module Neo4j module Rails module Persistence extend ActiveSupport::Concern included do extend TxMethods tx_methods :destroy, :create, :update, :update_nested_attributes, :delete end # Persist the object to the database. Validations and Callbacks are included # by default but validation can be disabled by passing :validate => false # to #save. def save(*) create_or_update end # Persist the object to the database. Validations and Callbacks are included # by default but validation can be disabled by passing :validate => false # to #save!. # # Raises a RecordInvalidError if there is a problem during save. def save!(*args) unless save(*args) raise RecordInvalidError.new(self) end end # Updates a single attribute and saves the record. # This is especially useful for boolean flags on existing records. Also note that # # * Validation is skipped. # * Callbacks are invoked. # * Updates all the attributes that are dirty in this object. # def update_attribute(name, value) respond_to?("#{name}=") ? send("#{name}=", value) : self[name] = value save(:validate => false) end # Removes the node from Neo4j and freezes the object. def destroy delete freeze end # Same as #destroy but doesn't run destroy callbacks and doesn't freeze # the object def delete del unless new_record? set_deleted_properties end # Returns true if the object was destroyed. def destroyed?() @_deleted || Neo4j::Node._load(id).nil? end # Updates this resource with all the attributes from the passed-in Hash and requests that the record be saved. # If saving fails because the resource is invalid then false will be returned. def update_attributes(attributes) self.attributes = attributes save end # Same as #update_attributes, but raises an exception if saving fails. def update_attributes!(attributes) self.attributes = attributes save! end # Reload the object from the DB. def reload(options = nil) clear_changes clear_relationships clear_composition_cache reset_attributes unless reload_from_database set_deleted_properties freeze end self end # Returns if the record is persisted, i.e. it’s not a new record and it was not destroyed def persisted? !new_record? && !destroyed? end # Returns true if the record hasn't been saved to Neo4j yet. def new_record? _java_node.nil? end alias :new? :new_record? # Freeze the properties hash. def freeze @properties.freeze; self end # Returns +true+ if the properties hash has been frozen. def frozen? reload @properties.frozen? end module ClassMethods # Initialize a model and set a bunch of attributes at the same time. Returns # the object whether saved successfully or not. def create(*args) new(*args).tap do |o| yield o if block_given? o.save end end # Same as #create, but raises an error if there is a problem during save. # Returns the object whether saved successfully or not. def create!(*args) new(*args).tap do |o| yield o if block_given? o.save! end end # Destroy each node in turn. Runs the destroy callbacks for each node. def destroy_all all.each do |n| n.destroy end end end protected def create_or_update result = persisted? ? update : create unless result != false Neo4j::Rails::Transaction.fail if Neo4j::Rails::Transaction.running? false else true end end def update write_changed_attributes write_changed_relationships clear_changes clear_relationships true end def create node = Neo4j::Node.new @_java_node = node init_on_create clear_changes clear_relationships true end def init_on_create(*) self["_classname"] = self.class.to_s write_default_attributes write_changed_attributes write_changed_relationships end def reset_attributes @properties = {} end def reload_from_database if reloaded = self.class.load(id) send(:attributes=, reloaded.attributes, false) end reloaded end def set_deleted_properties @_deleted = true @_persisted = false @_java_node = nil end # Ensure any defaults are stored in the DB def write_default_attributes attribute_defaults.each do |attribute, value| write_attribute(attribute, Neo4j::TypeConverters.convert(value, attribute, self.class)) unless changed_attributes.has_key?(attribute) || _java_node.has_property?(attribute) end end # Write attributes to the Neo4j DB only if they're altered def write_changed_attributes @properties.each do |attribute, value| write_attribute(attribute, value) if changed_attributes.has_key?(attribute) end end def _create_entity(rel_type, attr) clazz = self.class._decl_rels[rel_type.to_sym].target_class _add_relationship(rel_type, clazz.new(attr)) end def _add_relationship(rel_type, node) if respond_to?("#{rel_type}=") send("#{rel_type}=", node) elsif respond_to?("#{rel_type}") has_n = send("#{rel_type}") has_n << node else raise "oops #{rel_type}" end end def _find_node(rel_type, id) return nil if id.nil? if respond_to?("#{rel_type}=") send("#{rel_type}") elsif respond_to?("#{rel_type}") has_n = send("#{rel_type}") has_n.find { |n| n.id == id } else raise "oops #{rel_type}" end end def _has_relationship(rel_type, id) !_find_node(rel_type,id).nil? end def update_nested_attributes(rel_type, attr, options) allow_destroy, reject_if = [options[:allow_destroy], options[:reject_if]] if options begin # Check if we want to destroy not found nodes (e.g. {..., :_destroy => '1' } ? destroy = allow_destroy && attr[:_destroy] && attr[:_destroy] != '0' found = _find_node(rel_type, attr[:id]) || Neo4j::Node.load(attr[:id]) if destroy found.destroy if found else if not found _create_entity(rel_type, attr) #Create new node from scratch else #Create relationship to existing node in case it doesn't exist already _add_relationship(rel_type, found) if (not _has_relationship(rel_type,attr[:id])) found.update_attributes(attr) end end end unless reject_if?(reject_if, attr) end public class RecordInvalidError < RuntimeError attr_reader :record def initialize(record) @record = record super(@record.errors.full_messages.join(", ")) end end end end end