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require 'tmpdir' module CloudCrowd # The AssetStore provides a common API for storing files and returning URLs # that can access them. At the moment, the files can be saved to either S3, or # the local filesystem. You shouldn't need to use the AssetStore directly -- # Action's +download+ and +save+ methods use it behind the scenes. # # To implement a new back-end for the AssetStore, you must provide # <tt>save(local_path, save_path)</tt>, <tt>cleanup(job)</tt>, and optionally, # a <tt>setup</tt> method that will be called once at initialization. class AssetStore autoload :S3Store, 'cloud_crowd/asset_store/s3_store' autoload :FilesystemStore, 'cloud_crowd/asset_store/filesystem_store' autoload :CloudfilesStore, 'cloud_crowd/asset_store/cloudfiles_store' # Configure the AssetStore with the specific storage implementation # specified by 'storage' in <tt>config.yml</tt>. case CloudCrowd.config[:storage] when 'filesystem' then include FilesystemStore when 's3' then include S3Store when 'cloudfiles' then include CloudfilesStore else raise Error::StorageNotFound, "#{CloudCrowd.config[:storage]} is not a valid storage back end" end # Creating the AssetStore ensures that its scratch directory exists. def initialize FileUtils.mkdir_p temp_storage_path unless File.exists? temp_storage_path raise Error::StorageNotWritable, "#{temp_storage_path} is not writable" unless File.writable?(temp_storage_path) setup if respond_to? :setup end # Get the path to CloudCrowd's temporary local storage. All actions run # in subdirectories of this. def temp_storage_path @temp_storage_path ||= CloudCrowd.config[:temp_storage_path] || "#{Dir.tmpdir}/cloud_crowd_tmp" end end end
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18 entries across 18 versions & 1 rubygems