o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1361185925.547026:@value"\{I"
class:EFI"BundledAsset;�FI"logical_path;�FI")Shaders/Materials/FresnelMaterial.js;�TI"
pathname;�FI"a/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js;�TI"content_type;�FI"application/javascript;�FI"
mtime;�FI"2013-02-11T17:47:50+01:00;�FI"length;�FifI"digest;�F"%a1a6063e5a13f263e119f6ab312c98ddI"source;�FI"f// This file is automatically rebuilt by the Cesium build process.
/*global define*/

define(function() {
    "use strict";
    return "czm_material czm_getMaterial(czm_materialInput materialInput)\n\
{\n\
czm_material material = czm_getDefaultMaterial(materialInput);\n\
vec3 normalWC = normalize(czm_inverseViewRotation * material.normal);\n\
vec3 positionWC = normalize(czm_inverseViewRotation * materialInput.positionToEyeEC);\n\
float cosAngIncidence = max(dot(normalWC, positionWC), 0.0);\n\
material.diffuse = mix(reflection.diffuse, refraction.diffuse, cosAngIncidence);\n\
return material;\n\
}\n\
";
});
;�FI"required_assets_digest;�F"%1e32aadff7817ddcf5628d99e72f35f4I"
_version;�F"%6776f581a4329e299531e1d52aa59832