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# frozen_string_literal: true # The Geographic module includes a suite of # implementations with one common feature: they represent geographic # latitude/longitude coordinates measured in degrees. The "x" # coordinate corresponds to longitude, and the "y" coordinate to # latitude. Thus, coordinates are often expressed in reverse # (i.e. long-lat) order. e.g. # # location = geographic_factory.point(long, lat) # # Some geographic implementations include a secondary factory that # represents a projection. For these implementations, you can quickly # transform data between lat/long coordinates and the projected # coordinate system, and most calculations are done in the projected # coordinate system. For implementations that do not include this # secondary projection factory, calculations are done on the sphereoid. # See the various class methods of Geographic for more information on # the behaviors of the factories they generate. require_relative "geographic/factory" require_relative "geographic/projected_window" require_relative "geographic/interface" require_relative "geographic/spherical_math" require_relative "geographic/spherical_feature_methods" require_relative "geographic/spherical_feature_classes" require_relative "geographic/proj4_projector" require_relative "geographic/simple_mercator_projector" require_relative "geographic/projected_feature_methods" require_relative "geographic/projected_feature_classes"
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6 entries across 6 versions & 1 rubygems