# :stopdoc: # This file is automatically generated by the WXRuby3 documentation # generator. Do not alter this file. # :startdoc: module Wx # A {Wx::ScreenDC} can be used to paint on the screen. # This should normally be constructed as a temporary stack object; don't store a {Wx::ScreenDC} object. # When using multiple monitors, {Wx::ScreenDC} corresponds to the entire virtual screen composed of all of them. Notice that coordinates on {Wx::ScreenDC} can be negative in this case, see Wx::Display#get_geometry for more. # # Category: Device Contexts # @see Wx::DC # @see Wx::MemoryDC # @see Wx::PaintDC # @see Wx::ClientDC # @see Wx::WindowDC # # # # @note This class is untracked and should not be derived from nor instances extended! class ScreenDC < DC end # ScreenDC end