class Reline::KeyStroke ESC_BYTE = 27 CSI_PARAMETER_BYTES_RANGE = 0x30..0x3f CSI_INTERMEDIATE_BYTES_RANGE = (0x20..0x2f) attr_accessor :encoding def initialize(config, encoding) @config = config @encoding = encoding end # Input exactly matches to a key sequence MATCHING = :matching # Input partially matches to a key sequence MATCHED = :matched # Input matches to a key sequence and the key sequence is a prefix of another key sequence MATCHING_MATCHED = :matching_matched # Input does not match to any key sequence UNMATCHED = :unmatched def match_status(input) matching = key_mapping.matching?(input) matched = key_mapping.get(input) # FIXME: Workaround for single byte. remove this after MAPPING is merged into KeyActor. matched ||= input.size == 1 && input[0] < 0x80 matching ||= input == [ESC_BYTE] if matching && matched MATCHING_MATCHED elsif matching MATCHING elsif matched MATCHED elsif input[0] == ESC_BYTE match_unknown_escape_sequence(input, vi_mode: @config.editing_mode_is?(:vi_insert, :vi_command)) else s = input.pack('c*').force_encoding(@encoding) if s.valid_encoding? s.size == 1 ? MATCHED : UNMATCHED else # Invalid string is MATCHING (part of valid string) or MATCHED (invalid bytes to be ignored) MATCHING_MATCHED end end end def expand(input) matched_bytes = nil (1..input.size).each do |i| bytes = input.take(i) status = match_status(bytes) matched_bytes = bytes if status == MATCHED || status == MATCHING_MATCHED break if status == MATCHED || status == UNMATCHED end return [[], []] unless matched_bytes func = key_mapping.get(matched_bytes) if func.is_a?(Array) keys = func.map { |c| Reline::Key.new(c, c, false) } elsif func keys = [Reline::Key.new(func, func, false)] elsif matched_bytes.size == 2 && matched_bytes[0] == ESC_BYTE keys = [Reline::Key.new(matched_bytes[1], matched_bytes[1] | 0b10000000, true)] else s = matched_bytes.pack('c*').force_encoding(@encoding) if s.valid_encoding? && s.size == 1 keys = [Reline::Key.new(s.ord, s.ord, false)] else keys = [] end end [keys, input.drop(matched_bytes.size)] end private # returns match status of CSI/SS3 sequence and matched length def match_unknown_escape_sequence(input, vi_mode: false) idx = 0 return UNMATCHED unless input[idx] == ESC_BYTE idx += 1 idx += 1 if input[idx] == ESC_BYTE case input[idx] when nil if idx == 1 # `ESC` return MATCHING_MATCHED else # `ESC ESC` return MATCHING end when 91 # == '['.ord # CSI sequence `ESC [ ... char` idx += 1 idx += 1 while idx < input.size && CSI_PARAMETER_BYTES_RANGE.cover?(input[idx]) idx += 1 while idx < input.size && CSI_INTERMEDIATE_BYTES_RANGE.cover?(input[idx]) when 79 # == 'O'.ord # SS3 sequence `ESC O char` idx += 1 else # `ESC char` or `ESC ESC char` return UNMATCHED if vi_mode end case input.size when idx MATCHING when idx + 1 MATCHED else UNMATCHED end end def key_mapping @config.key_bindings end end