# frozen_string_literal: true class Code class Node class LeftOperation < Node class Operator < Node DOT = "." COLON_COLON = "::" AMPERSAND_DOT = "&." OR_KEYWORD = "or" PIPE_PIPE = "||" AND_KEYWORD = "and" AMPERSAND_AMPERSAND = "&&" attr_reader :operator, :statement def initialize(parsed) return if parsed.blank? @operator = parsed.delete(:operator).presence @statement = Statement.new(parsed.delete(:statement).presence) end def call? operator == DOT || operator == COLON_COLON end def safe_call? operator == AMPERSAND_DOT end def or? operator == OR_KEYWORD || operator == PIPE_PIPE end def and? operator == AND_KEYWORD || operator == AMPERSAND_AMPERSAND end end def initialize(parsed) return if parsed.blank? @first = Statement.new(parsed.delete(:first).presence) @others = parsed.delete(:others).presence || [] @others.map! { |operator| Operator.new(operator) } end def evaluate(**args) first = @first&.evaluate(**args) || Object::Nothing.new @others.reduce(first) do |left, right| if right.call? right.statement.evaluate(**args, object: left) elsif right.safe_call? if left.is_an?(Object::Nothing) Object::Nothing.new else right.statement.evaluate(**args, object: left) end elsif (right.or? && left.truthy?) || (right.and? && left.falsy?) left else left.call( **args, operator: right.operator, arguments: Object::List.new([right.statement.evaluate(**args)]) ) end end end def resolve(**args) first = @first&.resolve(**args) || Object::Nothing.new list = Object::IdentifierList.new([first]) (@others || []).each do |other| list.code_append( other.statement.resolve(**args, object: list.code_last) ) end list end end end end