Sha256: 1f7fd02ecc27328d4b5013bd252347fb8d57bc0397395217664b5c71e16ee402
Contents?: true
Size: 1.18 KB
Versions: 7
Compression:
Stored size: 1.18 KB
Contents
#ifndef GOSUIMPL_GRAPHICS_TEXCHUNK_HPP #define GOSUIMPL_GRAPHICS_TEXCHUNK_HPP #include <Gosu/Fwd.hpp> #include <Gosu/ImageData.hpp> #include <Gosu/TR1.hpp> #include <GosuImpl/Graphics/Common.hpp> #include <memory> #include <vector> #include <stdexcept> class Gosu::TexChunk : public Gosu::ImageData { Graphics& graphics; DrawOpQueueStack& queues; std::tr1::shared_ptr<Texture> texture; int x, y, w, h, padding; // Cached for faster access. GLTexInfo info; public: TexChunk(Graphics& graphics, DrawOpQueueStack& queues, std::tr1::shared_ptr<Texture> texture, int x, int y, int w, int h, int padding); ~TexChunk(); int width() const { return w; } int height() const { return h; } GLuint texName() const { return info.texName; } void draw(double x1, double y1, Color c1, double x2, double y2, Color c2, double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, AlphaMode mode) const; const GLTexInfo* glTexInfo() const; Gosu::Bitmap toBitmap() const; void insert(const Bitmap& bitmap, int x, int y); }; #endif
Version data entries
7 entries across 7 versions & 1 rubygems