module Backticks # Represents a running process; provides mechanisms for capturing the process's # output, passing input, waiting for the process to end, and learning its # exitstatus. # # Interactive commands print their output to Ruby's STDOUT and STDERR # in realtime, and also pass input from Ruby's STDIN to the command's stdin. class Command # Time value that is used internally when a user is willing to wait # "forever" for the command. # # Using a definite time-value helps simplify the looping logic internally, # but it does mean that this class will stop working in February of 2106. # You have been warned! FOREVER = Time.at(2**32-1).freeze # Number of bytes to read from the command in one "chunk". CHUNK = 1_024 # @return [Integer] child process ID attr_reader :pid # @return [String] all data captured (so far) from child's stdin/stdout/stderr attr_reader :captured_input, :captured_output, :captured_error # @return [nil,Process::Status] result of command if it has ended; nil if still running attr_reader :status # Watch a running command. def initialize(pid, stdin, stdout, stderr) @pid = pid @stdin = stdin @stdout = stdout @stderr = stderr @captured_input = String.new.force_encoding(Encoding::BINARY) @captured_output = String.new.force_encoding(Encoding::BINARY) @captured_error = String.new.force_encoding(Encoding::BINARY) end def interactive? !@stdin.nil? end # Block until the command exits, or until limit seconds have passed. If # interactive is true, pass user input to the command and print its output # to Ruby's output streams. If the time limit expires, return `nil`; # otherwise, return self. # # @param [Float,Integer] limit number of seconds to wait before returning def join(limit=nil) return self if @status if limit tf = Time.now + limit else tf = FOREVER end until (t = Time.now) >= tf capture(tf - t) res = Process.waitpid(@pid, Process::WNOHANG) if res @status = $? return self end end return nil end # Block until one of the following happens: # - the command produces fresh output on stdout or stderr # - the user passes some input to the command (if interactive) # - the process exits # - the time limit elapses (if provided) # # Return up to CHUNK bytes of fresh output from the process, or return nil # if no fresh output was produced # # @param [Float,Integer] number of seconds to wait before returning nil # @return [String,nil] fresh bytes from stdout/stderr, or nil if no output private def capture(limit=nil) streams = [@stdout, @stderr] streams << STDIN if interactive? if limit tf = Time.now + limit else tf = FOREVER end ready, _, _ = IO.select(streams, [], [], 1) # proxy STDIN to child's stdin if ready && ready.include?(STDIN) input = STDIN.readpartial(CHUNK) rescue nil if input @captured_input << input @stdin.write(input) else # our own STDIN got closed; proxy this fact to the child @stdin.close unless @stdin.closed? end end # capture child's stdout and maybe proxy to STDOUT if ready && ready.include?(@stdout) data = @stdout.readpartial(CHUNK) rescue nil if data @captured_output << data STDOUT.write(data) if interactive? fresh_output = data end end # capture child's stderr and maybe proxy to STDERR if ready && ready.include?(@stderr) data = @stderr.readpartial(CHUNK) rescue nil if data @captured_error << data STDERR.write(data) if interactive? end end fresh_output rescue Interrupt # Proxy Ctrl+C to the child (Process.kill('INT', @pid) rescue nil) if @interactive raise end end end