// -*- c++ -*- #pragma once #ifndef __RAYS_SRC_POLYGON_H__ #define __RAYS_SRC_POLYGON_H__ #include #include namespace Rays { class Painter; struct Color; void Polygon_fill ( const Polygon& polygon, Painter* painter, const Color& color); void Polygon_stroke ( const Polygon& polygon, Painter* painter, const Color& color); bool Polygon_triangulate ( Polygon::TrianglePointList* triangles, const Polygon& polygon); }// Rays #endif//EOH