Sha256: 0f92321e62421506f4f892975043b105c55d164cd59676635fe729e47f242ffb
Contents?: true
Size: 1.89 KB
Versions: 11
Compression:
Stored size: 1.89 KB
Contents
# encoding: utf-8 module Mongoid #:nodoc: module Associations #:nodoc: class BelongsToRelated #:nodoc: include Proxy # Initializing a related association only requires looking up the object # by its id. # # Options: # # document: The +Document+ that contains the relationship. # options: The association +Options+. def initialize(document, foreign_key, options, target = nil) @options = options @target = target || options.klass.find(foreign_key) extends(options) end class << self # Instantiate a new +BelongsToRelated+ or return nil if the foreign key is # nil. It is preferrable to use this method over the traditional call # to new. # # Options: # # document: The +Document+ that contains the relationship. # options: The association +Options+. def instantiate(document, options, target = nil) foreign_key = document.send(options.foreign_key) foreign_key.blank? ? nil : new(document, foreign_key, options, target) end # Returns the macro used to create the association. def macro :belongs_to_related end # Perform an update of the relationship of the parent and child. This # will assimilate the child +Document+ into the parent's object graph. # # Options: # # related: The related object # parent: The parent +Document+ to update. # options: The association +Options+ # # Example: # # <tt>BelongsToRelated.update(game, person, options)</tt> def update(target, parent, options) if target parent.send("#{options.foreign_key}=", target.id) return instantiate(parent, options, target) end target end end end end end
Version data entries
11 entries across 11 versions & 2 rubygems