# Redis::Objects - Lightweight object layer around redis-rb # See README.rdoc for usage and approach. require 'redis' require 'redis/objects/connection_pool_proxy' class Redis autoload :Counter, 'redis/counter' autoload :List, 'redis/list' autoload :Lock, 'redis/lock' autoload :Set, 'redis/set' autoload :SortedSet, 'redis/sorted_set' autoload :Value, 'redis/value' autoload :HashKey, 'redis/hash_key' # # Redis::Objects enables high-performance atomic operations in your app # by leveraging the atomic features of the Redis server. To use Redis::Objects, # first include it in any class you want. (This example uses an ActiveRecord # subclass, but that is *not* required.) Then, use +counter+, +lock+, +set+, etc # to define your primitives: # # class Game < ActiveRecord::Base # include Redis::Objects # # counter :joined_players # counter :active_players, :key => 'game:#{id}:act_plyr' # lock :archive_game # set :player_ids # end # # The, you can use these counters both for bookkeeping and as atomic actions: # # @game = Game.find(id) # @game_user = @game.joined_players.increment do |val| # break if val > @game.max_players # gu = @game.game_users.create!(:user_id => @user.id) # @game.active_players.increment # gu # end # if @game_user.nil? # # game is full - error screen # else # # success # end # # # module Objects dir = File.expand_path(__FILE__.sub(/\.rb$/,'')) autoload :Counters, 'redis/objects/counters' autoload :Lists, 'redis/objects/lists' autoload :Locks, 'redis/objects/locks' autoload :Sets, 'redis/objects/sets' autoload :SortedSets, 'redis/objects/sorted_sets' autoload :Values, 'redis/objects/values' autoload :Hashes, 'redis/objects/hashes' class NotConnected < StandardError; end class NilObjectId < StandardError; end class << self def redis=(conn) @redis = Objects::ConnectionPoolProxy.proxy_if_needed(conn) end def redis @redis || $redis || Redis.current || raise(NotConnected, "Redis::Objects.redis not set to a Redis.new connection") end def included(klass) # Core (this file) klass.instance_variable_set(:@redis, nil) klass.instance_variable_set(:@redis_objects, {}) klass.send :include, InstanceMethods klass.extend ClassMethods # Pull in each object type klass.send :include, Redis::Objects::Counters klass.send :include, Redis::Objects::Lists klass.send :include, Redis::Objects::Locks klass.send :include, Redis::Objects::Sets klass.send :include, Redis::Objects::SortedSets klass.send :include, Redis::Objects::Values klass.send :include, Redis::Objects::Hashes end end # Class methods that appear in your class when you include Redis::Objects. module ClassMethods # Enable per-class connections (eg, User and Post can use diff redis-server) def redis=(conn) @redis = Objects::ConnectionPoolProxy.proxy_if_needed(conn) end def redis @redis || Objects.redis end # Internal list of objects attr_writer :redis_objects def redis_objects @redis_objects ||= {} end # Set the Redis redis_prefix to use. Defaults to model_name def redis_prefix=(redis_prefix) @redis_prefix = redis_prefix end def redis_prefix(klass = self) #:nodoc: @redis_prefix ||= klass.name.to_s. sub(%r{(.*::)}, ''). gsub(/([A-Z]+)([A-Z][a-z])/,'\1_\2'). gsub(/([a-z\d])([A-Z])/,'\1_\2'). downcase end def redis_options(name) klass = first_ancestor_with(name) return klass.redis_objects[name.to_sym] || {} end def redis_field_redis(name) #:nodoc: klass = first_ancestor_with(name) override_redis = klass.redis_objects[name.to_sym][:redis] if override_redis Objects::ConnectionPoolProxy.proxy_if_needed(override_redis) else self.redis end end def redis_field_key(name, id=nil, context=self) #:nodoc: klass = first_ancestor_with(name) # READ THIS: This can never ever ever ever change or upgrades will corrupt all data # I don't think people were using Proc as keys before (that would create a weird key). Should be ok if key = klass.redis_objects[name.to_sym][:key] if key.respond_to?(:call) key = key.call context else context.instance_eval "%(#{key})" end else if id.nil? and !klass.redis_objects[name.to_sym][:global] raise NilObjectId, "[#{klass.redis_objects[name.to_sym]}] Attempt to address redis-object " + ":#{name} on class #{klass.name} with nil id (unsaved record?) [object_id=#{object_id}]" end "#{redis_prefix(klass)}:#{id}:#{name}" end end def first_ancestor_with(name) if redis_objects && redis_objects.key?(name.to_sym) self elsif superclass && superclass.respond_to?(:redis_objects) superclass.first_ancestor_with(name) end end def redis_id_field(id=nil) @redis_id_field = id || @redis_id_field if superclass && superclass.respond_to?(:redis_id_field) @redis_id_field ||= superclass.redis_id_field end @redis_id_field ||= :id end end # Instance methods that appear in your class when you include Redis::Objects. module InstanceMethods # Map up one level to make modular extend/include approach sane def redis() self.class.redis end def redis_objects() self.class.redis_objects end def delete! redis.del(redis_objects.keys.map { |k| send(k) }.reject(&:nil?).map { |obj| obj.key }) end def redis_options(name) #:nodoc: return self.class.redis_options(name) end def redis_field_redis(name) #:nodoc: return self.class.redis_field_redis(name) end def redis_field_key(name) #:nodoc: id = send(self.class.redis_id_field) self.class.redis_field_key(name, id, self) end end end end