# Codebreaker Codebreaker is a logic game in which a code-breaker tries to break a secret code created by a code-maker. The code-maker, which will be played by the application we’re going to write, creates a secret code of four numbers between 1 and 6. The code-breaker then gets some number of chances to break the code. In each turn, the code-breaker makes a guess of four numbers. The code-maker then marks the guess with up to four + and - signs. A + indicates an exact match: one of the numbers in the guess is the same as one of the numbers in the secret code and in the same position. A - indicates a number match: one of the numbers in the guess is the same as one of the numbers in the secret code but in a different position. ## Installation Add this line to your application's Gemfile: ```ruby gem 'codebreaker_manfly', '~> 0.1.0' ``` And then execute: $ bundle install Or install it yourself as: $ gem install codebreaker_manfly ## Usage To use this game it should be installed in a console or web vesion of the game Create an instance of the game: game = Codebreacker::Game.new During instantiation you can set matcher (object that will be used for guesses matching) and storage (object that will be used for storing scores).