[ S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type" Halo: name" Base: sizei: indexi: flagsi€S; ;i;i;F; "PPtr; "m_GameObject; i ; i; iaS; ;i;i;F; " SInt32; " m_FileID; i ; i; iaS; ;i;i;F; " SInt32; " m_PathID; i ; i; iaS; ;i;i;F; " UInt8; "m_Enabled; i; i ; iAS; ;i;i;F; "ColorRGBA; " m_Color; i ; i ; i(S; ;i;i;F; " UInt32; " rgba; i ; i ; i(S; ;i;i;F; " float; " m_Size; i ; i ; i