h1. Celluloid Promise !https://secure.travis-ci.org/cotag/celluloid-promise.png! A promise / deferred implementation for Celluloid inspired by "AngularJS":http://docs.angularjs.org/api/ng.$q / "Kris Kowal's Q.":https://github.com/kriskowal/q From the perspective of dealing with error handling, deferred and promise apis are to asynchronous programing what try, catch and throw keywords are to synchronous programming.
require 'rubygems'
require 'celluloid-promise'
def asyncGreet(name)
deferred = Celluloid::Q.defer
Thread.new do
sleep 10
deferred.resolve("Hello #{name}")
end
deferred.promise
end
asyncGreet('Robin Hood').then(proc { |greeting|
p "Success: #{greeting}"
}, proc { |reason|
p "Failed: #{reason}"
})
asyncGreet('The Dude').then do |greeting|
p "Jeff '#{greeting}' Lebowski"
end
h2. Start using it now
# Read the "Documentation":http://rubydoc.info/gems/celluloid-promise/Celluloid/Promise
# Then @gem install celluloid-promise@
h2. Use case
Celluloid provides a toolkit for building concurrent applications however coordinating complex chains of concurrent events can be difficult.
Celluloid-Promise provides the following:
* allows you to track a mash up of events across Actors
* guarantees serial execution of callbacks
* callback chains are spread across multiple threads
** So multiple promise chains can be executed concurrently
Of course passing blocks around is a fairly "dangerous exercise":https://github.com/celluloid/celluloid/wiki/Blocks#proposal-for-fixing-blocks, so do the following and you'll be safe
* use Celluloid-Promise for flow control
* resolve and reject promises with locally scoped variables
* call Actor methods to change state or class variables