---
data:
  class RPG::Map:
    bgm:
      class RPG::AudioFile:
        volume: 100
        name: ''
        pitch: 100
    events:
      18:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 450
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV018
          "y": 9
          x: 22
          id: 18
      55:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 442
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV055
          "y": 20
          x: 37
          id: 55
      92:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 909
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV092
          "y": 24
          x: 43
          id: 92
      129:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 60
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV129
          "y": 34
          x: 46
          id: 129
      166:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV166
          "y": 19
          x: 30
          id: 166
      203:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV203
          "y": 32
          x: 60
          id: 203
      37:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV037
          "y": 38
          x: 30
          id: 37
      74:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV074
          "y": 27
          x: 37
          id: 74
      111:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'waterfall4.ogg, 0, 100, 100, 8, 30, {radius: 3}'
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: Emitter
          "y": 45
          x: 28
          id: 111
      148:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 42
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 300
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV148
          "y": 27
          x: 58
          id: 148
      185:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV185
          "y": 51
          x: 47
          id: 185
      56:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 461
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV056
          "y": 18
          x: 27
          id: 56
      93:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 910
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV093
          "y": 24
          x: 44
          id: 93
      130:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 40
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV130
          "y": 35
          x: 44
          id: 130
      167:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV167
          "y": 19
          x: 29
          id: 167
      204:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV204
          "y": 15
          x: 66
          id: 204
      19:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 451
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV019
          "y": 9
          x: 23
          id: 19
      75:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV075
          "y": 28
          x: 37
          id: 75
      112:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'waterfall4.ogg, 0, 80, 125, 8, 10, {radius: 3}'
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: Emitter
          "y": 50
          x: 20
          id: 112
      149:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 70
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 290
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV149
          "y": 41
          x: 30
          id: 149
      186:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV186
          "y": 51
          x: 46
          id: 186
      1:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_big
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_big
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!bigpool"
          "y": 32
          x: 22
          id: 1
      38:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV038
          "y": 38
          x: 31
          id: 38
      94:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 911
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV094
          "y": 24
          x: 45
          id: 94
      131:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 42
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 300
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV131
          "y": 34
          x: 42
          id: 131
      168:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV168
          "y": 20
          x: 23
          id: 168
      205:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV205
          "y": 15
          x: 67
          id: 205
      20:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'check_exit 23, 27, y: 15'
                  indent: 0
                  code: 355
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 22
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - 10
                  indent: 1
                  code: 117
              - class RPG::EventCommand:
                  parameters:
                  - 6
                  - 6
                  - 0
                  - 0
                  - 326
                  indent: 1
                  code: 122
              - class RPG::EventCommand:
                  parameters:
                  - 8
                  - 8
                  - 0
                  - 0
                  - 30
                  indent: 1
                  code: 122
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  - 0
                  - 36
                  indent: 1
                  code: 122
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  indent: 1
                  code: 117
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 4
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: north exit
          "y": 15
          x: 20
          id: 20
      57:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 461
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV057
          "y": 30
          x: 31
          id: 57
      113:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'waterfall4.ogg, 0, 100, 100, 8, 50, {radius: 3}'
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: Emitter
          "y": 46
          x: 33
          id: 113
      150:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 165
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 280
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV150
          "y": 43
          x: 27
          id: 150
      187:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV187
          "y": 35
          x: 13
          id: 187
      2:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 36
          x: 49
          id: 2
      39:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV039
          "y": 40
          x: 39
          id: 39
      76:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV076
          "y": 28
          x: 38
          id: 76
      132:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 46
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 260
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV132
          "y": 28
          x: 40
          id: 132
      169:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV169
          "y": 10
          x: 18
          id: 169
      206:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV206
          "y": 23
          x: 62
          id: 206
      21:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 230
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV021
          "y": 50
          x: 24
          id: 21
      58:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 461
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV058
          "y": 22
          x: 40
          id: 58
      95:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 903
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV095
          "y": 23
          x: 45
          id: 95
      151:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 60
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV151
          "y": 43
          x: 32
          id: 151
      188:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV188
          "y": 35
          x: 14
          id: 188
      3:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 32
          x: 25
          id: 3
      40:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 481
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV040
          "y": 38
          x: 40
          id: 40
      77:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV077
          "y": 18
          x: 23
          id: 77
      114:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'waterfall4.ogg, 0, 100, 100, 8, 20, {radius: 3}'
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: Emitter
          "y": 47
          x: 37
          id: 114
      170:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV170
          "y": 10
          x: 17
          id: 170
      207:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV207
          "y": 6
          x: 61
          id: 207
      22:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [PLEASE DO NOT LICK THE CRYSTALS.]"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak I won't!"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 412
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_eyeclosed I already cut myself on one."
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 12
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - POST LOOP DIALOGUE
                  indent: 1
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot [Don't ask why that's a warning.]"
                  indent: 1
                  code: 408
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 17
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_in
                  pattern: 0
                  tile_id: 0
                  direction: 4
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: EV022
          "y": 29
          x: 32
          id: 22
      59:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV059
          "y": 20
          x: 24
          id: 59
      96:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 902
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV096
          "y": 23
          x: 44
          id: 96
      133:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 320
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV133
          "y": 30
          x: 36
          id: 133
      189:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV189
          "y": 42
          x: 11
          id: 189
      4:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'Moved shrimp pool handling to commons event so the '
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - pool animates during interaction
                  indent: 0
                  code: 408
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 1
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_pool_special
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!specialpool"
          "y": 38
          x: 45
          id: 4
      41:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 462
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV041
          "y": 37
          x: 41
          id: 41
      78:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV078
          "y": 40
          x: 28
          id: 78
      115:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'waterfall5.ogg, 0, 100, 80, 15, 0, {radius: 3}'
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: Emitter
          "y": 17
          x: 58
          id: 115
      152:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - crystal
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: "&particles"
          "y": 1
          x: 2
          id: 152
      208:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV208
          "y": 6
          x: 62
          id: 208
      23:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak Gravity? Who gives a crap about "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - gravity!
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: true
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_depowered
                  pattern: 1
                  tile_id: 0
                  direction: 4
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 1
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [ANOMALY DETECTED - OBJECT "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - APPEARS TO BE A LEVITATING CAT]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_eyeclosed I'm not pulling you out of here "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - just for that.
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 12
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot [Cope.]"
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: true
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_depowered
                  pattern: 0
                  tile_id: 0
                  direction: 6
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: EV023
          "y": 46
          x: 14
          id: 23
      60:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV060
          "y": 22
          x: 32
          id: 60
      97:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 901
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV097
          "y": 23
          x: 43
          id: 97
      134:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 60
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 300
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV134
          "y": 34
          x: 33
          id: 134
      171:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV171
          "y": 26
          x: 3
          id: 171
      5:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 19
          x: 37
          id: 5
      42:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 454
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV042
          "y": 36
          x: 41
          id: 42
      79:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV079
          "y": 27
          x: 39
          id: 79
      116:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 155
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 70
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV116
          "y": 47
          x: 52
          id: 116
      153:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV153
          "y": 40
          x: 21
          id: 153
      190:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV190
          "y": 42
          x: 12
          id: 190
      24:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 33
          x: 12
          id: 24
      61:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV061
          "y": 21
          x: 26
          id: 61
      98:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 893
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV098
          "y": 22
          x: 43
          id: 98
      135:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 165
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 50
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV135
          "y": 39
          x: 38
          id: 135
      172:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV172
          "y": 34
          x: 7
          id: 172
      209:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV209
          "y": 4
          x: 16
          id: 209
      6:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 41
          x: 42
          id: 6
      43:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 458
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV043
          "y": 34
          x: 18
          id: 43
      80:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 461
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV080
          "y": 22
          x: 23
          id: 80
      117:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 70
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 40
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV117
          "y": 46
          x: 50
          id: 117
      154:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV154
          "y": 40
          x: 20
          id: 154
      191:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV191
          "y": 23
          x: 26
          id: 191
      25:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@niko Another unpowered robot."
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: true
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_depowered
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [SH%$#%VED U%#$fED P%$#%$@ L$#% "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - T%#-#$%.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [MU%$#M$^*E FO%*&%^$ %#$%ECIMEN]"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_eyeclosed I don't understand what it's saying."
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 24
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 5
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_out
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [SHRIMP SURVIVED UNMAINTAINED POOL "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - FOR LONGER THAN EXPECTED.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [MUST EXAMINE FOR DAMAGED "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - SPECIMEN]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 12
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot [It's been pondering the pool for some "
                  indent: 1
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - time now...]
                  indent: 1
                  code: 408
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_out
                  pattern: 0
                  tile_id: 0
                  direction: 6
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: Pool Ponderer
          "y": 38
          x: 42
          id: 25
      62:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV062
          "y": 20
          x: 34
          id: 62
      99:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 894
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV099
          "y": 22
          x: 44
          id: 99
      136:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 70
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 40
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV136
          "y": 43
          x: 39
          id: 136
      173:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV173
          "y": 38
          x: 18
          id: 173
      210:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV210
          "y": 4
          x: 17
          id: 210
      7:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 25
          x: 40
          id: 7
      44:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 459
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV044
          "y": 34
          x: 19
          id: 44
      81:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 480
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV081
          "y": 24
          x: 21
          id: 81
      118:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 165
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV118
          "y": 45
          x: 48
          id: 118
      155:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV155
          "y": 44
          x: 31
          id: 155
      192:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV192
          "y": 23
          x: 27
          id: 192
      26:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 442
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV026
          "y": 35
          x: 27
          id: 26
      63:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV063
          "y": 19
          x: 24
          id: 63
      137:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 270
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV137
          "y": 34
          x: 57
          id: 137
      174:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV174
          "y": 38
          x: 19
          id: 174
      211:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 'Moved shrimp pool handling here so it animates '
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - during interaction
                  indent: 0
                  code: 408
              - class RPG::EventCommand:
                  parameters:
                  - 1
                  - 1
                  - 0
                  - 21
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - 1
                  - 1
                  - 0
                  - 0
                  - 0
                  indent: 1
                  code: 122
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 402
                  - 1
                  indent: 1
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak So...\\.\\. I'm filling up the syringe?"
                  indent: 2
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko The liquid might be a bit too thick to fit in the "
                  indent: 2
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - needle...
                  indent: 2
                  code: 401
              - class RPG::EventCommand:
                  parameters: []
                  indent: 2
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 411
              - class RPG::EventCommand:
                  parameters:
                  - "@niko4 Here I go again..."
                  indent: 2
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 12
                  - 0
                  indent: 2
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot3 [I Could Do It If You'd Like.]"
                  indent: 3
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko It's ok.\\|\\.\\.\\n"
                  indent: 3
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "\\@niko_smile But thanks."
                  indent: 3
                  code: 401
              - class RPG::EventCommand:
                  parameters: []
                  indent: 3
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 2
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 2
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 412
              - class RPG::EventCommand:
                  parameters:
                  - 40
                  indent: 1
                  code: 106
              - class RPG::EventCommand:
                  parameters:
                  - class RPG::AudioFile:
                      volume: 100
                      name: get_item_mod
                      pitch: 100
                  indent: 1
                  code: 249
              - class RPG::EventCommand:
                  parameters:
                  - 21
                  - 1
                  - 0
                  - 1
                  indent: 1
                  code: 126
              - class RPG::EventCommand:
                  parameters:
                  - 22
                  - 0
                  - 0
                  - 1
                  indent: 1
                  code: 126
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 402
                  - 1
                  indent: 1
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak Hey, it actually went in!"
                  indent: 2
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_eyeclosed Gross."
                  indent: 2
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 2
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 411
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_eyeclosed Still gross."
                  indent: 2
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 2
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 411
              - class RPG::EventCommand:
                  parameters:
                  - "@niko This pond sure looks different..."
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak The water looks like jelly!"
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko It's formed a bubble over the surface of the pond."
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 12
                  - 0
                  indent: 1
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - POST LOOP DIALOGUE
                  indent: 2
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot [Usually the scientists would rush in to "
                  indent: 2
                  code: 408
              - class RPG::EventCommand:
                  parameters:
                  - get a fresh sample.]
                  indent: 2
                  code: 408
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_sad [...]"
                  indent: 2
                  code: 108
              - class RPG::EventCommand:
                  parameters: []
                  indent: 2
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 0
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 1
                  self_switch_valid: false
                  variable_id: 4
                  variable_valid: true
                  switch2_id: 1
              direction_fix: true
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 3
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 2
                  tile_id: 0
                  direction: 8
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - Boxes
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - "@niko It's bolted shut."
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 0
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 2
                  self_switch_valid: false
                  variable_id: 4
                  variable_valid: true
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 3
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - Broken robots
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 44
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 0
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 3
                  self_switch_valid: false
                  variable_id: 4
                  variable_valid: true
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 3
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: common
          "y": 2
          x: 1
          id: 211
      8:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 37
          x: 16
          id: 8
      45:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 3
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 464
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV045
          "y": 37
          x: 20
          id: 45
      82:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 461
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV082
          "y": 20
          x: 44
          id: 82
      119:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 170
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 20
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV119
          "y": 44
          x: 52
          id: 119
      156:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV156
          "y": 41
          x: 39
          id: 156
      193:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV193
          "y": 14
          x: 42
          id: 193
      27:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 443
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV027
          "y": 35
          x: 28
          id: 27
      64:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV064
          "y": 29
          x: 35
          id: 64
      101:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 480
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV101
          "y": 12
          x: 26
          id: 101
      138:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 240
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV138
          "y": 31
          x: 58
          id: 138
      175:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV175
          "y": 41
          x: 28
          id: 175
      212:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters:
                  - Map specific Menderbot dialogue
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - Check common event 4 for more details
                  indent: 0
                  code: 408
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_annoyed [I Don't Like This Place...]"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_annoyed [Electronics Aren't "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Compatible With Water...]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot [People Loved It Though, Often "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Taking Their Breaks Here.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot2 [Many Of Them Got In Trouble For "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Entering The Water...]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_annoyed [Sometimes They'd Even Dare "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Each Other To...]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - 40
                  indent: 0
                  code: 106
              - class RPG::EventCommand:
                  parameters:
                  - "@niko To what?"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot3 [Nevermind.]"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - A
                  - 0
                  indent: 0
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - ''
                      - 0
                      - 2
                      - 0
                      code: 41
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: false
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_npc_menderbot
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - Second instance of map specific dialogue
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot [My Friend Said This Place "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - 'Would''ve Made A Great SPA Were It Not For The '
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - Shrimp.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot2 [The Warm, Mineral Rich Water "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Supposedly Being Good For The Body.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot3 [Not That I Would Know...]"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko What's a SPA?"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_think [I Don't Know. I Think It's Just "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - What She Called It.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - B
                  - 0
                  indent: 0
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - ''
                      - 0
                      - 2
                      - 0
                      code: 41
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: false
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - Third instance of map specific dialogue
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_annoyed [Don't Even Think About "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Licking The Crystals.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak I won't!"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - 0
                  - 412
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_eyeclosed I already cut myself on one."
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_speak [Are You OK? Show Me The "
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Wound.]
                  indent: 1
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak It's ok! It was just a tiny cut!"
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_annoyed [...]"
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 411
              - class RPG::EventCommand:
                  parameters:
                  - 40
                  indent: 1
                  code: 106
              - class RPG::EventCommand:
                  parameters:
                  - "@niko6 It's a little tempting though."
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_annoyed [Don't.]"
                  indent: 1
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot_annoyed [I Wouldn't Be Warning You "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - Were It Not A Common Occurance.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - C
                  - 0
                  indent: 0
                  code: 123
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: B
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - ''
                      - 0
                      - 2
                      - 0
                      code: 41
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: false
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - No more map-specific dialogue
                  indent: 0
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - 'Have the event delete itself so the attempt to call it '
                  indent: 0
                  code: 408
              - class RPG::EventCommand:
                  parameters:
                  - would know that there's no more dialogue
                  indent: 0
                  code: 408
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 116
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: C
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: true
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 3
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: follower_dialogue_menderbot
          "y": 2
          x: 2
          id: 212
      9:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 17
          x: 45
          id: 9
      120:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 70
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 50
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV120
          "y": 46
          x: 54
          id: 120
      83:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 468
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV083
          "y": 35
          x: 23
          id: 83
      46:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 456
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV046
          "y": 36
          x: 20
          id: 46
      157:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV157
          "y": 33
          x: 51
          id: 157
      194:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV194
          "y": 14
          x: 43
          id: 194
      28:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 451
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV028
          "y": 36
          x: 28
          id: 28
      139:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 310
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV139
          "y": 29
          x: 59
          id: 139
      102:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 42
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 300
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV102
          "y": 48
          x: 25
          id: 102
      65:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV065
          "y": 30
          x: 34
          id: 65
      176:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV176
          "y": 29
          x: 30
          id: 176
      47:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 462
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV047
          "y": 39
          x: 17
          id: 47
      10:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 31
          x: 15
          id: 10
      121:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 85
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 300
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV121
          "y": 43
          x: 55
          id: 121
      84:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 468
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV084
          "y": 27
          x: 29
          id: 84
      158:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV158
          "y": 33
          x: 52
          id: 158
      195:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV195
          "y": 19
          x: 47
          id: 195
      66:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV066
          "y": 26
          x: 42
          id: 66
      29:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 450
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV029
          "y": 36
          x: 27
          id: 29
      140:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 46
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 250
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV140
          "y": 26
          x: 46
          id: 140
      103:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 46
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 300
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV103
          "y": 49
          x: 45
          id: 103
      177:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV177
          "y": 29
          x: 31
          id: 177
      85:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 428
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV085
          "y": 28
          x: 34
          id: 85
      48:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 454
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV048
          "y": 38
          x: 17
          id: 48
      11:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 21
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV011
          "y": 34
          x: 61
          id: 11
      122:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 155
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 1
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 310
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV122
          "y": 45
          x: 56
          id: 122
      159:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV159
          "y": 50
          x: 55
          id: 159
      196:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV196
          "y": 19
          x: 48
          id: 196
      104:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 330
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV104
          "y": 47
          x: 43
          id: 104
      67:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV067
          "y": 42
          x: 26
          id: 67
      30:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: EV030
          "y": 35
          x: 32
          id: 30
      141:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV141
          "y": 24
          x: 47
          id: 141
      178:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV178
          "y": 23
          x: 34
          id: 178
      123:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV123
          "y": 41
          x: 56
          id: 123
      86:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: EV086
          "y": 37
          x: 32
          id: 86
      49:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 452
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV049
          "y": 23
          x: 28
          id: 49
      12:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 21
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV012
          "y": 50
          x: 52
          id: 12
      160:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV160
          "y": 50
          x: 56
          id: 160
      197:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV197
          "y": 28
          x: 44
          id: 197
      142:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 60
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 60
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV142
          "y": 22
          x: 49
          id: 142
      105:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 170
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 300
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV105
          "y": 47
          x: 47
          id: 105
      31:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 458
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV031
          "y": 42
          x: 23
          id: 31
      179:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV179
          "y": 23
          x: 35
          id: 179
      68:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV068
          "y": 27
          x: 38
          id: 68
      87:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 3
                  tile_id: 0
                  direction: 8
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [DEBRIS CLEARED FOR SAFER PASSAGE]"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_smile Thank you!"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [SHRIMP POOL RECONSTITUTION IN "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - PROGRESS]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak I'm certain they're thankful too!"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [NEGATIVE. SHRIMP DO NOT HAVE THE "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - MENTAL CAPACITY TO PROCESS SUCH EVENTS]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@niko Then I'm certain they'd be thankful if they "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - could.
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - PathFinder.dyn_request(87, [33,32])
                      code: 45
                  - class RPG::MoveCommand:
                      parameters:
                      - 500
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - PathFinder.dyn_request(87, [27,29])
                      code: 45
                  - class RPG::MoveCommand:
                      parameters:
                      - 500
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_out
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 4
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: EV087
          "y": 29
          x: 27
          id: 87
      13:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 40
          x: 24
          id: 13
      50:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 453
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV050
          "y": 23
          x: 29
          id: 50
      124:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV124
          "y": 39
          x: 55
          id: 124
      161:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV161
          "y": 19
          x: 64
          id: 161
      198:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV198
          "y": 9
          x: 24
          id: 198
      106:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV106
          "y": 10
          x: 25
          id: 106
      69:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV069
          "y": 40
          x: 27
          id: 69
      32:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 459
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV032
          "y": 42
          x: 24
          id: 32
      143:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 46
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 60
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV143
          "y": 21
          x: 51
          id: 143
      180:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV180
          "y": 16
          x: 40
          id: 180
      88:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@niko Another unpowered robot."
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: true
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_depowered
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV088
          "y": 32
          x: 31
          id: 88
      51:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 3
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 473
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV051
          "y": 23
          x: 41
          id: 51
      14:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 21
          x: 41
          id: 14
      125:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 290
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV125
          "y": 49
          x: 19
          id: 125
      162:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV162
          "y": 14
          x: 53
          id: 162
      199:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV199
          "y": 9
          x: 25
          id: 199
      107:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV107
          "y": 7
          x: 21
          id: 107
      70:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV070
          "y": 41
          x: 27
          id: 70
      33:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 3
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 449
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV033
          "y": 37
          x: 29
          id: 33
      144:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 42
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 50
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV144
          "y": 19
          x: 53
          id: 144
      181:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV181
          "y": 16
          x: 41
          id: 181
      89:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@niko Another unpowered robot."
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: true
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_depowered
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [SHRIMP POOL RESTORATION IN "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - PROGRESS. PLEASE DO NOT INTERFERE.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak I won't!"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 24
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 5
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_out
                  pattern: 0
                  tile_id: 0
                  direction: 4
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters:
                  - "@bluebot [SHRIMP MONITORING IN PRORESS, "
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - PLEASE DO NOT INTERFERE.]
                  indent: 0
                  code: 401
              - class RPG::EventCommand:
                  parameters:
                  - "@niko_speak I won't!"
                  indent: 0
                  code: 101
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 12
                  - 0
                  indent: 0
                  code: 111
              - class RPG::EventCommand:
                  parameters:
                  - POST LOOP DIALOGUE
                  indent: 1
                  code: 108
              - class RPG::EventCommand:
                  parameters:
                  - "@menderbot [This one is surprisingly efficient.]"
                  indent: 1
                  code: 408
              - class RPG::EventCommand:
                  parameters: []
                  indent: 1
                  code: 0
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 412
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 425
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - PathFinder.dyn_request(89, [42,16])
                      code: 45
                  - class RPG::MoveCommand:
                      parameters:
                      - 500
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 18
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: false
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_robots_out
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV089
          "y": 20
          x: 43
          id: 89
      52:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 450
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV052
          "y": 21
          x: 37
          id: 52
      15:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 4
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: blue_crater_small
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: "!smallpool"
          "y": 25
          x: 31
          id: 15
      126:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 46
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV126
          "y": 49
          x: 16
          id: 126
      163:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV163
          "y": 14
          x: 54
          id: 163
      200:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV200
          "y": 47
          x: 39
          id: 200
      108:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV108
          "y": 11
          x: 20
          id: 108
      71:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV071
          "y": 41
          x: 26
          id: 71
      34:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 441
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV034
          "y": 36
          x: 29
          id: 34
      145:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 36
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 60
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV145
          "y": 18
          x: 54
          id: 145
      182:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV182
          "y": 28
          x: 60
          id: 182
      90:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: false
          name: EV090
          "y": 37
          x: 39
          id: 90
      53:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 451
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV053
          "y": 21
          x: 38
          id: 53
      16:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 442
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV016
          "y": 8
          x: 22
          id: 16
      127:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 170
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 90
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV127
          "y": 48
          x: 14
          id: 127
      164:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV164
          "y": 20
          x: 50
          id: 164
      201:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV201
          "y": 40
          x: 48
          id: 201
      109:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 462
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV109
          "y": 12
          x: 25
          id: 109
      72:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV072
          "y": 19
          x: 22
          id: 72
      35:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 3
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 473
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV035
          "y": 19
          x: 25
          id: 35
      146:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 230
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV146
          "y": 14
          x: 64
          id: 146
      183:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV183
          "y": 48
          x: 58
          id: 183
      54:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 443
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV054
          "y": 20
          x: 38
          id: 54
      17:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 443
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV017
          "y": 8
          x: 23
          id: 17
      91:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 46
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 2
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 70
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV091
          "y": 47
          x: 23
          id: 91
      128:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 122
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue2
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 70
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV128
          "y": 33
          x: 49
          id: 128
      165:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 41
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV165
          "y": 18
          x: 34
          id: 165
      202:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 40
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV202
          "y": 32
          x: 59
          id: 202
      110:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 454
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV110
          "y": 11
          x: 25
          id: 110
      73:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 4
                  - 4
                  - 0
                  - 0
                  - 2
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 887
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          name: EV073
          "y": 19
          x: 23
          id: 73
      36:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 481
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: false
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 402
                  switch1_valid: true
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: false
              move_speed: 3
              through: true
          name: EV036
          "y": 20
          x: 31
          id: 36
      147:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 3
              list:
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters:
                      - 0
                      code: 42
                  - class RPG::MoveCommand:
                      parameters:
                      - 46
                      code: 15
                  - class RPG::MoveCommand:
                      parameters:
                      - 127
                      code: 42
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 20
                  - class RPG::MoveCommand:
                      parameters:
                      - 8
                      code: 15
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 6
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: sparkle_blue1
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 280
              always_on_top: false
              walk_anime: true
              move_speed: 6
              through: false
          name: EV147
          "y": 11
          x: 64
          id: 147
      184:
        class RPG::Event:
          pages:
          - class RPG::Event::Page:
              move_type: 0
              list:
              - class RPG::EventCommand:
                  parameters:
                  - 9
                  - 9
                  - 0
                  indent: 0
                  code: 121
              - class RPG::EventCommand:
                  parameters:
                  - 5
                  - 5
                  - 0
                  - 0
                  - 42
                  indent: 0
                  code: 122
              - class RPG::EventCommand:
                  parameters: []
                  indent: 0
                  code: 0
              condition:
                class RPG::Event::Page::Condition:
                  switch2_valid: false
                  self_switch_ch: A
                  switch1_id: 1
                  switch1_valid: false
                  variable_value: 0
                  self_switch_valid: false
                  variable_id: 1
                  variable_valid: false
                  switch2_id: 1
              direction_fix: false
              move_route:
                class RPG::MoveRoute:
                  list:
                  - class RPG::MoveCommand:
                      parameters: []
                      code: 0
                  skippable: false
                  repeat: true
              trigger: 0
              step_anime: false
              move_frequency: 3
              graphic:
                class RPG::Event::Page::Graphic:
                  opacity: 255
                  character_name: ''
                  pattern: 0
                  tile_id: 0
                  direction: 2
                  blend_type: 0
                  character_hue: 0
              always_on_top: false
              walk_anime: true
              move_speed: 3
              through: true
          name: EV184
          "y": 48
          x: 59
          id: 184
    tileset_id: 32
    bgs:
      class RPG::AudioFile:
        volume: 70
        name: river
        pitch: 50
    autoplay_bgm: false
    data:
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version: '1.3'