Sha256: 1b3979895d24e7bded2737504dcb7321bd24340f45ddb0bb8506dee120be7b46
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Contents
package org.sunflow.core; import org.sunflow.image.Color; /** * A shader represents a particular light-surface interaction. */ public interface Shader extends RenderObject { /** * Gets the radiance for a specified rendering state. When this method is * called, you can assume that a hit has been registered in the state and * that the hit surface information has been computed. * * @param state current render state * @return color emitted or reflected by the shader */ public Color getRadiance(ShadingState state); /** * Scatter a photon with the specied power. Incoming photon direction is * specified by the ray attached to the current render state. This method * can safely do nothing if photon scattering is not supported or relevant * for the shader type. * * @param state current state * @param power power of the incoming photon. */ public void scatterPhoton(ShadingState state, Color power); }
Version data entries
6 entries across 6 versions & 1 rubygems