Sha256: 1d4b2eb0a7440bd67879218e847f6ddfc30a7fb07c16d25e395429debbb8a952
Contents?: true
Size: 1.48 KB
Versions: 24
Compression:
Stored size: 1.48 KB
Contents
class Avo::SvgFinder def self.find_asset(filename) new(filename) end def initialize(filename) @filename = filename end # Use the default static finder logic. If that doesn't find anything, search according to our pattern: def pathname found_asset = default_strategy # Use the found asset return found_asset if found_asset.present? paths = [ Rails.root.join("app", "assets", "svgs", @filename).to_s, Rails.root.join(@filename).to_s, Avo::Engine.root.join("app", "assets", "svgs", @filename).to_s, Avo::Engine.root.join("app", "assets", "svgs", "avo", @filename).to_s, Avo::Engine.root.join("app", "assets", "svgs", "heroicons", "outline", @filename).to_s, Avo::Engine.root.join(@filename).to_s ] paths.find do |path| File.exist? path end end def default_strategy # If the app uses Propshaft, grab it from there if defined?(Propshaft) asset_path = ::Rails.application.assets.load_path.find(@filename) asset_path&.path elsif ::Rails.application.config.assets.compile # Grab the asset from the compiled asset manifest asset = ::Rails.application.assets[@filename] Pathname.new(asset.filename) if asset.present? else # Grab the asset from the manifest manifest = ::Rails.application.assets_manifest asset_path = manifest.assets[@filename] unless asset_path.nil? ::Rails.root.join(manifest.directory, asset_path) end end end end
Version data entries
24 entries across 24 versions & 1 rubygems