Sha256: 193ffe4267aed91b7dce3de03893a9f6d1777f011aa1bdb8f7d3e52ed42439c9

Contents?: true

Size: 145 Bytes

Versions: 21

Compression:

Stored size: 145 Bytes

Contents

#ifdef USE_MAP

	vec4 texelColor = texture( map, vUv );

	texelColor.xyz = inputToLinear( texelColor.xyz );

	diffuseColor *= texelColor;

#endif

Version data entries

21 entries across 21 versions & 2 rubygems

Version Path
mittsu-opengl-0.5.1 lib/mittsu/opengl/shader/chunks/map_fragment.glsl
mittsu-0.4.1 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-opengl-0.5.0 lib/mittsu/opengl/shader/chunks/map_fragment.glsl
mittsu-0.4.0 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.3.3 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.3.2 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.3.1 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.3.0 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.2.4 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.2.3 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.2.2 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.2.1 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.2.0 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.1.7 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.1.6 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.1.5 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.1.4 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.1.3 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.1.2 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl
mittsu-0.1.1 lib/mittsu/renderers/shaders/shader_chunk/map_fragment.glsl