event11 - button state: touch 0 from BUTTON_STATE_NONE event BUTTON_EVENT_IN_AREA to BUTTON_STATE_AREA event11 - tap: touch 0 state TAP_STATE_IDLE → TAP_EVENT_TOUCH → TAP_STATE_TOUCH event11 - button state: touch 1 from BUTTON_STATE_NONE event BUTTON_EVENT_IN_AREA to BUTTON_STATE_AREA event11 - button state: touch 2 from BUTTON_STATE_NONE event BUTTON_EVENT_IN_AREA to BUTTON_STATE_AREA event11 - tap: touch 1 state TAP_STATE_TOUCH → TAP_EVENT_TOUCH → TAP_STATE_TOUCH_2 event11 - tap: touch 2 state TAP_STATE_TOUCH_2 → TAP_EVENT_TOUCH → TAP_STATE_TOUCH_3 event11 - tap: touch -1 state TAP_STATE_TOUCH_3 → TAP_EVENT_TIMEOUT → TAP_STATE_TOUCH_3_HOLD event11 - gesture state: GESTURE_STATE_NONE → GESTURE_STATE_UNKNOWN event11 - button state: touch 1 from BUTTON_STATE_AREA event BUTTON_EVENT_UP to BUTTON_STATE_NONE event11 - tap: touch 1 state TAP_STATE_TOUCH_3_HOLD → TAP_EVENT_RELEASE → TAP_STATE_TOUCH_2_HOLD event11 - gesture state: GESTURE_STATE_NONE → GESTURE_STATE_UNKNOWN event11 - button state: touch 0 from BUTTON_STATE_AREA event BUTTON_EVENT_UP to BUTTON_STATE_NONE event11 - tap: touch 0 state TAP_STATE_TOUCH_2_HOLD → TAP_EVENT_RELEASE → TAP_STATE_HOLD event11 - button state: touch 2 from BUTTON_STATE_AREA event BUTTON_EVENT_UP to BUTTON_STATE_NONE event11 - tap: touch 2 state TAP_STATE_HOLD → TAP_EVENT_RELEASE → TAP_STATE_IDLE