require_relative 'player' require_relative 'game_turn' require_relative 'treasure_trove' module StudioGame class Game attr_reader :title def initialize(title) @title = title @players = [] end def load_players(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end def save_high_scores(to_file='high_scores.txt') File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end def add_player(player) @players << player end def play(rounds) puts "There are #{@players.count} players in #{@title}:" puts @players treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.count} treasures to be found" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points}" end 1.upto(rounds) do |round| if block_given? break if yield end puts "Round #{round}: " @players.each do |player| GameTurn.take_turn(player) puts player end end end def print_stats strong_players, wimpy_players = @players.partition{|p|p.strong?} puts "\n#{@title} Statistics: " puts "\n#{strong_players.count} strong players:" strong_players.each do |sp| print_name_and_health(sp) end puts "\n#{wimpy_players.count} wimpy players:" wimpy_players.each do |wp| print_name_and_health(wp) end puts "\n#{@title} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end @players.each do |player| puts "\n#{player.name}'s point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end puts "\nTotal points for all players: #{total_points}" end def total_points @players.reduce(0) do |sum, player| sum + player.points end end private def print_name_and_health(player) puts "#{player.name} (#{player.health})" end end end