# encoding: utf-8 module FiniteMachine # A generic DSL for describing the state machine class GenericDSL include Threadable class << self # @api private attr_accessor :top_level end attr_threadsafe :machine attr_threadsafe :attrs # Initialize a generic DSL # # @api public def initialize(machine, attrs = {}) self.attrs = attrs self.machine = machine end def method_missing(method_name, *args, &block) if @machine.respond_to?(method_name) @machine.send(method_name, *args, &block) else super end end def call(&block) sync_exclusive { instance_eval(&block) } # top_level.instance_eval(&block) end end # GenericDSL # A class responsible for adding state machine specific dsl class DSL < GenericDSL attr_threadsafe :defer attr_threadsafe :initial_event # Initialize top level DSL # # @api public def initialize(machine, attrs = {}) super(machine, attrs) machine.state = FiniteMachine::DEFAULT_STATE self.defer = true initialize_attrs end # Define initial state # # @example # initial :green # # @example # initial state: green, defer: true # # @param [String, Hash] value # # @return [StateMachine] # # @api public def initial(value) state, name, self.defer = parse(value) self.initial_event = name machine.event(name, from: FiniteMachine::DEFAULT_STATE, to: state) end # Trigger initial event # # @return [nil] # # @api private def trigger_init machine.send(:"#{initial_event}") unless defer end # Attach state machine to an object # # This allows state machine to initiate events in the context # of a particular object # # @example # FiniteMachine.define do # target :red # end # # @param [Object] object # # @return [FiniteMachine::StateMachine] # # @api public def target(object = nil) if object.nil? machine.env.target else machine.env.target = object end end # Define terminal state # # @example # terminal :red # # @return [FiniteMachine::StateMachine] # # @api public def terminal(value) machine.final_state = value end # Define state machine events # # @return [FiniteMachine::StateMachine] # # @api public def events(&block) machine.events_dsl.call(&block) end # Define state machine callbacks # # @api public def callbacks(&block) machine.observer.call(&block) end # Error handler that throws exception when machine is in illegal state # # @api public def handlers(&block) machine.errors.call(&block) end private # Initialize state machine properties based off attributes # # @api private def initialize_attrs attrs[:initial] and initial(attrs[:initial]) attrs[:target] and target(attrs[:target]) attrs[:terminal] and terminal(attrs[:terminal]) end # Parse initial options # # @param [Object] value # # @return [Array[Symbol,String]] # # @api private def parse(value) unless value.is_a?(Hash) [value, FiniteMachine::DEFAULT_EVENT_NAME, false] else [value.fetch(:state) { raise_missing_state }, value.fetch(:event) { FiniteMachine::DEFAULT_EVENT_NAME }, value.fetch(:defer) { false }] end end # Raises missing state error # # @api private def raise_missing_state raise MissingInitialStateError, 'Provide state to transition :to for the initial event' end end # DSL class EventsDSL < GenericDSL # Create event and associate transition # # @example # event :go, :green => :yellow # event :go, :green => :yellow, if: :lights_on? # # @return [Transition] # # @api public def event(name, attrs = {}, &block) sync_exclusive do attributes = attrs.merge!(name: name) FiniteMachine::StateParser.new(attrs).parse_states do |from, to| attributes.merge!(parsed_states: { from => to }) Transition.create(machine, attributes) end end end end # EventsDSL class ErrorsDSL < GenericDSL # Add error handler # # @param [Array] exceptions # # @example # handle InvalidStateError, with: :log_errors # # @return [Array[Exception]] # # @api public def handle(*exceptions, &block) machine.handle(*exceptions, &block) end end # ErrorsDSL end # FiniteMachine