Sha256: 09b3d2bd6617775f1a041e712814115d09f3035b9b6c125e3baa7ed4782aa2a6
Contents?: true
Size: 1.44 KB
Versions: 8
Compression:
Stored size: 1.44 KB
Contents
/* * Rubygame -- Ruby code and bindings to SDL to facilitate game creation * Copyright (C) 2004-2007 John Croisant * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _RUBYGAME_SCREEN_H #define _RUBYGAME_SCREEN_H extern void Rubygame_Init_Screen(); extern VALUE cScreen; extern VALUE rbgm_screen_setmode(int, VALUE*, VALUE); extern VALUE rbgm_screen_getsurface(VALUE); extern VALUE rbgm_screen_getcaption(VALUE); extern VALUE rbgm_screen_setcaption(VALUE, VALUE); extern VALUE rbgm_screen_seticon(VALUE, VALUE); extern VALUE rbgm_screen_update(int, VALUE*, VALUE); extern VALUE rbgm_screen_updaterects(VALUE, VALUE); extern VALUE rbgm_screen_flip(VALUE); extern VALUE rbgm_screen_getshowcursor(VALUE); extern VALUE rbgm_screen_setshowcursor(VALUE, VALUE); #endif
Version data entries
8 entries across 8 versions & 1 rubygems