/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Ajax.org Code Editor (ACE). * * The Initial Developer of the Original Code is * Ajax.org B.V. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Fabian Jakobs * Julian Viereck * Harutyun Amirjanyan * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ define(function(require, exports, module) { "use strict"; var keyUtil = require("../lib/keys"); var event = require("../lib/event"); var KeyBinding = function(editor) { this.$editor = editor; this.$data = { }; this.$handlers = []; this.setDefaultHandler(editor.commands); }; (function() { this.setDefaultHandler = function(kb) { this.removeKeyboardHandler(this.$defaultHandler); this.$defaultHandler = kb; this.addKeyboardHandler(kb, 0); this.$data = {editor: this.$editor}; }; this.setKeyboardHandler = function(kb) { if (this.$handlers[this.$handlers.length - 1] == kb) return; while (this.$handlers[1]) this.removeKeyboardHandler(this.$handlers[1]); this.addKeyboardHandler(kb, 1); }; this.addKeyboardHandler = function(kb, pos) { if (!kb) return; var i = this.$handlers.indexOf(kb); if (i != -1) this.$handlers.splice(i, 1); if (pos == undefined) this.$handlers.push(kb); else this.$handlers.splice(pos, 0, kb); if (i == -1 && kb.attach) kb.attach(this.$editor); }; this.removeKeyboardHandler = function(kb) { var i = this.$handlers.indexOf(kb); if (i == -1) return false; this.$handlers.splice(i, 1); kb.detach && kb.detach(this.$editor); return true; }; this.getKeyboardHandler = function() { return this.$handlers[this.$handlers.length - 1]; }; this.$callKeyboardHandlers = function (hashId, keyString, keyCode, e) { var toExecute; for (var i = this.$handlers.length; i--;) { toExecute = this.$handlers[i].handleKeyboard( this.$data, hashId, keyString, keyCode, e ); if (toExecute && toExecute.command) break; } if (!toExecute || !toExecute.command) return false; var success = false; var commands = this.$editor.commands; // allow keyboardHandler to consume keys if (toExecute.command != "null") success = commands.exec(toExecute.command, this.$editor, toExecute.args, e); else success = toExecute.passEvent != true; // do not stop input events to not break repeating if (success && e && hashId != -1) event.stopEvent(e); return success; }; this.onCommandKey = function(e, hashId, keyCode) { var keyString = keyUtil.keyCodeToString(keyCode); this.$callKeyboardHandlers(hashId, keyString, keyCode, e); }; this.onTextInput = function(text) { var success = this.$callKeyboardHandlers(-1, text); if (!success) this.$editor.commands.exec("insertstring", this.$editor, text); }; }).call(KeyBinding.prototype); exports.KeyBinding = KeyBinding; });