Sha256: 12cbac342e23bda72958e0c2884def6d7aeb305168d43c82b8a792284f82e7a2
Contents?: true
Size: 241 Bytes
Versions: 3
Compression:
Stored size: 241 Bytes
Contents
#version 330 core layout (location = 0) in vec3 aPos; uniform vec3 colour; out vec4 ourColour; uniform mat4 camera; uniform mat4 model; void main() { gl_Position = camera * model * vec4(aPos, 1.0); ourColour = vec4(colour, 1.0); }
Version data entries
3 entries across 3 versions & 1 rubygems
Version | Path |
---|---|
ruby_rpg-0.0.4 | lib/engine/shaders/colour_vertex.glsl |
ruby_rpg-0.0.3 | lib/engine/shaders/colour_vertex.glsl |
ruby_rpg-0.0.2 | lib/engine/shaders/colour_vertex.glsl |