Sha256: 1a5a7f2140e1785c9a08334321cab209e77ca22bc72dbfcaa11d1d1c6b948d41
Contents?: true
Size: 1.92 KB
Versions: 2
Compression:
Stored size: 1.92 KB
Contents
FelFlame::Components.new('Sprite', :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b, :source_x, :source_y, :source_w, :source_h, :tile_x, :tile_y, :tile_w, :tile_h, :flip_horizontally, :flip_vertically, :angle_anchor_x, :angle_anchor_y, primative_marker: :sprite) #Components::Sprite.define_method('primative_marker') do # :sprite #end =begin class Components # If an entity can be rendered on screen class Sprite < Helper::BaseComponent attr_accessor :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b, :source_x, :source_y, :source_w, :source_h, :tile_x, :tile_y, :tile_w, :tile_h, :flip_horizontally, :flip_vertically, :angle_anchor_x, :angle_anchor_y def set(x: @x, y: @y, w: @w, h: @h, path: @path, angle: @angle, a: @a, r: @r, g: @g, b: @b, source_x: @source_x, source_y: @source_y, source_w: @source_w, source_h: @source_h, tile_x: @tile_x, tile_y: @tile_y, tile_w: @tile_w, tile_h: @tile_h, flip_horizontally: @flip_horizontally, flip_vertically: @flip_vertically, angle_anchor_x: @angle_anchor_x, angle_anchor_y: @angle_anchor_y) {x: @x = x, y: @y = y, w: @w = w, h: @h = h, path: @path = path, angle: @angle = angle, a: @a = a, r: @r = r, g: @g = g, b: @b = b, source_x: @source_x = source_x, source_y: @source_y = source_y, source_w: @source_w = source_w, source_h: @source_h = source_h, tile_x: @tile_x = tile_x, tile_y: @tile_y = tile_y, tile_w: @tile_w = tile_w, tile_h: @tile_h = tile_h, flip_horizontally: @flip_horizontally = flip_horizontally, flip_vertically: @flip_vertically = flip_vertically, angle_anchor_x: @angle_anchor_x = angle_anchor_x, angle_anchor_y: @angle_anchor_y = angle_anchor_y} end def primative_marker :sprite end end end =end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
felflame-1.0.1 | deprecated/components/01_sprite.rb |
felflame-1.0.0 | deprecated/components/01_sprite.rb |