FOOTSTEP_SFX = [ # Start ['step_wood', 'step_tile'], # Blue ['step_gravel', 'step_wood'], # Blue Interior ['step_tile', 'step_wood', 'step_metal'], # Green ['step_grass', 'step_wood', 'step_gravel', 'step_boat'], # Green Interior ['step_grass', 'step_tile'], # Red ['step_grate', 'step_metal'], # Red Interior ['step_tile', 'step_wood'], # Tower ['step_splash'], # Tower Start [], # Blank ['step_tile'], # Blue Factory Interior [['step_metal', 0.5]], # Red Ground ['step_tile', 'step_wood'], # Red Factory ['step_tile', 'step_wood', 'step_grate'], # Red Factory Interior ['step_metal'], # Red observation deck ['step_metal', 'step_tile'], # Red alley ['step_tile', 'step_wood', 'step_grate'], # Blue outpost ['step_tile', 'step_wood'], # Blue mineshaft ['step_gravel', 'step_wood'], # Tower ['step_splash', 'step_tile_soft'], # Start Tower ['step_wood', 'step_tile'], # Start line [], # Green mineshaft ['step_gravel', 'step_wood'], # Green interior boat ['step_gravel', 'step_wood', 'step_boat'], ] FOOTSTEP_AMT = { 'step_metal' => 4, 'step_tile' => 4, 'step_tile_soft' => 4 }