Sha256: 1bbc3f70be308c28d7b3062062510df8ff1b782825328f780f2c633ea078e71c
Contents?: true
Size: 1.14 KB
Versions: 1
Compression:
Stored size: 1.14 KB
Contents
# frozen_string_literal: true module Gamefic module Props # A collection of data related to a scene. Scenes define which Props class # they use. Props can be accessed in a scene's on_start and on_finish # callbacks. # # Props::Default includes the most common attributes that a scene requires. # Scenes are able but not required to subclass it. Some scenes, like # MultipleChoice, use specialized Props subclasses, but in many cases, # Props::Default is sufficient. # class Default # @return [String] attr_writer :prompt # @return [String] attr_accessor :input # A freeform dictionary of objects related to the scene. Plots can pass # opts to be included in the context when they cue scenes. # # @return [Hash] attr_reader :context alias data context # @param scene [Scene, nil] # @param context [Hash] def initialize name, type, **context @scene_name = name @scene_type = type @context = context end def prompt @prompt ||= '>' end end end end
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
gamefic-3.0.0 | lib/gamefic/props/default.rb |