// ========================================================================== // Project: SproutCore - JavaScript Application Framework // Copyright: ©2006-2011 Strobe Inc. and contributors. // Portions ©2008-2010 Apple Inc. All rights reserved. // License: Licensed under MIT license (see license.js) // ========================================================================== sc_require('data_sources/data_source'); sc_require('models/record'); /** @class TODO: Describe Class @extends SC.DataSource @since SproutCore 1.0 */ SC.FixturesDataSource = SC.DataSource.extend( /** @scope SC.FixturesDataSource.prototype */ { /** If YES then the data source will asynchronously respond to data requests from the server. If you plan to replace the fixture data source with a data source that talks to a real remote server (using Ajax for example), you should leave this property set to YES so that Fixtures source will more accurately simulate your remote data source. If you plan to replace this data source with something that works with local storage, for example, then you should set this property to NO to accurately simulate the behavior of your actual data source. @property {Boolean} */ simulateRemoteResponse: NO, /** If you set simulateRemoteResponse to YES, then the fixtures source will assume a response latency from your server equal to the msec specified here. You should tune this to simulate latency based on the expected performance of your server network. Here are some good guidelines: - 500: Simulates a basic server written in PHP, Ruby, or Python (not twisted) without a CDN in front for caching. - 250: (Default) simulates the average latency needed to go back to your origin server from anywhere in the world. assumes your servers itself will respond to requests < 50 msec - 100: simulates the latency to a "nearby" server (i.e. same part of the world). Suitable for simulating locally hosted servers or servers with multiple data centers around the world. - 50: simulates the latency to an edge cache node when using a CDN. Life is really good if you can afford this kind of setup. @property {Number} */ latency: 50, // .......................................................... // CANCELLING // /** @private */ cancel: function(store, storeKeys) { return NO; }, // .......................................................... // FETCHING // /** @private */ fetch: function(store, query) { // can only handle local queries out of the box if (query.get('location') !== SC.Query.LOCAL) { throw SC.$error('SC.Fixture data source can only fetch local queries'); } if (!query.get('recordType') && !query.get('recordTypes')) { throw SC.$error('SC.Fixture data source can only fetch queries with one or more record types'); } if (this.get('simulateRemoteResponse')) { this.invokeLater(this._fetch, this.get('latency'), store, query); } else this._fetch(store, query); }, /** @private Actually performs the fetch. */ _fetch: function(store, query) { // NOTE: Assumes recordType or recordTypes is defined. checked in fetch() var recordType = query.get('recordType'), recordTypes = query.get('recordTypes') || [recordType]; // load fixtures for each recordType recordTypes.forEach(function(recordType) { if (SC.typeOf(recordType) === SC.T_STRING) { recordType = SC.objectForPropertyPath(recordType); } if (recordType) this.loadFixturesFor(store, recordType); }, this); // notify that query has now loaded - puts it into a READY state store.dataSourceDidFetchQuery(query); }, // .......................................................... // RETRIEVING // /** @private */ retrieveRecords: function(store, storeKeys) { // first let's see if the fixture data source can handle any of the // storeKeys var latency = this.get('latency'), ret = this.hasFixturesFor(storeKeys) ; if (!ret) return ret ; if (this.get('simulateRemoteResponse')) { this.invokeLater(this._retrieveRecords, latency, store, storeKeys); } else this._retrieveRecords(store, storeKeys); return ret ; }, _retrieveRecords: function(store, storeKeys) { storeKeys.forEach(function(storeKey) { var ret = [], recordType = SC.Store.recordTypeFor(storeKey), id = store.idFor(storeKey), hash = this.fixtureForStoreKey(store, storeKey); ret.push(storeKey); store.dataSourceDidComplete(storeKey, hash, id); }, this); }, // .......................................................... // UPDATE // /** @private */ updateRecords: function(store, storeKeys, params) { // first let's see if the fixture data source can handle any of the // storeKeys var latency = this.get('latency'), ret = this.hasFixturesFor(storeKeys) ; if (!ret) return ret ; if (this.get('simulateRemoteResponse')) { this.invokeLater(this._updateRecords, latency, store, storeKeys); } else this._updateRecords(store, storeKeys); return ret ; }, _updateRecords: function(store, storeKeys) { storeKeys.forEach(function(storeKey) { var hash = store.readDataHash(storeKey); this.setFixtureForStoreKey(store, storeKey, hash); store.dataSourceDidComplete(storeKey); }, this); }, // .......................................................... // CREATE RECORDS // /** @private */ createRecords: function(store, storeKeys, params) { // first let's see if the fixture data source can handle any of the // storeKeys var latency = this.get('latency'); if (this.get('simulateRemoteResponse')) { this.invokeLater(this._createRecords, latency, store, storeKeys); } else this._createRecords(store, storeKeys); return YES ; }, _createRecords: function(store, storeKeys) { storeKeys.forEach(function(storeKey) { var id = store.idFor(storeKey), recordType = store.recordTypeFor(storeKey), dataHash = store.readDataHash(storeKey), fixtures = this.fixturesFor(recordType); if (!id) id = this.generateIdFor(recordType, dataHash, store, storeKey); this._invalidateCachesFor(recordType, storeKey, id); fixtures[id] = dataHash; store.dataSourceDidComplete(storeKey, null, id); }, this); }, // .......................................................... // DESTROY RECORDS // /** @private */ destroyRecords: function(store, storeKeys, params) { // first let's see if the fixture data source can handle any of the // storeKeys var latency = this.get('latency'), ret = this.hasFixturesFor(storeKeys) ; if (!ret) return ret ; if (this.get('simulateRemoteResponse')) { this.invokeLater(this._destroyRecords, latency, store, storeKeys); } else this._destroyRecords(store, storeKeys); return ret ; }, _destroyRecords: function(store, storeKeys) { storeKeys.forEach(function(storeKey) { var id = store.idFor(storeKey), recordType = store.recordTypeFor(storeKey), fixtures = this.fixturesFor(recordType); this._invalidateCachesFor(recordType, storeKey, id); if (id) delete fixtures[id]; store.dataSourceDidDestroy(storeKey); }, this); }, // .......................................................... // INTERNAL METHODS/PRIMITIVES // /** Load fixtures for a given fetchKey into the store and push it to the ret array. @param {SC.Store} store the store to load into @param {SC.Record} recordType the record type to load @param {SC.Array} ret is passed, array to add loaded storeKeys to. @returns {SC.Fixture} receiver */ loadFixturesFor: function(store, recordType, ret) { var hashes = [], dataHashes, i, storeKey ; dataHashes = this.fixturesFor(recordType); for(i in dataHashes){ storeKey = recordType.storeKeyFor(i); if (store.peekStatus(storeKey) === SC.Record.EMPTY) { hashes.push(dataHashes[i]); } if (ret) ret.push(storeKey); } // only load records that were not already loaded to avoid infinite loops if (hashes && hashes.length>0) store.loadRecords(recordType, hashes); return this ; }, /** Generates an id for the passed record type. You can override this if needed. The default generates a storekey and formats it as a string. @param {Class} recordType Subclass of SC.Record @param {Hash} dataHash the data hash for the record @param {SC.Store} store the store @param {Number} storeKey store key for the item @returns {String} */ generateIdFor: function(recordType, dataHash, store, storeKey) { return "@id%@".fmt(SC.Store.generateStoreKey()); }, /** Based on the storeKey it returns the specified fixtures @param {SC.Store} store the store @param {Number} storeKey the storeKey @returns {Hash} data hash or null */ fixtureForStoreKey: function(store, storeKey) { var id = store.idFor(storeKey), recordType = store.recordTypeFor(storeKey), fixtures = this.fixturesFor(recordType); return fixtures ? fixtures[id] : null; }, /** Update the data hash fixture for the named store key. @param {SC.Store} store the store @param {Number} storeKey the storeKey @param {Hash} dataHash @returns {SC.FixturesDataSource} receiver */ setFixtureForStoreKey: function(store, storeKey, dataHash) { var id = store.idFor(storeKey), recordType = store.recordTypeFor(storeKey), fixtures = this.fixturesFor(recordType); this._invalidateCachesFor(recordType, storeKey, id); fixtures[id] = dataHash; return this ; }, /** Get the fixtures for the passed record type and prepare them if needed. Return cached value when complete. @param {SC.Record} recordType @returns {Hash} data hashes */ fixturesFor: function(recordType) { // get basic fixtures hash. if (!this._fixtures) this._fixtures = {}; var fixtures = this._fixtures[SC.guidFor(recordType)]; if (fixtures) return fixtures ; // need to load fixtures. var dataHashes = recordType ? recordType.FIXTURES : null, len = dataHashes ? dataHashes.length : 0, primaryKey = recordType ? recordType.prototype.primaryKey : 'guid', idx, dataHash, id ; this._fixtures[SC.guidFor(recordType)] = fixtures = {} ; for(idx=0;idx0) { if (ret === NO) ret = YES ; } else if (ret === YES) ret = SC.MIXED_STATE ; } }, this); return ret ; }, /** @private Invalidates any internal caches based on the recordType and optional other parameters. Currently this only invalidates the storeKeyCache used for fetch, but it could invalidate others later as well. @param {SC.Record} recordType the type of record modified @param {Number} storeKey optional store key @param {String} id optional record id @returns {SC.FixturesDataSource} receiver */ _invalidateCachesFor: function(recordType, storeKey, id) { var cache = this._storeKeyCache; if (cache) delete cache[SC.guidFor(recordType)]; return this ; } }); /** Default fixtures instance for use in applications. @property {SC.FixturesDataSource} */ SC.Record.fixtures = SC.FixturesDataSource.create();