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Contents
###### [major.minor.bugfix] - year-month-day ![Fixed](https://img.shields.io/badge/-Fixed-blue) ![Added](https://img.shields.io/badge/-Added-brightgreen) ![Changed](https://img.shields.io/badge/-Changed-yellow) ![Deprecated](https://img.shields.io/badge/-Deprecated-orange) ![Removed](https://img.shields.io/badge/-Removed-red) ## 1.2.0-beta.1 - 2021-10-04 ![Added](https://img.shields.io/badge/-Added-brightgreen) - Added rotation functions for Triangles, Quads, and Circles - Need to finish the rest of the shapes to be ready for release ## [1.1.1](https://github.com/realtradam/ruby2d-camera/releases/tag/1.1.1) - 2021-09-24 ![Fixed](https://img.shields.io/badge/-Fixed-blue) - Fixed changing z-index after the shape has been added not applying at all ## [1.1.0](https://github.com/realtradam/ruby2d-camera/releases/tag/1.1.0) - 2021-08-09 ![Added](https://img.shields.io/badge/-Added-brightgreen) - Added Camera functions `Camera.coordinate_to_screenspace` and `Camera.coordinate_to_worldspace` ## [1.0.0](https://github.com/realtradam/ruby2d-camera/releases/tag/1.0.0) - 2021-08-08 ![Added](https://img.shields.io/badge/-Added-brightgreen) - Initial release
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
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ruby2d-camera-1.2.0.pre.beta.1 | CHANGELOG.mdown |