[âS:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"AnimatorController: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; " string; " m_Name; iú; i; i€S; ;i;i;T; " Array; " Array; iú; i; i@S; ;i;i;F; "int; " size; i ; i; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; "unsigned int; "m_ControllerSize; i ; i ; iS; ;i;i;F; "ControllerConstant; "m_Controller; iú; i ; i€S; ;i;i;F; " vector; "m_LayerArray; iú; i ; i€S; ;i;i;T; " Array; " Array; iú; i ; i€S; ;i;i ;F; "int; " size; i ; i; iS; ;i;i ;F; "OffsetPtr; " data; iú; i; i€S; ;i;i ;F; "LayerConstant; " data; iú; i; i€S; ;i;i ;F; "unsigned int; "m_StateMachineIndex; i ; i; iS; ;i;i ;F; "unsigned int; "!m_StateMachineMotionSetIndex; i ; i; iS; ;i;i ;F; "HumanPoseMask; "m_BodyMask; i ; i; iS; ;i;i ;F; "unsigned int; " word0; i ; i; iS; ;i;i ;F; "unsigned int; " word1; i ; i; iS; ;i;i ;F; "OffsetPtr; "m_SkeletonMask; iú; i; iS; ;i;i ;F; "SkeletonMask; " data; iú; i; iS; ;i;i ;F; " vector; " m_Data; iú; i; iS; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i;F; "int; " size; i ; i; iS; ;i;i;F; "SkeletonMaskElement; " data; i ; i; iS; ;i;i;F; "unsigned int; "m_PathHash; i ; i; iS; ;i;i;F; " float; " m_Weight; i ; i; iS; ;i;i ;F; "unsigned int; "m_Binding; i ; i; iS; ;i;i ;F; "int; "(int&)m_LayerBlendingMode; i ; i; iS; ;i;i ;F; " float; "m_DefaultWeight; i ; i ; iS; ;i;i ;F; " bool; " m_IKPass; i; i!; iS; ;i;i ;F; " bool; "m_SyncedLayerAffectsTiming; i; i"; i@S; ;i;i;F; " vector; "m_StateMachineArray; iú; i#; i€S; ;i;i;T; " Array; " Array; iú; i$; i€S; ;i;i ;F; "int; " size; i ; i%; iS; ;i;i ;F; "OffsetPtr; " data; iú; i&; i€S; ;i;i ;F; "StateMachineConstant; " data; iú; i'; i€S; ;i;i ;F; " vector; "m_StateConstantArray; iú; i(; i€S; ;i;i ;T; " Array; " Array; iú; i); i€S; ;i;i ;F; "int; " size; i ; i*; iS; ;i;i ;F; "OffsetPtr; " data; iú; i+; i€S; ;i;i;F; "StateConstant; " data; iú; i,; i€S; ;i;i;F; " vector; "m_TransitionConstantArray; iú; i-; i€S; ;i;i;T; " Array; " Array; iú; i.; i€S; ;i;i;F; "int; " size; i ; i/; iS; ;i;i;F; "OffsetPtr; " data; iú; i0; i€S; ;i;i;F; "TransitionConstant; " data; iú; i1; i€S; ;i;i;F; " vector; "m_ConditionConstantArray; iú; i2; iS; ;i;i;T; " Array; " Array; iú; i3; iS; ;i;i;F; "int; " size; i ; i4; iS; ;i;i;F; "OffsetPtr; " data; i; i5; iS; ;i;i;F; "ConditionConstant; " data; i; i6; iS; ;i;i;F; "unsigned int; "m_ConditionMode; i ; i7; iS; ;i;i;F; "unsigned int; "m_EventID; i ; i8; iS; ;i;i;F; " float; "m_EventThreshold; i ; i9; iS; ;i;i;F; " float; "m_ExitTime; i ; i:; iS; ;i;i;F; "unsigned int; "m_DestinationState; i ; i;; iS; ;i;i;F; "unsigned int; " m_ID; i ; i<; iS; ;i;i;F; "unsigned int; " m_UserID; i ; i=; iS; ;i;i;F; " float; "m_TransitionDuration; i ; i>; iS; ;i;i;F; " float; "m_TransitionOffset; i ; i?; iS; ;i;i;F; " bool; " m_Atomic; i; i@; iS; ;i;i;F; " bool; "m_CanTransitionToSelf; i; iA; i@S; ;i;i;F; " vector; ""m_BlendTreeConstantIndexArray; iú; iB; iS; ;i;i;T; " Array; " Array; iú; iC; iS; ;i;i;F; "int; " size; i ; iD; iS; ;i;i;F; "int; " data; i ; iE; iS; ;i;i;F; " vector; "m_LeafInfoArray; iú; iF; iS; ;i;i;T; " Array; " Array; iú; iG; iS; ;i;i;F; "int; " size; i ; iH; iS; ;i;i;F; "LeafInfoConstant; " data; iú; iI; iS; ;i;i;F; " vector; "m_IDArray; iú; iJ; iS; ;i;i;T; " Array; " Array; iú; iK; iS; ;i;i;F; "int; " size; i ; iL; iS; ;i;i;F; "unsigned int; " data; i ; iM; iS; ;i;i;F; "unsigned int; "m_IndexOffset; i ; iN; iS; ;i;i;F; " vector; "m_BlendTreeConstantArray; iú; iO; i€S; ;i;i;T; " Array; " Array; iú; iP; i€S; ;i;i;F; "int; " size; i ; iQ; iS; ;i;i;F; "OffsetPtr; " data; iú; iR; i€S; ;i;i;F; "BlendTreeConstant; " data; iú; iS; i€S; ;i;i;F; " vector; "m_NodeArray; iú; iT; i€S; ;i;i;T; " Array; " Array; iú; iU; i€S; ;i;i;F; "int; " size; i ; iV; iS; ;i;i;F; "OffsetPtr; " data; iú; iW; i€S; ;i;i;F; "BlendTreeNodeConstant; " data; iú; iX; i€S; ;i;i;F; "unsigned int; "m_BlendType; i ; iY; iS; ;i;i;F; "unsigned int; "m_BlendEventID; i ; iZ; iS; ;i;i;F; "unsigned int; "m_BlendEventYID; i ; i[; iS; ;i;i;F; " vector; "m_ChildIndices; iú; i\; iS; ;i;i;T; " Array; " Array; iú; i]; iS; ;i;i;F; "int; " size; i ; i^; iS; ;i;i;F; "unsigned int; " data; i ; i_; iS; ;i;i;F; "OffsetPtr; "m_Blend1dData; iú; i`; iS; ;i;i;F; "Blend2dDataConstant; " data; iú; ia; iS; ;i;i;F; " vector; "m_ChildThresholdArray; iú; ib; iS; ;i;i;T; " Array; " Array; iú; ic; iS; ;i;i;F; "int; " size; i ; id; iS; ;i;i;F; " float; " data; i ; ie; iS; ;i;i;F; "OffsetPtr; "m_Blend2dData; iú; if; iS; ;i;i;F; "Blend2dDataConstant; " data; iú; ig; iS; ;i;i;F; " vector; "m_ChildPositionArray; iú; ih; iS; ;i;i;T; " Array; " Array; iú; ii; iS; ;i;i;F; "int; " size; i ; ij; iS; ;i;i;F; " Vector2f; " data; i ; ik; i S; ;i;i;F; " float; "x; i ; il; i S; ;i;i;F; " float; "y; i ; im; i S; ;i;i;F; " vector; "m_ChildMagnitudeArray; iú; in; iS; ;i;i;T; " Array; " Array; iú; io; iS; ;i;i;F; "int; " size; i ; ip; iS; ;i;i;F; " float; " data; i ; iq; iS; ;i;i;F; " vector; "m_ChildPairVectorArray; iú; ir; iS; ;i;i;T; " Array; " Array; iú; is; iS; ;i;i;F; "int; " size; i ; it; iS; ;i;i;F; " Vector2f; " data; i ; iu; i S; ;i;i;F; " float; "x; i ; iv; i S; ;i;i;F; " float; "y; i ; iw; i S; ;i;i;F; " vector; "m_ChildPairAvgMagInvArray; iú; ix; iS; ;i;i;T; " Array; " Array; iú; iy; iS; ;i;i;F; "int; " size; i ; iz; iS; ;i;i;F; " float; " data; i ; i{; iS; ;i;i;F; " vector; "m_ChildNeighborListArray; iú; i|; iS; ;i;i;T; " Array; " Array; iú; i}; iS; ;i;i;F; "int; " size; i ; i~; iS; ;i;i;F; "MotionNeighborList; " data; iú; i; iS; ;i;i;F; " vector; "m_NeighborArray; iú; i{; iS; ;i;i;T; " Array; " Array; iú; i|; iS; ;i;i;F; "int; " size; i ; i}; iS; ;i;i;F; "unsigned int; " data; i ; i~; iS; ;i;i;F; "unsigned int; " m_ClipID; i ; i; iS; ;i;i;F; "unsigned int; "m_ClipIndex; i ; i€; iS; ;i;i;F; " float; "m_Duration; i ; i; iS; ;i;i;F; " float; "m_CycleOffset; i ; i‚; iS; ;i;i;F; " bool; " m_Mirror; i; iƒ; i@S; ;i;i;F; "unsigned int; " m_NameID; i ; i„; iS; ;i;i;F; "unsigned int; " m_PathID; i ; i…; iS; ;i;i;F; "unsigned int; " m_TagID; i ; i†; iS; ;i;i;F; " float; " m_Speed; i ; i‡; iS; ;i;i;F; " float; "m_CycleOffset; i ; iˆ; iS; ;i;i;F; " bool; "m_IKOnFeet; i; i‰; iS; ;i;i;F; " bool; " m_Loop; i; iŠ; iS; ;i;i;F; " bool; " m_Mirror; i; i‹; i@S; ;i;i ;F; " vector; "&m_AnyStateTransitionConstantArray; iú; iŒ; i€S; ;i;i ;T; " Array; " Array; iú; i; i€S; ;i;i ;F; "int; " size; i ; iŽ; iS; ;i;i ;F; "OffsetPtr; " data; iú; i; i€S; ;i;i;F; "TransitionConstant; " data; iú; i; i€S; ;i;i;F; " vector; "m_ConditionConstantArray; iú; i‘; iS; ;i;i;T; " Array; " Array; iú; i’; iS; ;i;i;F; "int; " size; i ; i“; iS; ;i;i;F; "OffsetPtr; " data; i; i”; iS; ;i;i;F; "ConditionConstant; " data; i; i•; iS; ;i;i;F; "unsigned int; "m_ConditionMode; i ; i–; iS; ;i;i;F; "unsigned int; "m_EventID; i ; i—; iS; ;i;i;F; " float; "m_EventThreshold; i ; i˜; iS; ;i;i;F; " float; "m_ExitTime; i ; i™; iS; ;i;i;F; "unsigned int; "m_DestinationState; i ; iš; iS; ;i;i;F; "unsigned int; " m_ID; i ; i›; iS; ;i;i;F; "unsigned int; " m_UserID; i ; iœ; iS; ;i;i;F; " float; "m_TransitionDuration; i ; i; iS; ;i;i;F; " float; "m_TransitionOffset; i ; iž; iS; ;i;i;F; " bool; " m_Atomic; i; iŸ; iS; ;i;i;F; " bool; "m_CanTransitionToSelf; i; i ; i@S; ;i;i ;F; "unsigned int; "m_DefaultState; i ; i¡; iS; ;i;i ;F; "unsigned int; "m_MotionSetCount; i ; i¢; iS; ;i;i;F; "OffsetPtr; " m_Values; iú; i£; iS; ;i;i;F; "ValueArrayConstant; " data; iú; i¤; iS; ;i;i ;F; " vector; "m_ValueArray; iú; i¥; iS; ;i;i ;T; " Array; " Array; iú; i¦; iS; ;i;i ;F; "int; " size; i ; i§; iS; ;i;i ;F; "ValueConstant; " data; i; i¨; iS; ;i;i ;F; "unsigned int; " m_ID; i ; i©; iS; ;i;i ;F; "unsigned int; " m_TypeID; i ; iª; iS; ;i;i ;F; "unsigned int; " m_Type; i ; i«; iS; ;i;i ;F; "unsigned int; " m_Index; i ; i¬; iS; ;i;i;F; "OffsetPtr; "m_DefaultValues; iú; i­; i€S; ;i;i;F; "ValueArray; " data; iú; i®; i€S; ;i;i ;F; " vector; "m_BoolValues; iú; i¯; i@S; ;i;i ;T; " Array; " Array; iú; i°; iS; ;i;i ;F; "int; " size; i ; i±; iS; ;i;i ;F; " bool; " data; i; i²; iS; ;i;i ;F; " vector; "m_IntValues; iú; i³; iS; ;i;i ;T; " Array; " Array; iú; i´; iS; ;i;i ;F; "int; " size; i ; iµ; iS; ;i;i ;F; "int; " data; i ; i¶; iS; ;i;i ;F; " vector; "m_FloatValues; iú; i·; iS; ;i;i ;T; " Array; " Array; iú; i¸; iS; ;i;i ;F; "int; " size; i ; i¹; iS; ;i;i ;F; " float; " data; i ; iº; iS; ;i;i ;F; " vector; "m_PositionValues; iú; i»; iS; ;i;i ;T; " Array; " Array; iú; i¼; iS; ;i;i ;F; "int; " size; i ; i½; iS; ;i;i ;F; " float4; " data; i; i¾; iS; ;i;i ;F; " float; "x; i ; i¿; iS; ;i;i ;F; " float; "y; i ; iÀ; iS; ;i;i ;F; " float; "z; i ; iÁ; iS; ;i;i ;F; " float; "w; i ; iÂ; iS; ;i;i ;F; " vector; "m_QuaternionValues; iú; iÃ; iS; ;i;i ;T; " Array; " Array; iú; iÄ; iS; ;i;i ;F; "int; " size; i ; iÅ; iS; ;i;i ;F; " float4; " data; i; iÆ; iS; ;i;i ;F; " float; "x; i ; iÇ; iS; ;i;i ;F; " float; "y; i ; iÈ; iS; ;i;i ;F; " float; "z; i ; iÉ; iS; ;i;i ;F; " float; "w; i ; iÊ; iS; ;i;i ;F; " vector; "m_ScaleValues; iú; iË; iS; ;i;i ;T; " Array; " Array; iú; iÌ; iS; ;i;i ;F; "int; " size; i ; iÍ; iS; ;i;i ;F; " float4; " data; i; iÎ; iS; ;i;i ;F; " float; "x; i ; iÏ; iS; ;i;i ;F; " float; "y; i ; iÐ; iS; ;i;i ;F; " float; "z; i ; iÑ; iS; ;i;i ;F; " float; "w; i ; iÒ; iS; ;i;i;F; "map; " m_TOS; iú; iÓ; i€S; ;i;i;T; " Array; " Array; iú; iÔ; i€S; ;i;i;F; "int; " size; i ; iÕ; iS; ;i;i;F; " pair; " data; iú; iÖ; i€S; ;i;i ;F; "unsigned int; " first; i ; i×; iS; ;i;i ;F; " string; " second; iú; iØ; i€S; ;i;i ;T; " Array; " Array; iú; iÙ; i@S; ;i;i ;F; "int; " size; i ; iÚ; iS; ;i;i ;F; " char; " data; i; iÛ; iS; ;i;i;F; " vector; "m_AnimationClips; iú; iÜ; i@S; ;i;i;T; " Array; " Array; iú; iÝ; iS; ;i;i;F; "int; " size; i ; iÞ; iS; ;i;i;F; "PPtr; " data; i ; iß; iS; ;i;i ;F; "int; " m_FileID; i ; ià; iS; ;i;i ;F; "int; " m_PathID; i ; iá; i