Sha256: 149ccd5cc1b6c3ae79c6c9dbdc66eba86d59ef65dc8ca0b588a762b17bbbe59f
Contents?: true
Size: 1.33 KB
Versions: 10
Compression:
Stored size: 1.33 KB
Contents
#include <pixlib/app.hpp> namespace Pixlib { App::App() : scene() { } App::~App() { for (LedCluster* i : led_clusters) { delete i; } led_clusters.clear(); } void App::addFadeCandy(FadeCandy* fc) { LedCluster *lc = new LedCluster(fc); scene.addCluster(lc); led_clusters.push_back(lc); } float App::scene_fps() { return scene.getFps(); } float App::scene_render_time() { return scene.get_render_time(); } float App::led_render_time() { float total = 0; for (LedCluster* i : led_clusters) { total += i->render_time(); } return total; } void App::ProcessMouseMovement(int xoffset, int yoffset) { camera.ProcessMouseMovement(xoffset, yoffset); } void App::ProcessMouseScroll(float x) { camera.ProcessMouseScroll(x); } void App::move_perspective_to_camera() { viewed_from.moveTowards(camera, scene.getTimeDelta()*0.8); } void App::tick(Pattern* pattern, float brightness, int width, int height) { frame_timer.end(); frame_timer.start(); if (frame_timer.duration() > 0) { float rotate_by = 5 * frame_timer.duration(); camera.rotate(rotate_by); } for (LedCluster* led_cluster : led_clusters) { led_cluster->render(viewed_from, *pattern, brightness); } scene.render(camera, width, height); } }
Version data entries
10 entries across 10 versions & 1 rubygems