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Contents
module Geom class Triangle attr_accessor :vertices, :texcoord, :normal def initialize(vertices,texcoord=nil,normal=nil) unless vertices.length == 3 raise "Triangle must consist of exactly 3 vertices" end @normal = normal || Number3D.new @vertices = vertices @texcoord = texcoord create_normal end def flip_normal @normal.x = -@normal.x @normal.y = -@normal.y @normal.z = -@normal.z end def clone Triangle.new(@vertices.collect{|v| v.clone},@texcoord.collect{|uv| uv.clone}) end private def create_normal vn0 = @vertices[0].position.clone vn1 = @vertices[1].position.clone vn2 = @vertices[2].position.clone vn1.minus_eq(vn0) vn2.minus_eq(vn0) @normal = Number3D.cross(vn1,vn2,@normal) @normal.normalize end end end
Version data entries
7 entries across 7 versions & 2 rubygems