/* * cocos2d for iPhone: http://www.cocos2d-iphone.org * * Copyright (c) 2008-2010 Ricardo Quesada * Copyright (c) 2011 Zynga Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #import "CCMenuItem.h" #import "CCLayer.h" typedef enum { kCCMenuStateWaiting, kCCMenuStateTrackingTouch } tCCMenuState; enum { //* priority used by the menu for the event handler kCCMenuHandlerPriority = -128, }; /** A CCMenu * * Features and Limitation: * - You can add MenuItem objects in runtime using addChild: * - But the only accecpted children are MenuItem objects */ @interface CCMenu : CCLayerRGBA { tCCMenuState _state; CCMenuItem *_selectedItem; BOOL _enabled; } /** whether or not the menu will receive events */ @property (nonatomic, readwrite) BOOL enabled; /** creates a CCMenu with CCMenuItem objects */ + (id) menuWithItems: (CCMenuItem*) item, ... NS_REQUIRES_NIL_TERMINATION; /** creates a CCMenu with CCMenuItem objects */ + (id) menuWithItems: (CCMenuItem*) firstItem vaList: (va_list) args; /** creates a CCMenu with a NSArray of CCMenuItem objects */ + (id) menuWithArray:(NSArray*)arrayOfItems; /** initializes a CCMenu with a NSArray of CCMenuItem objects */ - (id) initWithArray:(NSArray*)arrayOfItems; /** align items vertically */ -(void) alignItemsVertically; /** align items vertically with padding @since v0.7.2 */ -(void) alignItemsVerticallyWithPadding:(float) padding; /** align items horizontally */ -(void) alignItemsHorizontally; /** align items horizontally with padding @since v0.7.2 */ -(void) alignItemsHorizontallyWithPadding: (float) padding; /** align items in rows of columns */ -(void) alignItemsInColumns: (NSNumber *) columns, ... NS_REQUIRES_NIL_TERMINATION; -(void) alignItemsInColumns: (NSNumber *) columns vaList: (va_list) args; -(void) alignItemsInColumnsWithArray:(NSArray*) arrayOfNumbers; /** align items in columns of rows */ -(void) alignItemsInRows: (NSNumber *) rows, ... NS_REQUIRES_NIL_TERMINATION; -(void) alignItemsInRows: (NSNumber *) rows vaList: (va_list) args; -(void) alignItemsInRowsWithArray: (NSArray*) arrayOfNumbers; /** set event handler priority. By default it is: kCCMenuTouchPriority */ -(void) setHandlerPriority:(NSInteger)newPriority; @end