Sha256: 0b0a53d3aefa3153ee24d732c16692ac9f3bdcd09c4acb75a1432085c4127bfe
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Size: 1.46 KB
Versions: 6
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Stored size: 1.46 KB
Contents
#-- # This file is one part of: # Rubygame -- Ruby code and bindings to SDL to facilitate game creation # # Copyright (C) 2008 John Croisant # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #++ module Rubygame # The Events module contains classes representing various # hardware events (e.g. keyboard presses, mouse clicks) # and software events (e.g. clock tick, window becomes active) # # This event classes are meant as a full replacement for # the older event classes defined in the Rubygame module # (e.g. KeyDownEvent, QuitEvent). The old classes are # deprecated and should not be used anymore. # module Events end end # Load all the ruby files in events/ glob = File.join( File.dirname(__FILE__), "events", "*.rb" ) Dir.glob( glob ).each do |path| require path end
Version data entries
6 entries across 6 versions & 1 rubygems