# frozen_string_literal: true require 'head_music/musical_symbol' # A Sign is a symbol that modifies pitch, such as a sharp, flat, or natural. class HeadMusic::Sign include Comparable attr_reader :identifier, :cents, :musical_symbol def self.all @all ||= [ new(identifier: :sharp, ascii: '#', unicode: '♯', html_entity: '♯', cents: 100), new(identifier: :flat, ascii: 'b', unicode: '♭', html_entity: '♭', cents: -100), new(identifier: :natural, ascii: '', unicode: '♮', html_entity: '♮', cents: 0), new(identifier: :double_sharp, ascii: '##', unicode: '𝄪', html_entity: '𝄪', cents: 200), new(identifier: :double_flat, ascii: 'bb', unicode: '𝄫', html_entity: '𝄫', cents: -200), ] end def self.symbols @symbols ||= all.map { |sign| [sign.ascii, sign.unicode] }.flatten.reject { |s| s.nil? || s.empty? } end def self.matcher @matcher ||= Regexp.new symbols.join('|') end def self.symbol?(candidate) candidate =~ /^(#{matcher})$/ end def self.get(identifier) return identifier if identifier.is_a?(HeadMusic::Sign) all.detect do |sign| sign.representions.include?(identifier) end end def self.by(key, value) all.detect do |sign| sign.send(key) == value if %i[cents semitones].include?(key.to_sym) end end def name identifier.to_s.tr('_', ' ') end def representions [identifier, identifier.to_s, name, ascii, unicode, html_entity]. reject { |representation| representation.to_s.strip == '' } end def semitones cents / 100.0 end def to_s unicode end def <=>(other) other = HeadMusic::Sign.get(other) cents <=> other.cents end delegate :ascii, :html_entity, :unicode, to: :musical_symbol private def initialize(attributes) @identifier = attributes[:identifier] @cents = attributes[:cents] @musical_symbol = HeadMusic::MusicalSymbol.new( unicode: attributes[:unicode], ascii: attributes[:ascii], html_entity: attributes[:html_entity] ) end private_class_method :new end