#include "unity.h" #include "unity_fixture.h" TEST_GROUP_RUNNER(ProductionCode2) { RUN_TEST_CASE(ProductionCode2, IgnoredTest); RUN_TEST_CASE(ProductionCode2, AnotherIgnoredTest); RUN_TEST_CASE(ProductionCode2, ThisFunctionHasNotBeenTested_NeedsToBeImplemented); }