// // This file is part of the Bones source-to-source compiler examples. The C-code // is largely identical in terms of functionality and variable naming to the code // found in PolyBench/C version 3.2. For more information on PolyBench/C or Bones // please use the contact information below. // // == More information on PolyBench/C // Contact............Louis-Noel Pouchet // Web address........http://polybench.sourceforge.net/ // // == More information on Bones // Contact............Cedric Nugteren // Web address........http://parse.ele.tue.nl/bones/ // // == File information // Filename...........benchmark/durbin.c // Author.............Cedric Nugteren // Last modified on...03-Jul-2012 // #include "common.h" // This is 'durbin', an algorithm to solve an equation involving a Toeplitz matrix using the Levinson-Durbin recursion int main(void) { int i,j,k; float alpha_k; // Declare arrays on the stack float alpha[NX]; float beta[NX]; float r[NX]; float y[NX][NX]; float sum[NX][NX]; float out[NX]; // Set the input data for (i=0; i 0:k-1,k:k|element for (i=0; i<=k-1; i++) { y[i][k] = y[i][k-1] + alpha_k * y[k-i-1][k-1]; } #pragma species endkernel durbin-part1 y[k][k] = alpha[k]; } #pragma species kernel 0:NX-1,NX-1:NX-1|element -> 0:NX-1|element for (i=0; i