(:fps) emitter.update frame_time tick += 1 puts emitter.stats if (tick % 60).zero? end show
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
particlefx2d-0.3.0 | example/ruby2d/fx_square_burst.rb |