(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports", "three", "./Pass.js", "../shaders/DotScreenShader.js"], factory); } else if (typeof exports !== "undefined") { factory(exports, require("three"), require("./Pass.js"), require("../shaders/DotScreenShader.js")); } else { var mod = { exports: {} }; factory(mod.exports, global.three, global.Pass, global.DotScreenShader); global.DotScreenPass = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _Pass2, _DotScreenShader) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); _exports.DotScreenPass = void 0; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } var DotScreenPass = /*#__PURE__*/function (_Pass) { _inherits(DotScreenPass, _Pass); var _super = _createSuper(DotScreenPass); function DotScreenPass(center, angle, scale) { var _this; _classCallCheck(this, DotScreenPass); _this = _super.call(this); if (_DotScreenShader.DotScreenShader === undefined) console.error('THREE.DotScreenPass relies on DotScreenShader'); var shader = _DotScreenShader.DotScreenShader; _this.uniforms = _three.UniformsUtils.clone(shader.uniforms); if (center !== undefined) _this.uniforms['center'].value.copy(center); if (angle !== undefined) _this.uniforms['angle'].value = angle; if (scale !== undefined) _this.uniforms['scale'].value = scale; _this.material = new _three.ShaderMaterial({ uniforms: _this.uniforms, vertexShader: shader.vertexShader, fragmentShader: shader.fragmentShader }); _this.fsQuad = new _Pass2.FullScreenQuad(_this.material); return _this; } _createClass(DotScreenPass, [{ key: "render", value: function render(renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) { this.uniforms['tDiffuse'].value = readBuffer.texture; this.uniforms['tSize'].value.set(readBuffer.width, readBuffer.height); if (this.renderToScreen) { renderer.setRenderTarget(null); this.fsQuad.render(renderer); } else { renderer.setRenderTarget(writeBuffer); if (this.clear) renderer.clear(); this.fsQuad.render(renderer); } } }]); return DotScreenPass; }(_Pass2.Pass); _exports.DotScreenPass = DotScreenPass; });