[6S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"SpriteRenderer: nameI" Base:ET: sizeiú: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iAS; ;i;i;F; I"int; T; " m_FileID; i ; i;iAS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iAS; ;i;i;F; I" bool; T; I"m_Enabled; T; i; i ;i@S; ;i;i;F; I" UInt8; T; "m_CastShadows; i; i ;iS; ;i;i;F; @; "m_ReceiveShadows; i; i ;i@S; ;i;i;F; I" UInt16; T; "m_LightmapIndex; i; i ;i€S; ;i;i;F; @; "m_LightmapIndexDynamic; i; i ;i€S; ;i;i;F; I" Vector4f; T; "m_LightmapTilingOffset; i; i;i S; ;i;i;F; I" float; T; "x; i ; i;i S; ;i;i;F; @#; "y; i ; i;i S; ;i;i;F; @#; "z; i ; i;i S; ;i;i;F; @#; "w; i ; i;i S; ;i;i;F; @ ; ""m_LightmapTilingOffsetDynamic; i; i;i S; ;i;i;F; @#; "x; i ; i;i S; ;i;i;F; @#; "y; i ; i;i S; ;i;i;F; @#; "z; i ; i;i S; ;i;i;F; @#; "w; i ; i;i S; ;i;i;F; I" vector; T; "m_Materials; iú; i;iS; ;i;i;T; I" Array; T; @9; iú; i;iS; ;i;i;F; @ ; I" size; T; i ; i;iS; ;i;i;F; I"PPtr; T; I" data; T; i; i;iS; ;i;i ;F; @ ; " m_FileID; i ; i;iS; ;i;i ;F; @; " m_PathID; i ; i;iS; ;i;i;F; @6; "m_SubsetIndices; iú; i;iS; ;i;i;T; @9; @9; iú; i;iS; ;i;i;F; @ ; @;; i ; i ;iS; ;i;i;F; I"unsigned int; T; @>; i ; i!;iS; ;i;i;F; I"PPtr; T; "m_StaticBatchRoot; i; i";iS; ;i;i;F; @ ; " m_FileID; i ; i#;iS; ;i;i;F; @; " m_PathID; i ; i$;iS; ;i;i;F; @; "m_UseLightProbes; i; i%;i@S; ;i;i;F; @ ; "m_ReflectionProbeUsage; i ; i&;iS; ;i;i;F; @J; "m_ProbeAnchor; i; i';i@S; ;i;i;F; @ ; " m_FileID; i ; i(;iS; ;i;i;F; @; " m_PathID; i ; i);iS; ;i;i;F; @ ; "m_SortingLayerID; i ; i*;iS; ;i;i;F; I" SInt16; T; "m_SortingOrder; i; i+;i@S; ;i;i;F; I"PPtr; T; " m_Sprite; i; i,;iS; ;i;i;F; @ ; " m_FileID; i ; i-;iS; ;i;i;F; @; " m_PathID; i ; i.;iS; ;i;i;F; I"ColorRGBA; T; " m_Color; i; i/;i@ S; ;i;i;F; @#; "r; i ; i0;i S; ;i;i;F; @#; "g; i ; i1;i S; ;i;i;F; @#; "b; i ; i2;i S; ;i;i;F; @#; "a; i ; i3;i S; ;i;i;F; @; " m_FlipX; i; i4;iS; ;i;i;F; @; " m_FlipY; i; i5;i