# WARNING ABOUT GENERATED CODE # # This file is generated. See the contributing guide for more information: # https://github.com/aws/aws-sdk-ruby/blob/version-3/CONTRIBUTING.md # # WARNING ABOUT GENERATED CODE module Aws module GameLift class Client < ::Seahorse::Client::Base include ::Aws::ClientStubs # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#initialize-instance_method def self.new: ( ?credentials: untyped, ?region: String, ?access_key_id: String, ?active_endpoint_cache: bool, ?adaptive_retry_wait_to_fill: bool, ?client_side_monitoring: bool, ?client_side_monitoring_client_id: String, ?client_side_monitoring_host: String, ?client_side_monitoring_port: Integer, ?client_side_monitoring_publisher: untyped, ?convert_params: bool, ?correct_clock_skew: bool, ?defaults_mode: String, ?disable_host_prefix_injection: bool, ?disable_request_compression: bool, ?endpoint: String, ?endpoint_cache_max_entries: Integer, ?endpoint_cache_max_threads: Integer, ?endpoint_cache_poll_interval: Integer, ?endpoint_discovery: bool, ?ignore_configured_endpoint_urls: bool, ?log_formatter: untyped, ?log_level: Symbol, ?logger: untyped, ?max_attempts: Integer, ?profile: String, ?request_min_compression_size_bytes: Integer, ?retry_backoff: Proc, ?retry_base_delay: Float, ?retry_jitter: (:none | :equal | :full | ^(Integer) -> Integer), ?retry_limit: Integer, ?retry_max_delay: Integer, ?retry_mode: ("legacy" | "standard" | "adaptive"), ?sdk_ua_app_id: String, ?secret_access_key: String, ?session_token: String, ?sigv4a_signing_region_set: Array[String], ?simple_json: bool, ?stub_responses: untyped, ?telemetry_provider: Aws::Telemetry::TelemetryProviderBase, ?token_provider: untyped, ?use_dualstack_endpoint: bool, ?use_fips_endpoint: bool, ?validate_params: bool, ?endpoint_provider: untyped, ?http_proxy: String, ?http_open_timeout: (Float | Integer), ?http_read_timeout: (Float | Integer), ?http_idle_timeout: (Float | Integer), ?http_continue_timeout: (Float | Integer), ?ssl_timeout: (Float | Integer | nil), ?http_wire_trace: bool, ?ssl_verify_peer: bool, ?ssl_ca_bundle: String, ?ssl_ca_directory: String, ?ssl_ca_store: String, ?on_chunk_received: Proc, ?on_chunk_sent: Proc, ?raise_response_errors: bool ) -> instance | (?Hash[Symbol, untyped]) -> instance interface _AcceptMatchResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::AcceptMatchOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#accept_match-instance_method def accept_match: ( ticket_id: ::String, player_ids: Array[::String], acceptance_type: ("ACCEPT" | "REJECT") ) -> _AcceptMatchResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _AcceptMatchResponseSuccess interface _ClaimGameServerResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ClaimGameServerOutput] def game_server: () -> Types::GameServer end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#claim_game_server-instance_method def claim_game_server: ( game_server_group_name: ::String, ?game_server_id: ::String, ?game_server_data: ::String, ?filter_option: { instance_statuses: Array[("ACTIVE" | "DRAINING")]? } ) -> _ClaimGameServerResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ClaimGameServerResponseSuccess interface _CreateAliasResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateAliasOutput] def alias: () -> Types::Alias end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_alias-instance_method def create_alias: ( name: ::String, ?description: ::String, routing_strategy: { type: ("SIMPLE" | "TERMINAL")?, fleet_id: ::String?, message: ::String? }, ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateAliasResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateAliasResponseSuccess interface _CreateBuildResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateBuildOutput] def build: () -> Types::Build def upload_credentials: () -> Types::AwsCredentials def storage_location: () -> Types::S3Location end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_build-instance_method def create_build: ( ?name: ::String, ?version: ::String, ?storage_location: { bucket: ::String?, key: ::String?, role_arn: ::String?, object_version: ::String? }, ?operating_system: ("WINDOWS_2012" | "AMAZON_LINUX" | "AMAZON_LINUX_2" | "WINDOWS_2016" | "AMAZON_LINUX_2023"), ?tags: Array[ { key: ::String, value: ::String }, ], ?server_sdk_version: ::String ) -> _CreateBuildResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateBuildResponseSuccess interface _CreateContainerGroupDefinitionResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateContainerGroupDefinitionOutput] def container_group_definition: () -> Types::ContainerGroupDefinition end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_container_group_definition-instance_method def create_container_group_definition: ( name: ::String, ?scheduling_strategy: ("REPLICA" | "DAEMON"), total_memory_limit: ::Integer, total_cpu_limit: ::Integer, container_definitions: Array[ { container_name: ::String, image_uri: ::String, memory_limits: { soft_limit: ::Integer?, hard_limit: ::Integer? }?, port_configuration: { container_port_ranges: Array[ { from_port: ::Integer, to_port: ::Integer, protocol: ("TCP" | "UDP") }, ] }?, cpu: ::Integer?, health_check: { command: Array[::String], interval: ::Integer?, timeout: ::Integer?, retries: ::Integer?, start_period: ::Integer? }?, command: Array[::String]?, essential: bool?, entry_point: Array[::String]?, working_directory: ::String?, environment: Array[ { name: ::String, value: ::String }, ]?, depends_on: Array[ { container_name: ::String, condition: ("START" | "COMPLETE" | "SUCCESS" | "HEALTHY") }, ]? }, ], operating_system: ("AMAZON_LINUX_2023"), ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateContainerGroupDefinitionResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateContainerGroupDefinitionResponseSuccess interface _CreateFleetResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateFleetOutput] def fleet_attributes: () -> Types::FleetAttributes def location_states: () -> ::Array[Types::LocationState] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_fleet-instance_method def create_fleet: ( name: ::String, ?description: ::String, ?build_id: ::String, ?script_id: ::String, ?server_launch_path: ::String, ?server_launch_parameters: ::String, ?log_paths: Array[::String], ?ec2_instance_type: ("t2.micro" | "t2.small" | "t2.medium" | "t2.large" | "c3.large" | "c3.xlarge" | "c3.2xlarge" | "c3.4xlarge" | "c3.8xlarge" | "c4.large" | "c4.xlarge" | "c4.2xlarge" | "c4.4xlarge" | "c4.8xlarge" | "c5.large" | "c5.xlarge" | "c5.2xlarge" | "c5.4xlarge" | "c5.9xlarge" | "c5.12xlarge" | "c5.18xlarge" | "c5.24xlarge" | "c5a.large" | "c5a.xlarge" | "c5a.2xlarge" | "c5a.4xlarge" | "c5a.8xlarge" | "c5a.12xlarge" | "c5a.16xlarge" | "c5a.24xlarge" | "r3.large" | "r3.xlarge" | "r3.2xlarge" | "r3.4xlarge" | "r3.8xlarge" | "r4.large" | "r4.xlarge" | "r4.2xlarge" | "r4.4xlarge" | "r4.8xlarge" | "r4.16xlarge" | "r5.large" | "r5.xlarge" | "r5.2xlarge" | "r5.4xlarge" | "r5.8xlarge" | "r5.12xlarge" | "r5.16xlarge" | "r5.24xlarge" | "r5a.large" | "r5a.xlarge" | "r5a.2xlarge" | "r5a.4xlarge" | "r5a.8xlarge" | "r5a.12xlarge" | "r5a.16xlarge" | "r5a.24xlarge" | "m3.medium" | "m3.large" | "m3.xlarge" | "m3.2xlarge" | "m4.large" | "m4.xlarge" | "m4.2xlarge" | "m4.4xlarge" | "m4.10xlarge" | "m5.large" | "m5.xlarge" | "m5.2xlarge" | "m5.4xlarge" | "m5.8xlarge" | "m5.12xlarge" | "m5.16xlarge" | "m5.24xlarge" | "m5a.large" | "m5a.xlarge" | "m5a.2xlarge" | "m5a.4xlarge" | "m5a.8xlarge" | "m5a.12xlarge" | "m5a.16xlarge" | "m5a.24xlarge" | "c5d.large" | "c5d.xlarge" | "c5d.2xlarge" | "c5d.4xlarge" | "c5d.9xlarge" | "c5d.12xlarge" | "c5d.18xlarge" | "c5d.24xlarge" | "c6a.large" | "c6a.xlarge" | "c6a.2xlarge" | "c6a.4xlarge" | "c6a.8xlarge" | "c6a.12xlarge" | "c6a.16xlarge" | "c6a.24xlarge" | "c6i.large" | "c6i.xlarge" | "c6i.2xlarge" | "c6i.4xlarge" | "c6i.8xlarge" | "c6i.12xlarge" | "c6i.16xlarge" | "c6i.24xlarge" | "r5d.large" | "r5d.xlarge" | "r5d.2xlarge" | "r5d.4xlarge" | "r5d.8xlarge" | "r5d.12xlarge" | "r5d.16xlarge" | "r5d.24xlarge" | "m6g.medium" | "m6g.large" | "m6g.xlarge" | "m6g.2xlarge" | "m6g.4xlarge" | "m6g.8xlarge" | "m6g.12xlarge" | "m6g.16xlarge" | "c6g.medium" | "c6g.large" | "c6g.xlarge" | "c6g.2xlarge" | "c6g.4xlarge" | "c6g.8xlarge" | "c6g.12xlarge" | "c6g.16xlarge" | "r6g.medium" | "r6g.large" | "r6g.xlarge" | "r6g.2xlarge" | "r6g.4xlarge" | "r6g.8xlarge" | "r6g.12xlarge" | "r6g.16xlarge" | "c6gn.medium" | "c6gn.large" | "c6gn.xlarge" | "c6gn.2xlarge" | "c6gn.4xlarge" | "c6gn.8xlarge" | "c6gn.12xlarge" | "c6gn.16xlarge" | "c7g.medium" | "c7g.large" | "c7g.xlarge" | "c7g.2xlarge" | "c7g.4xlarge" | "c7g.8xlarge" | "c7g.12xlarge" | "c7g.16xlarge" | "r7g.medium" | "r7g.large" | "r7g.xlarge" | "r7g.2xlarge" | "r7g.4xlarge" | "r7g.8xlarge" | "r7g.12xlarge" | "r7g.16xlarge" | "m7g.medium" | "m7g.large" | "m7g.xlarge" | "m7g.2xlarge" | "m7g.4xlarge" | "m7g.8xlarge" | "m7g.12xlarge" | "m7g.16xlarge" | "g5g.xlarge" | "g5g.2xlarge" | "g5g.4xlarge" | "g5g.8xlarge" | "g5g.16xlarge"), ?ec2_inbound_permissions: Array[ { from_port: ::Integer, to_port: ::Integer, ip_range: ::String, protocol: ("TCP" | "UDP") }, ], ?new_game_session_protection_policy: ("NoProtection" | "FullProtection"), ?runtime_configuration: { server_processes: Array[ { launch_path: ::String, parameters: ::String?, concurrent_executions: ::Integer }, ]?, max_concurrent_game_session_activations: ::Integer?, game_session_activation_timeout_seconds: ::Integer? }, ?resource_creation_limit_policy: { new_game_sessions_per_creator: ::Integer?, policy_period_in_minutes: ::Integer? }, ?metric_groups: Array[::String], ?peer_vpc_aws_account_id: ::String, ?peer_vpc_id: ::String, ?fleet_type: ("ON_DEMAND" | "SPOT"), ?instance_role_arn: ::String, ?certificate_configuration: { certificate_type: ("DISABLED" | "GENERATED") }, ?locations: Array[ { location: ::String }, ], ?tags: Array[ { key: ::String, value: ::String }, ], ?compute_type: ("EC2" | "ANYWHERE" | "CONTAINER"), ?anywhere_configuration: { cost: ::String }, ?instance_role_credentials_provider: ("SHARED_CREDENTIAL_FILE"), ?container_groups_configuration: { container_group_definition_names: Array[::String], connection_port_range: { from_port: ::Integer, to_port: ::Integer }, desired_replica_container_groups_per_instance: ::Integer? } ) -> _CreateFleetResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateFleetResponseSuccess interface _CreateFleetLocationsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateFleetLocationsOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String def location_states: () -> ::Array[Types::LocationState] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_fleet_locations-instance_method def create_fleet_locations: ( fleet_id: ::String, locations: Array[ { location: ::String }, ] ) -> _CreateFleetLocationsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateFleetLocationsResponseSuccess interface _CreateGameServerGroupResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateGameServerGroupOutput] def game_server_group: () -> Types::GameServerGroup end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_game_server_group-instance_method def create_game_server_group: ( game_server_group_name: ::String, role_arn: ::String, min_size: ::Integer, max_size: ::Integer, launch_template: { launch_template_id: ::String?, launch_template_name: ::String?, version: ::String? }, instance_definitions: Array[ { instance_type: ("c4.large" | "c4.xlarge" | "c4.2xlarge" | "c4.4xlarge" | "c4.8xlarge" | "c5.large" | "c5.xlarge" | "c5.2xlarge" | "c5.4xlarge" | "c5.9xlarge" | "c5.12xlarge" | "c5.18xlarge" | "c5.24xlarge" | "c5a.large" | "c5a.xlarge" | "c5a.2xlarge" | "c5a.4xlarge" | "c5a.8xlarge" | "c5a.12xlarge" | "c5a.16xlarge" | "c5a.24xlarge" | "c6g.medium" | "c6g.large" | "c6g.xlarge" | "c6g.2xlarge" | "c6g.4xlarge" | "c6g.8xlarge" | "c6g.12xlarge" | "c6g.16xlarge" | "r4.large" | "r4.xlarge" | "r4.2xlarge" | "r4.4xlarge" | "r4.8xlarge" | "r4.16xlarge" | "r5.large" | "r5.xlarge" | "r5.2xlarge" | "r5.4xlarge" | "r5.8xlarge" | "r5.12xlarge" | "r5.16xlarge" | "r5.24xlarge" | "r5a.large" | "r5a.xlarge" | "r5a.2xlarge" | "r5a.4xlarge" | "r5a.8xlarge" | "r5a.12xlarge" | "r5a.16xlarge" | "r5a.24xlarge" | "r6g.medium" | "r6g.large" | "r6g.xlarge" | "r6g.2xlarge" | "r6g.4xlarge" | "r6g.8xlarge" | "r6g.12xlarge" | "r6g.16xlarge" | "m4.large" | "m4.xlarge" | "m4.2xlarge" | "m4.4xlarge" | "m4.10xlarge" | "m5.large" | "m5.xlarge" | "m5.2xlarge" | "m5.4xlarge" | "m5.8xlarge" | "m5.12xlarge" | "m5.16xlarge" | "m5.24xlarge" | "m5a.large" | "m5a.xlarge" | "m5a.2xlarge" | "m5a.4xlarge" | "m5a.8xlarge" | "m5a.12xlarge" | "m5a.16xlarge" | "m5a.24xlarge" | "m6g.medium" | "m6g.large" | "m6g.xlarge" | "m6g.2xlarge" | "m6g.4xlarge" | "m6g.8xlarge" | "m6g.12xlarge" | "m6g.16xlarge"), weighted_capacity: ::String? }, ], ?auto_scaling_policy: { estimated_instance_warmup: ::Integer?, target_tracking_configuration: { target_value: ::Float } }, ?balancing_strategy: ("SPOT_ONLY" | "SPOT_PREFERRED" | "ON_DEMAND_ONLY"), ?game_server_protection_policy: ("NO_PROTECTION" | "FULL_PROTECTION"), ?vpc_subnets: Array[::String], ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateGameServerGroupResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateGameServerGroupResponseSuccess interface _CreateGameSessionResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateGameSessionOutput] def game_session: () -> Types::GameSession end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_game_session-instance_method def create_game_session: ( ?fleet_id: ::String, ?alias_id: ::String, maximum_player_session_count: ::Integer, ?name: ::String, ?game_properties: Array[ { key: ::String, value: ::String }, ], ?creator_id: ::String, ?game_session_id: ::String, ?idempotency_token: ::String, ?game_session_data: ::String, ?location: ::String ) -> _CreateGameSessionResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateGameSessionResponseSuccess interface _CreateGameSessionQueueResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateGameSessionQueueOutput] def game_session_queue: () -> Types::GameSessionQueue end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_game_session_queue-instance_method def create_game_session_queue: ( name: ::String, ?timeout_in_seconds: ::Integer, ?player_latency_policies: Array[ { maximum_individual_player_latency_milliseconds: ::Integer?, policy_duration_seconds: ::Integer? }, ], ?destinations: Array[ { destination_arn: ::String? }, ], ?filter_configuration: { allowed_locations: Array[::String]? }, ?priority_configuration: { priority_order: Array[("LATENCY" | "COST" | "DESTINATION" | "LOCATION")]?, location_order: Array[::String]? }, ?custom_event_data: ::String, ?notification_target: ::String, ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateGameSessionQueueResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateGameSessionQueueResponseSuccess interface _CreateLocationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateLocationOutput] def location: () -> Types::LocationModel end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_location-instance_method def create_location: ( location_name: ::String, ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateLocationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateLocationResponseSuccess interface _CreateMatchmakingConfigurationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateMatchmakingConfigurationOutput] def configuration: () -> Types::MatchmakingConfiguration end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_matchmaking_configuration-instance_method def create_matchmaking_configuration: ( name: ::String, ?description: ::String, ?game_session_queue_arns: Array[::String], request_timeout_seconds: ::Integer, ?acceptance_timeout_seconds: ::Integer, acceptance_required: bool, rule_set_name: ::String, ?notification_target: ::String, ?additional_player_count: ::Integer, ?custom_event_data: ::String, ?game_properties: Array[ { key: ::String, value: ::String }, ], ?game_session_data: ::String, ?backfill_mode: ("AUTOMATIC" | "MANUAL"), ?flex_match_mode: ("STANDALONE" | "WITH_QUEUE"), ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateMatchmakingConfigurationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateMatchmakingConfigurationResponseSuccess interface _CreateMatchmakingRuleSetResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateMatchmakingRuleSetOutput] def rule_set: () -> Types::MatchmakingRuleSet end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_matchmaking_rule_set-instance_method def create_matchmaking_rule_set: ( name: ::String, rule_set_body: ::String, ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateMatchmakingRuleSetResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateMatchmakingRuleSetResponseSuccess interface _CreatePlayerSessionResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreatePlayerSessionOutput] def player_session: () -> Types::PlayerSession end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_player_session-instance_method def create_player_session: ( game_session_id: ::String, player_id: ::String, ?player_data: ::String ) -> _CreatePlayerSessionResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreatePlayerSessionResponseSuccess interface _CreatePlayerSessionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreatePlayerSessionsOutput] def player_sessions: () -> ::Array[Types::PlayerSession] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_player_sessions-instance_method def create_player_sessions: ( game_session_id: ::String, player_ids: Array[::String], ?player_data_map: Hash[::String, ::String] ) -> _CreatePlayerSessionsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreatePlayerSessionsResponseSuccess interface _CreateScriptResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateScriptOutput] def script: () -> Types::Script end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_script-instance_method def create_script: ( ?name: ::String, ?version: ::String, ?storage_location: { bucket: ::String?, key: ::String?, role_arn: ::String?, object_version: ::String? }, ?zip_file: ::String, ?tags: Array[ { key: ::String, value: ::String }, ] ) -> _CreateScriptResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateScriptResponseSuccess interface _CreateVpcPeeringAuthorizationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateVpcPeeringAuthorizationOutput] def vpc_peering_authorization: () -> Types::VpcPeeringAuthorization end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_vpc_peering_authorization-instance_method def create_vpc_peering_authorization: ( game_lift_aws_account_id: ::String, peer_vpc_id: ::String ) -> _CreateVpcPeeringAuthorizationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateVpcPeeringAuthorizationResponseSuccess interface _CreateVpcPeeringConnectionResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::CreateVpcPeeringConnectionOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#create_vpc_peering_connection-instance_method def create_vpc_peering_connection: ( fleet_id: ::String, peer_vpc_aws_account_id: ::String, peer_vpc_id: ::String ) -> _CreateVpcPeeringConnectionResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateVpcPeeringConnectionResponseSuccess # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_alias-instance_method def delete_alias: ( alias_id: ::String ) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_build-instance_method def delete_build: ( build_id: ::String ) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_container_group_definition-instance_method def delete_container_group_definition: ( name: ::String ) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_fleet-instance_method def delete_fleet: ( fleet_id: ::String ) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] interface _DeleteFleetLocationsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteFleetLocationsOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String def location_states: () -> ::Array[Types::LocationState] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_fleet_locations-instance_method def delete_fleet_locations: ( fleet_id: ::String, locations: Array[::String] ) -> _DeleteFleetLocationsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteFleetLocationsResponseSuccess interface _DeleteGameServerGroupResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteGameServerGroupOutput] def game_server_group: () -> Types::GameServerGroup end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_game_server_group-instance_method def delete_game_server_group: ( game_server_group_name: ::String, ?delete_option: ("SAFE_DELETE" | "FORCE_DELETE" | "RETAIN") ) -> _DeleteGameServerGroupResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteGameServerGroupResponseSuccess interface _DeleteGameSessionQueueResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteGameSessionQueueOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_game_session_queue-instance_method def delete_game_session_queue: ( name: ::String ) -> _DeleteGameSessionQueueResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteGameSessionQueueResponseSuccess interface _DeleteLocationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteLocationOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_location-instance_method def delete_location: ( location_name: ::String ) -> _DeleteLocationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteLocationResponseSuccess interface _DeleteMatchmakingConfigurationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteMatchmakingConfigurationOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_matchmaking_configuration-instance_method def delete_matchmaking_configuration: ( name: ::String ) -> _DeleteMatchmakingConfigurationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteMatchmakingConfigurationResponseSuccess interface _DeleteMatchmakingRuleSetResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteMatchmakingRuleSetOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_matchmaking_rule_set-instance_method def delete_matchmaking_rule_set: ( name: ::String ) -> _DeleteMatchmakingRuleSetResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteMatchmakingRuleSetResponseSuccess # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_scaling_policy-instance_method def delete_scaling_policy: ( name: ::String, fleet_id: ::String ) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_script-instance_method def delete_script: ( script_id: ::String ) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] interface _DeleteVpcPeeringAuthorizationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteVpcPeeringAuthorizationOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_vpc_peering_authorization-instance_method def delete_vpc_peering_authorization: ( game_lift_aws_account_id: ::String, peer_vpc_id: ::String ) -> _DeleteVpcPeeringAuthorizationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteVpcPeeringAuthorizationResponseSuccess interface _DeleteVpcPeeringConnectionResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeleteVpcPeeringConnectionOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#delete_vpc_peering_connection-instance_method def delete_vpc_peering_connection: ( fleet_id: ::String, vpc_peering_connection_id: ::String ) -> _DeleteVpcPeeringConnectionResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeleteVpcPeeringConnectionResponseSuccess interface _DeregisterComputeResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DeregisterComputeOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#deregister_compute-instance_method def deregister_compute: ( fleet_id: ::String, compute_name: ::String ) -> _DeregisterComputeResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DeregisterComputeResponseSuccess # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#deregister_game_server-instance_method def deregister_game_server: ( game_server_group_name: ::String, game_server_id: ::String ) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> ::Seahorse::Client::_ResponseSuccess[::Aws::EmptyStructure] interface _DescribeAliasResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeAliasOutput] def alias: () -> Types::Alias end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_alias-instance_method def describe_alias: ( alias_id: ::String ) -> _DescribeAliasResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeAliasResponseSuccess interface _DescribeBuildResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeBuildOutput] def build: () -> Types::Build end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_build-instance_method def describe_build: ( build_id: ::String ) -> _DescribeBuildResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeBuildResponseSuccess interface _DescribeComputeResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeComputeOutput] def compute: () -> Types::Compute end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_compute-instance_method def describe_compute: ( fleet_id: ::String, compute_name: ::String ) -> _DescribeComputeResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeComputeResponseSuccess interface _DescribeContainerGroupDefinitionResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeContainerGroupDefinitionOutput] def container_group_definition: () -> Types::ContainerGroupDefinition end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_container_group_definition-instance_method def describe_container_group_definition: ( name: ::String ) -> _DescribeContainerGroupDefinitionResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeContainerGroupDefinitionResponseSuccess interface _DescribeEC2InstanceLimitsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeEC2InstanceLimitsOutput] def ec2_instance_limits: () -> ::Array[Types::EC2InstanceLimit] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_ec2_instance_limits-instance_method def describe_ec2_instance_limits: ( ?ec2_instance_type: ("t2.micro" | "t2.small" | "t2.medium" | "t2.large" | "c3.large" | "c3.xlarge" | "c3.2xlarge" | "c3.4xlarge" | "c3.8xlarge" | "c4.large" | "c4.xlarge" | "c4.2xlarge" | "c4.4xlarge" | "c4.8xlarge" | "c5.large" | "c5.xlarge" | "c5.2xlarge" | "c5.4xlarge" | "c5.9xlarge" | "c5.12xlarge" | "c5.18xlarge" | "c5.24xlarge" | "c5a.large" | "c5a.xlarge" | "c5a.2xlarge" | "c5a.4xlarge" | "c5a.8xlarge" | "c5a.12xlarge" | "c5a.16xlarge" | "c5a.24xlarge" | "r3.large" | "r3.xlarge" | "r3.2xlarge" | "r3.4xlarge" | "r3.8xlarge" | "r4.large" | "r4.xlarge" | "r4.2xlarge" | "r4.4xlarge" | "r4.8xlarge" | "r4.16xlarge" | "r5.large" | "r5.xlarge" | "r5.2xlarge" | "r5.4xlarge" | "r5.8xlarge" | "r5.12xlarge" | "r5.16xlarge" | "r5.24xlarge" | "r5a.large" | "r5a.xlarge" | "r5a.2xlarge" | "r5a.4xlarge" | "r5a.8xlarge" | "r5a.12xlarge" | "r5a.16xlarge" | "r5a.24xlarge" | "m3.medium" | "m3.large" | "m3.xlarge" | "m3.2xlarge" | "m4.large" | "m4.xlarge" | "m4.2xlarge" | "m4.4xlarge" | "m4.10xlarge" | "m5.large" | "m5.xlarge" | "m5.2xlarge" | "m5.4xlarge" | "m5.8xlarge" | "m5.12xlarge" | "m5.16xlarge" | "m5.24xlarge" | "m5a.large" | "m5a.xlarge" | "m5a.2xlarge" | "m5a.4xlarge" | "m5a.8xlarge" | "m5a.12xlarge" | "m5a.16xlarge" | "m5a.24xlarge" | "c5d.large" | "c5d.xlarge" | "c5d.2xlarge" | "c5d.4xlarge" | "c5d.9xlarge" | "c5d.12xlarge" | "c5d.18xlarge" | "c5d.24xlarge" | "c6a.large" | "c6a.xlarge" | "c6a.2xlarge" | "c6a.4xlarge" | "c6a.8xlarge" | "c6a.12xlarge" | "c6a.16xlarge" | "c6a.24xlarge" | "c6i.large" | "c6i.xlarge" | "c6i.2xlarge" | "c6i.4xlarge" | "c6i.8xlarge" | "c6i.12xlarge" | "c6i.16xlarge" | "c6i.24xlarge" | "r5d.large" | "r5d.xlarge" | "r5d.2xlarge" | "r5d.4xlarge" | "r5d.8xlarge" | "r5d.12xlarge" | "r5d.16xlarge" | "r5d.24xlarge" | "m6g.medium" | "m6g.large" | "m6g.xlarge" | "m6g.2xlarge" | "m6g.4xlarge" | "m6g.8xlarge" | "m6g.12xlarge" | "m6g.16xlarge" | "c6g.medium" | "c6g.large" | "c6g.xlarge" | "c6g.2xlarge" | "c6g.4xlarge" | "c6g.8xlarge" | "c6g.12xlarge" | "c6g.16xlarge" | "r6g.medium" | "r6g.large" | "r6g.xlarge" | "r6g.2xlarge" | "r6g.4xlarge" | "r6g.8xlarge" | "r6g.12xlarge" | "r6g.16xlarge" | "c6gn.medium" | "c6gn.large" | "c6gn.xlarge" | "c6gn.2xlarge" | "c6gn.4xlarge" | "c6gn.8xlarge" | "c6gn.12xlarge" | "c6gn.16xlarge" | "c7g.medium" | "c7g.large" | "c7g.xlarge" | "c7g.2xlarge" | "c7g.4xlarge" | "c7g.8xlarge" | "c7g.12xlarge" | "c7g.16xlarge" | "r7g.medium" | "r7g.large" | "r7g.xlarge" | "r7g.2xlarge" | "r7g.4xlarge" | "r7g.8xlarge" | "r7g.12xlarge" | "r7g.16xlarge" | "m7g.medium" | "m7g.large" | "m7g.xlarge" | "m7g.2xlarge" | "m7g.4xlarge" | "m7g.8xlarge" | "m7g.12xlarge" | "m7g.16xlarge" | "g5g.xlarge" | "g5g.2xlarge" | "g5g.4xlarge" | "g5g.8xlarge" | "g5g.16xlarge"), ?location: ::String ) -> _DescribeEC2InstanceLimitsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeEC2InstanceLimitsResponseSuccess interface _DescribeFleetAttributesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetAttributesOutput] def fleet_attributes: () -> ::Array[Types::FleetAttributes] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_attributes-instance_method def describe_fleet_attributes: ( ?fleet_ids: Array[::String], ?limit: ::Integer, ?next_token: ::String ) -> _DescribeFleetAttributesResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetAttributesResponseSuccess interface _DescribeFleetCapacityResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetCapacityOutput] def fleet_capacity: () -> ::Array[Types::FleetCapacity] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_capacity-instance_method def describe_fleet_capacity: ( ?fleet_ids: Array[::String], ?limit: ::Integer, ?next_token: ::String ) -> _DescribeFleetCapacityResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetCapacityResponseSuccess interface _DescribeFleetEventsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetEventsOutput] def events: () -> ::Array[Types::Event] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_events-instance_method def describe_fleet_events: ( fleet_id: ::String, ?start_time: ::Time, ?end_time: ::Time, ?limit: ::Integer, ?next_token: ::String ) -> _DescribeFleetEventsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetEventsResponseSuccess interface _DescribeFleetLocationAttributesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetLocationAttributesOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String def location_attributes: () -> ::Array[Types::LocationAttributes] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_location_attributes-instance_method def describe_fleet_location_attributes: ( fleet_id: ::String, ?locations: Array[::String], ?limit: ::Integer, ?next_token: ::String ) -> _DescribeFleetLocationAttributesResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetLocationAttributesResponseSuccess interface _DescribeFleetLocationCapacityResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetLocationCapacityOutput] def fleet_capacity: () -> Types::FleetCapacity end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_location_capacity-instance_method def describe_fleet_location_capacity: ( fleet_id: ::String, location: ::String ) -> _DescribeFleetLocationCapacityResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetLocationCapacityResponseSuccess interface _DescribeFleetLocationUtilizationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetLocationUtilizationOutput] def fleet_utilization: () -> Types::FleetUtilization end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_location_utilization-instance_method def describe_fleet_location_utilization: ( fleet_id: ::String, location: ::String ) -> _DescribeFleetLocationUtilizationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetLocationUtilizationResponseSuccess interface _DescribeFleetPortSettingsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetPortSettingsOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String def inbound_permissions: () -> ::Array[Types::IpPermission] def update_status: () -> ("PENDING_UPDATE") def location: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_port_settings-instance_method def describe_fleet_port_settings: ( fleet_id: ::String, ?location: ::String ) -> _DescribeFleetPortSettingsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetPortSettingsResponseSuccess interface _DescribeFleetUtilizationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeFleetUtilizationOutput] def fleet_utilization: () -> ::Array[Types::FleetUtilization] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_fleet_utilization-instance_method def describe_fleet_utilization: ( ?fleet_ids: Array[::String], ?limit: ::Integer, ?next_token: ::String ) -> _DescribeFleetUtilizationResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeFleetUtilizationResponseSuccess interface _DescribeGameServerResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeGameServerOutput] def game_server: () -> Types::GameServer end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_game_server-instance_method def describe_game_server: ( game_server_group_name: ::String, game_server_id: ::String ) -> _DescribeGameServerResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeGameServerResponseSuccess interface _DescribeGameServerGroupResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeGameServerGroupOutput] def game_server_group: () -> Types::GameServerGroup end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_game_server_group-instance_method def describe_game_server_group: ( game_server_group_name: ::String ) -> _DescribeGameServerGroupResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeGameServerGroupResponseSuccess interface _DescribeGameServerInstancesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeGameServerInstancesOutput] def game_server_instances: () -> ::Array[Types::GameServerInstance] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_game_server_instances-instance_method def describe_game_server_instances: ( game_server_group_name: ::String, ?instance_ids: Array[::String], ?limit: ::Integer, ?next_token: ::String ) -> _DescribeGameServerInstancesResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeGameServerInstancesResponseSuccess interface _DescribeGameSessionDetailsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeGameSessionDetailsOutput] def game_session_details: () -> ::Array[Types::GameSessionDetail] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_game_session_details-instance_method def describe_game_session_details: ( ?fleet_id: ::String, ?game_session_id: ::String, ?alias_id: ::String, ?location: ::String, ?status_filter: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _DescribeGameSessionDetailsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeGameSessionDetailsResponseSuccess interface _DescribeGameSessionPlacementResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeGameSessionPlacementOutput] def game_session_placement: () -> Types::GameSessionPlacement end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_game_session_placement-instance_method def describe_game_session_placement: ( placement_id: ::String ) -> _DescribeGameSessionPlacementResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeGameSessionPlacementResponseSuccess interface _DescribeGameSessionQueuesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeGameSessionQueuesOutput] def game_session_queues: () -> ::Array[Types::GameSessionQueue] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_game_session_queues-instance_method def describe_game_session_queues: ( ?names: Array[::String], ?limit: ::Integer, ?next_token: ::String ) -> _DescribeGameSessionQueuesResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeGameSessionQueuesResponseSuccess interface _DescribeGameSessionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeGameSessionsOutput] def game_sessions: () -> ::Array[Types::GameSession] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_game_sessions-instance_method def describe_game_sessions: ( ?fleet_id: ::String, ?game_session_id: ::String, ?alias_id: ::String, ?location: ::String, ?status_filter: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _DescribeGameSessionsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeGameSessionsResponseSuccess interface _DescribeInstancesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeInstancesOutput] def instances: () -> ::Array[Types::Instance] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_instances-instance_method def describe_instances: ( fleet_id: ::String, ?instance_id: ::String, ?limit: ::Integer, ?next_token: ::String, ?location: ::String ) -> _DescribeInstancesResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeInstancesResponseSuccess interface _DescribeMatchmakingResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeMatchmakingOutput] def ticket_list: () -> ::Array[Types::MatchmakingTicket] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_matchmaking-instance_method def describe_matchmaking: ( ticket_ids: Array[::String] ) -> _DescribeMatchmakingResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeMatchmakingResponseSuccess interface _DescribeMatchmakingConfigurationsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeMatchmakingConfigurationsOutput] def configurations: () -> ::Array[Types::MatchmakingConfiguration] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_matchmaking_configurations-instance_method def describe_matchmaking_configurations: ( ?names: Array[::String], ?rule_set_name: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _DescribeMatchmakingConfigurationsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeMatchmakingConfigurationsResponseSuccess interface _DescribeMatchmakingRuleSetsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeMatchmakingRuleSetsOutput] def rule_sets: () -> ::Array[Types::MatchmakingRuleSet] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_matchmaking_rule_sets-instance_method def describe_matchmaking_rule_sets: ( ?names: Array[::String], ?limit: ::Integer, ?next_token: ::String ) -> _DescribeMatchmakingRuleSetsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeMatchmakingRuleSetsResponseSuccess interface _DescribePlayerSessionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribePlayerSessionsOutput] def player_sessions: () -> ::Array[Types::PlayerSession] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_player_sessions-instance_method def describe_player_sessions: ( ?game_session_id: ::String, ?player_id: ::String, ?player_session_id: ::String, ?player_session_status_filter: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _DescribePlayerSessionsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribePlayerSessionsResponseSuccess interface _DescribeRuntimeConfigurationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeRuntimeConfigurationOutput] def runtime_configuration: () -> Types::RuntimeConfiguration end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_runtime_configuration-instance_method def describe_runtime_configuration: ( fleet_id: ::String ) -> _DescribeRuntimeConfigurationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeRuntimeConfigurationResponseSuccess interface _DescribeScalingPoliciesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeScalingPoliciesOutput] def scaling_policies: () -> ::Array[Types::ScalingPolicy] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_scaling_policies-instance_method def describe_scaling_policies: ( fleet_id: ::String, ?status_filter: ("ACTIVE" | "UPDATE_REQUESTED" | "UPDATING" | "DELETE_REQUESTED" | "DELETING" | "DELETED" | "ERROR"), ?limit: ::Integer, ?next_token: ::String, ?location: ::String ) -> _DescribeScalingPoliciesResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeScalingPoliciesResponseSuccess interface _DescribeScriptResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeScriptOutput] def script: () -> Types::Script end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_script-instance_method def describe_script: ( script_id: ::String ) -> _DescribeScriptResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeScriptResponseSuccess interface _DescribeVpcPeeringAuthorizationsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeVpcPeeringAuthorizationsOutput] def vpc_peering_authorizations: () -> ::Array[Types::VpcPeeringAuthorization] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_vpc_peering_authorizations-instance_method def describe_vpc_peering_authorizations: ( ) -> _DescribeVpcPeeringAuthorizationsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeVpcPeeringAuthorizationsResponseSuccess interface _DescribeVpcPeeringConnectionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::DescribeVpcPeeringConnectionsOutput] def vpc_peering_connections: () -> ::Array[Types::VpcPeeringConnection] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_vpc_peering_connections-instance_method def describe_vpc_peering_connections: ( ?fleet_id: ::String ) -> _DescribeVpcPeeringConnectionsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeVpcPeeringConnectionsResponseSuccess interface _GetComputeAccessResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::GetComputeAccessOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String def compute_name: () -> ::String def compute_arn: () -> ::String def credentials: () -> Types::AwsCredentials def target: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#get_compute_access-instance_method def get_compute_access: ( fleet_id: ::String, compute_name: ::String ) -> _GetComputeAccessResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _GetComputeAccessResponseSuccess interface _GetComputeAuthTokenResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::GetComputeAuthTokenOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String def compute_name: () -> ::String def compute_arn: () -> ::String def auth_token: () -> ::String def expiration_timestamp: () -> ::Time end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#get_compute_auth_token-instance_method def get_compute_auth_token: ( fleet_id: ::String, compute_name: ::String ) -> _GetComputeAuthTokenResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _GetComputeAuthTokenResponseSuccess interface _GetGameSessionLogUrlResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::GetGameSessionLogUrlOutput] def pre_signed_url: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#get_game_session_log_url-instance_method def get_game_session_log_url: ( game_session_id: ::String ) -> _GetGameSessionLogUrlResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _GetGameSessionLogUrlResponseSuccess interface _GetInstanceAccessResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::GetInstanceAccessOutput] def instance_access: () -> Types::InstanceAccess end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#get_instance_access-instance_method def get_instance_access: ( fleet_id: ::String, instance_id: ::String ) -> _GetInstanceAccessResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _GetInstanceAccessResponseSuccess interface _ListAliasesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListAliasesOutput] def aliases: () -> ::Array[Types::Alias] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_aliases-instance_method def list_aliases: ( ?routing_strategy_type: ("SIMPLE" | "TERMINAL"), ?name: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _ListAliasesResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListAliasesResponseSuccess interface _ListBuildsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListBuildsOutput] def builds: () -> ::Array[Types::Build] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_builds-instance_method def list_builds: ( ?status: ("INITIALIZED" | "READY" | "FAILED"), ?limit: ::Integer, ?next_token: ::String ) -> _ListBuildsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListBuildsResponseSuccess interface _ListComputeResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListComputeOutput] def compute_list: () -> ::Array[Types::Compute] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_compute-instance_method def list_compute: ( fleet_id: ::String, ?location: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _ListComputeResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListComputeResponseSuccess interface _ListContainerGroupDefinitionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListContainerGroupDefinitionsOutput] def container_group_definitions: () -> ::Array[Types::ContainerGroupDefinition] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_container_group_definitions-instance_method def list_container_group_definitions: ( ?scheduling_strategy: ("REPLICA" | "DAEMON"), ?limit: ::Integer, ?next_token: ::String ) -> _ListContainerGroupDefinitionsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListContainerGroupDefinitionsResponseSuccess interface _ListFleetsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListFleetsOutput] def fleet_ids: () -> ::Array[::String] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_fleets-instance_method def list_fleets: ( ?build_id: ::String, ?script_id: ::String, ?container_group_definition_name: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _ListFleetsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListFleetsResponseSuccess interface _ListGameServerGroupsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListGameServerGroupsOutput] def game_server_groups: () -> ::Array[Types::GameServerGroup] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_game_server_groups-instance_method def list_game_server_groups: ( ?limit: ::Integer, ?next_token: ::String ) -> _ListGameServerGroupsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListGameServerGroupsResponseSuccess interface _ListGameServersResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListGameServersOutput] def game_servers: () -> ::Array[Types::GameServer] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_game_servers-instance_method def list_game_servers: ( game_server_group_name: ::String, ?sort_order: ("ASCENDING" | "DESCENDING"), ?limit: ::Integer, ?next_token: ::String ) -> _ListGameServersResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListGameServersResponseSuccess interface _ListLocationsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListLocationsOutput] def locations: () -> ::Array[Types::LocationModel] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_locations-instance_method def list_locations: ( ?filters: Array[("AWS" | "CUSTOM")], ?limit: ::Integer, ?next_token: ::String ) -> _ListLocationsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListLocationsResponseSuccess interface _ListScriptsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListScriptsOutput] def scripts: () -> ::Array[Types::Script] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_scripts-instance_method def list_scripts: ( ?limit: ::Integer, ?next_token: ::String ) -> _ListScriptsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListScriptsResponseSuccess interface _ListTagsForResourceResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ListTagsForResourceResponse] def tags: () -> ::Array[Types::Tag] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#list_tags_for_resource-instance_method def list_tags_for_resource: ( resource_arn: ::String ) -> _ListTagsForResourceResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ListTagsForResourceResponseSuccess interface _PutScalingPolicyResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::PutScalingPolicyOutput] def name: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#put_scaling_policy-instance_method def put_scaling_policy: ( name: ::String, fleet_id: ::String, ?scaling_adjustment: ::Integer, ?scaling_adjustment_type: ("ChangeInCapacity" | "ExactCapacity" | "PercentChangeInCapacity"), ?threshold: ::Float, ?comparison_operator: ("GreaterThanOrEqualToThreshold" | "GreaterThanThreshold" | "LessThanThreshold" | "LessThanOrEqualToThreshold"), ?evaluation_periods: ::Integer, metric_name: ("ActivatingGameSessions" | "ActiveGameSessions" | "ActiveInstances" | "AvailableGameSessions" | "AvailablePlayerSessions" | "CurrentPlayerSessions" | "IdleInstances" | "PercentAvailableGameSessions" | "PercentIdleInstances" | "QueueDepth" | "WaitTime" | "ConcurrentActivatableGameSessions"), ?policy_type: ("RuleBased" | "TargetBased"), ?target_configuration: { target_value: ::Float } ) -> _PutScalingPolicyResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _PutScalingPolicyResponseSuccess interface _RegisterComputeResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::RegisterComputeOutput] def compute: () -> Types::Compute end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#register_compute-instance_method def register_compute: ( fleet_id: ::String, compute_name: ::String, ?certificate_path: ::String, ?dns_name: ::String, ?ip_address: ::String, ?location: ::String ) -> _RegisterComputeResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _RegisterComputeResponseSuccess interface _RegisterGameServerResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::RegisterGameServerOutput] def game_server: () -> Types::GameServer end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#register_game_server-instance_method def register_game_server: ( game_server_group_name: ::String, game_server_id: ::String, instance_id: ::String, ?connection_info: ::String, ?game_server_data: ::String ) -> _RegisterGameServerResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _RegisterGameServerResponseSuccess interface _RequestUploadCredentialsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::RequestUploadCredentialsOutput] def upload_credentials: () -> Types::AwsCredentials def storage_location: () -> Types::S3Location end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#request_upload_credentials-instance_method def request_upload_credentials: ( build_id: ::String ) -> _RequestUploadCredentialsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _RequestUploadCredentialsResponseSuccess interface _ResolveAliasResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ResolveAliasOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#resolve_alias-instance_method def resolve_alias: ( alias_id: ::String ) -> _ResolveAliasResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ResolveAliasResponseSuccess interface _ResumeGameServerGroupResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ResumeGameServerGroupOutput] def game_server_group: () -> Types::GameServerGroup end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#resume_game_server_group-instance_method def resume_game_server_group: ( game_server_group_name: ::String, resume_actions: Array[("REPLACE_INSTANCE_TYPES")] ) -> _ResumeGameServerGroupResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ResumeGameServerGroupResponseSuccess interface _SearchGameSessionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::SearchGameSessionsOutput] def game_sessions: () -> ::Array[Types::GameSession] def next_token: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#search_game_sessions-instance_method def search_game_sessions: ( ?fleet_id: ::String, ?alias_id: ::String, ?location: ::String, ?filter_expression: ::String, ?sort_expression: ::String, ?limit: ::Integer, ?next_token: ::String ) -> _SearchGameSessionsResponseSuccess | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _SearchGameSessionsResponseSuccess interface _StartFleetActionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::StartFleetActionsOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#start_fleet_actions-instance_method def start_fleet_actions: ( fleet_id: ::String, actions: Array[("AUTO_SCALING")], ?location: ::String ) -> _StartFleetActionsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StartFleetActionsResponseSuccess interface _StartGameSessionPlacementResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::StartGameSessionPlacementOutput] def game_session_placement: () -> Types::GameSessionPlacement end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#start_game_session_placement-instance_method def start_game_session_placement: ( placement_id: ::String, game_session_queue_name: ::String, ?game_properties: Array[ { key: ::String, value: ::String }, ], maximum_player_session_count: ::Integer, ?game_session_name: ::String, ?player_latencies: Array[ { player_id: ::String?, region_identifier: ::String?, latency_in_milliseconds: ::Float? }, ], ?desired_player_sessions: Array[ { player_id: ::String?, player_data: ::String? }, ], ?game_session_data: ::String ) -> _StartGameSessionPlacementResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StartGameSessionPlacementResponseSuccess interface _StartMatchBackfillResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::StartMatchBackfillOutput] def matchmaking_ticket: () -> Types::MatchmakingTicket end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#start_match_backfill-instance_method def start_match_backfill: ( ?ticket_id: ::String, configuration_name: ::String, ?game_session_arn: ::String, players: Array[ { player_id: ::String?, player_attributes: Hash[::String, untyped]?, team: ::String?, latency_in_ms: Hash[::String, ::Integer]? }, ] ) -> _StartMatchBackfillResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StartMatchBackfillResponseSuccess interface _StartMatchmakingResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::StartMatchmakingOutput] def matchmaking_ticket: () -> Types::MatchmakingTicket end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#start_matchmaking-instance_method def start_matchmaking: ( ?ticket_id: ::String, configuration_name: ::String, players: Array[ { player_id: ::String?, player_attributes: Hash[::String, untyped]?, team: ::String?, latency_in_ms: Hash[::String, ::Integer]? }, ] ) -> _StartMatchmakingResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StartMatchmakingResponseSuccess interface _StopFleetActionsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::StopFleetActionsOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#stop_fleet_actions-instance_method def stop_fleet_actions: ( fleet_id: ::String, actions: Array[("AUTO_SCALING")], ?location: ::String ) -> _StopFleetActionsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StopFleetActionsResponseSuccess interface _StopGameSessionPlacementResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::StopGameSessionPlacementOutput] def game_session_placement: () -> Types::GameSessionPlacement end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#stop_game_session_placement-instance_method def stop_game_session_placement: ( placement_id: ::String ) -> _StopGameSessionPlacementResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StopGameSessionPlacementResponseSuccess interface _StopMatchmakingResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::StopMatchmakingOutput] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#stop_matchmaking-instance_method def stop_matchmaking: ( ticket_id: ::String ) -> _StopMatchmakingResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StopMatchmakingResponseSuccess interface _SuspendGameServerGroupResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::SuspendGameServerGroupOutput] def game_server_group: () -> Types::GameServerGroup end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#suspend_game_server_group-instance_method def suspend_game_server_group: ( game_server_group_name: ::String, suspend_actions: Array[("REPLACE_INSTANCE_TYPES")] ) -> _SuspendGameServerGroupResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _SuspendGameServerGroupResponseSuccess interface _TagResourceResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::TagResourceResponse] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#tag_resource-instance_method def tag_resource: ( resource_arn: ::String, tags: Array[ { key: ::String, value: ::String }, ] ) -> _TagResourceResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _TagResourceResponseSuccess interface _UntagResourceResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UntagResourceResponse] end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#untag_resource-instance_method def untag_resource: ( resource_arn: ::String, tag_keys: Array[::String] ) -> _UntagResourceResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UntagResourceResponseSuccess interface _UpdateAliasResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateAliasOutput] def alias: () -> Types::Alias end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_alias-instance_method def update_alias: ( alias_id: ::String, ?name: ::String, ?description: ::String, ?routing_strategy: { type: ("SIMPLE" | "TERMINAL")?, fleet_id: ::String?, message: ::String? } ) -> _UpdateAliasResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateAliasResponseSuccess interface _UpdateBuildResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateBuildOutput] def build: () -> Types::Build end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_build-instance_method def update_build: ( build_id: ::String, ?name: ::String, ?version: ::String ) -> _UpdateBuildResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateBuildResponseSuccess interface _UpdateFleetAttributesResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateFleetAttributesOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_fleet_attributes-instance_method def update_fleet_attributes: ( fleet_id: ::String, ?name: ::String, ?description: ::String, ?new_game_session_protection_policy: ("NoProtection" | "FullProtection"), ?resource_creation_limit_policy: { new_game_sessions_per_creator: ::Integer?, policy_period_in_minutes: ::Integer? }, ?metric_groups: Array[::String], ?anywhere_configuration: { cost: ::String } ) -> _UpdateFleetAttributesResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateFleetAttributesResponseSuccess interface _UpdateFleetCapacityResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateFleetCapacityOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String def location: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_fleet_capacity-instance_method def update_fleet_capacity: ( fleet_id: ::String, ?desired_instances: ::Integer, ?min_size: ::Integer, ?max_size: ::Integer, ?location: ::String ) -> _UpdateFleetCapacityResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateFleetCapacityResponseSuccess interface _UpdateFleetPortSettingsResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateFleetPortSettingsOutput] def fleet_id: () -> ::String def fleet_arn: () -> ::String end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_fleet_port_settings-instance_method def update_fleet_port_settings: ( fleet_id: ::String, ?inbound_permission_authorizations: Array[ { from_port: ::Integer, to_port: ::Integer, ip_range: ::String, protocol: ("TCP" | "UDP") }, ], ?inbound_permission_revocations: Array[ { from_port: ::Integer, to_port: ::Integer, ip_range: ::String, protocol: ("TCP" | "UDP") }, ] ) -> _UpdateFleetPortSettingsResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateFleetPortSettingsResponseSuccess interface _UpdateGameServerResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateGameServerOutput] def game_server: () -> Types::GameServer end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_game_server-instance_method def update_game_server: ( game_server_group_name: ::String, game_server_id: ::String, ?game_server_data: ::String, ?utilization_status: ("AVAILABLE" | "UTILIZED"), ?health_check: ("HEALTHY") ) -> _UpdateGameServerResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateGameServerResponseSuccess interface _UpdateGameServerGroupResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateGameServerGroupOutput] def game_server_group: () -> Types::GameServerGroup end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_game_server_group-instance_method def update_game_server_group: ( game_server_group_name: ::String, ?role_arn: ::String, ?instance_definitions: Array[ { instance_type: ("c4.large" | "c4.xlarge" | "c4.2xlarge" | "c4.4xlarge" | "c4.8xlarge" | "c5.large" | "c5.xlarge" | "c5.2xlarge" | "c5.4xlarge" | "c5.9xlarge" | "c5.12xlarge" | "c5.18xlarge" | "c5.24xlarge" | "c5a.large" | "c5a.xlarge" | "c5a.2xlarge" | "c5a.4xlarge" | "c5a.8xlarge" | "c5a.12xlarge" | "c5a.16xlarge" | "c5a.24xlarge" | "c6g.medium" | "c6g.large" | "c6g.xlarge" | "c6g.2xlarge" | "c6g.4xlarge" | "c6g.8xlarge" | "c6g.12xlarge" | "c6g.16xlarge" | "r4.large" | "r4.xlarge" | "r4.2xlarge" | "r4.4xlarge" | "r4.8xlarge" | "r4.16xlarge" | "r5.large" | "r5.xlarge" | "r5.2xlarge" | "r5.4xlarge" | "r5.8xlarge" | "r5.12xlarge" | "r5.16xlarge" | "r5.24xlarge" | "r5a.large" | "r5a.xlarge" | "r5a.2xlarge" | "r5a.4xlarge" | "r5a.8xlarge" | "r5a.12xlarge" | "r5a.16xlarge" | "r5a.24xlarge" | "r6g.medium" | "r6g.large" | "r6g.xlarge" | "r6g.2xlarge" | "r6g.4xlarge" | "r6g.8xlarge" | "r6g.12xlarge" | "r6g.16xlarge" | "m4.large" | "m4.xlarge" | "m4.2xlarge" | "m4.4xlarge" | "m4.10xlarge" | "m5.large" | "m5.xlarge" | "m5.2xlarge" | "m5.4xlarge" | "m5.8xlarge" | "m5.12xlarge" | "m5.16xlarge" | "m5.24xlarge" | "m5a.large" | "m5a.xlarge" | "m5a.2xlarge" | "m5a.4xlarge" | "m5a.8xlarge" | "m5a.12xlarge" | "m5a.16xlarge" | "m5a.24xlarge" | "m6g.medium" | "m6g.large" | "m6g.xlarge" | "m6g.2xlarge" | "m6g.4xlarge" | "m6g.8xlarge" | "m6g.12xlarge" | "m6g.16xlarge"), weighted_capacity: ::String? }, ], ?game_server_protection_policy: ("NO_PROTECTION" | "FULL_PROTECTION"), ?balancing_strategy: ("SPOT_ONLY" | "SPOT_PREFERRED" | "ON_DEMAND_ONLY") ) -> _UpdateGameServerGroupResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateGameServerGroupResponseSuccess interface _UpdateGameSessionResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateGameSessionOutput] def game_session: () -> Types::GameSession end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_game_session-instance_method def update_game_session: ( game_session_id: ::String, ?maximum_player_session_count: ::Integer, ?name: ::String, ?player_session_creation_policy: ("ACCEPT_ALL" | "DENY_ALL"), ?protection_policy: ("NoProtection" | "FullProtection"), ?game_properties: Array[ { key: ::String, value: ::String }, ] ) -> _UpdateGameSessionResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateGameSessionResponseSuccess interface _UpdateGameSessionQueueResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateGameSessionQueueOutput] def game_session_queue: () -> Types::GameSessionQueue end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_game_session_queue-instance_method def update_game_session_queue: ( name: ::String, ?timeout_in_seconds: ::Integer, ?player_latency_policies: Array[ { maximum_individual_player_latency_milliseconds: ::Integer?, policy_duration_seconds: ::Integer? }, ], ?destinations: Array[ { destination_arn: ::String? }, ], ?filter_configuration: { allowed_locations: Array[::String]? }, ?priority_configuration: { priority_order: Array[("LATENCY" | "COST" | "DESTINATION" | "LOCATION")]?, location_order: Array[::String]? }, ?custom_event_data: ::String, ?notification_target: ::String ) -> _UpdateGameSessionQueueResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateGameSessionQueueResponseSuccess interface _UpdateMatchmakingConfigurationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateMatchmakingConfigurationOutput] def configuration: () -> Types::MatchmakingConfiguration end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_matchmaking_configuration-instance_method def update_matchmaking_configuration: ( name: ::String, ?description: ::String, ?game_session_queue_arns: Array[::String], ?request_timeout_seconds: ::Integer, ?acceptance_timeout_seconds: ::Integer, ?acceptance_required: bool, ?rule_set_name: ::String, ?notification_target: ::String, ?additional_player_count: ::Integer, ?custom_event_data: ::String, ?game_properties: Array[ { key: ::String, value: ::String }, ], ?game_session_data: ::String, ?backfill_mode: ("AUTOMATIC" | "MANUAL"), ?flex_match_mode: ("STANDALONE" | "WITH_QUEUE") ) -> _UpdateMatchmakingConfigurationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateMatchmakingConfigurationResponseSuccess interface _UpdateRuntimeConfigurationResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateRuntimeConfigurationOutput] def runtime_configuration: () -> Types::RuntimeConfiguration end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_runtime_configuration-instance_method def update_runtime_configuration: ( fleet_id: ::String, runtime_configuration: { server_processes: Array[ { launch_path: ::String, parameters: ::String?, concurrent_executions: ::Integer }, ]?, max_concurrent_game_session_activations: ::Integer?, game_session_activation_timeout_seconds: ::Integer? } ) -> _UpdateRuntimeConfigurationResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateRuntimeConfigurationResponseSuccess interface _UpdateScriptResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::UpdateScriptOutput] def script: () -> Types::Script end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#update_script-instance_method def update_script: ( script_id: ::String, ?name: ::String, ?version: ::String, ?storage_location: { bucket: ::String?, key: ::String?, role_arn: ::String?, object_version: ::String? }, ?zip_file: ::String ) -> _UpdateScriptResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _UpdateScriptResponseSuccess interface _ValidateMatchmakingRuleSetResponseSuccess include ::Seahorse::Client::_ResponseSuccess[Types::ValidateMatchmakingRuleSetOutput] def valid: () -> bool end # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#validate_matchmaking_rule_set-instance_method def validate_matchmaking_rule_set: ( rule_set_body: ::String ) -> _ValidateMatchmakingRuleSetResponseSuccess | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _ValidateMatchmakingRuleSetResponseSuccess end end end