[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"AudioLowPassFilter: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; "PPtr; "m_GameObject; i ; i; iAS; ;i;i;F; " SInt32; " m_FileID; i ; i; iAS; ;i;i;F; " SInt32; " m_PathID; i ; i; iAS; ;i;i;F; " UInt8; "m_Enabled; i; i ; iAS; ;i;i;F; " float; "m_CutoffFrequency; i ; i ; iS; ;i;i;F; " float; "m_LowpassResonanceQ; i ; i ; iS; ;i;i;F; "AnimationCurve; "lowpassLevelCustomCurve; iú; i ; iS; ;i;i;F; " vector; " m_Curve; iú; i ; iS; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " Keyframe; " data; i; i; iS; ;i;i ;F; " float; " time; i ; i; iS; ;i;i ;F; " float; " value; i ; i; iS; ;i;i ;F; " float; " inSlope; i ; i; iS; ;i;i ;F; " float; " outSlope; i ; i; iS; ;i;i;F; "int; "m_PreInfinity; i ; i; iS; ;i;i;F; "int; "m_PostInfinity; i ; i; i