module Dedalus module Elements class ImageGrid < Dedalus::Molecule attr_accessor :grid, :tiles_path, :tile_width, :tile_height, :tile_class attr_accessor :scale, :redraw_tiles def show if grid grid.map do |row_elements| row_elements.map do |grid_value| if grid_value sprite_for(grid_value) else no_image end end end else [] end end def name @name ||= 'an-image-grid' # a uniq id for recording end def scale @scale ||= 1.0 end def record? (grid && !grid.empty?) end def rerecord? redraw_tiles end def width if grid && grid.first grid.first.length * tile_width * scale else 0 end end def height if grid grid.length * tile_height * scale else 0 end end def sprite_for(frame) tile_class.constantize.new( frame: frame, asset_width: tile_width, asset_height: tile_height, path: tiles_path, scale: scale ) end def no_image Void.new(height: tile_height * scale, width: tile_width * scale) end def self.description "a grid of images" end def self.example_data { tiles_path: "media/images/tiles.png", tile_width: 64, tile_height: 64, tile_class: "Dedalus::Elements::MapTile", #Elements::Sprite", scale: 0.2, grid: [ [ nil, 0, 2, 0, 1 ], [ 0, nil, 1, 0, 1 ], [ 0, 0, nil, 0, 1 ], [ 0, 1, 2, nil, 1 ], ] } end end end end