#include "rays/ruby/image.h" #include "rays/ruby/color_space.h" #include "rays/ruby/bitmap.h" #include "rays/ruby/painter.h" #include "defs.h" RUCY_DEFINE_VALUE_FROM_TO(RAYS_EXPORT, Rays::Image) #define THIS to(self) #define CHECK RUCY_CHECK_OBJECT(Rays::Image, self) static RUCY_DEF_ALLOC(alloc, klass) { return new_type(klass); } RUCY_END static RUCY_DEF3(initialize, args, pixel_density, smooth) { RUCY_CHECK_OBJ(Rays::Image, self); size_t argc = args.size(); check_arg_count(__FILE__, __LINE__, "Image#initialize!", argc, 1, 2, 3); float pd = to(pixel_density); if (args[0].is_a(Rays::bitmap_class())) { const Rays::Bitmap* bmp = to(args[0]); if (!bmp) argument_error(__FILE__, __LINE__); *THIS = Rays::Image(*bmp, pd, smooth); } else { int width = to(args[0]); int height = to(args[1]); auto cs = (argc >= 3) ? to(args[2]) : Rays::RGBA; *THIS = Rays::Image(width, height, cs, pd, smooth); } return self; } RUCY_END static RUCY_DEF1(initialize_copy, obj) { RUCY_CHECK_OBJ(Rays::Image, self); *THIS = to(obj).dup(); return self; } RUCY_END static RUCY_DEF1(save, path) { CHECK; THIS->save(path.c_str()); return self; } RUCY_END static RUCY_DEF0(width) { CHECK; return value(THIS->width()); } RUCY_END static RUCY_DEF0(height) { CHECK; return value(THIS->height()); } RUCY_END static RUCY_DEF0(color_space) { CHECK; return value(THIS->color_space()); } RUCY_END static RUCY_DEF0(pixel_density) { CHECK; return value(THIS->pixel_density()); } RUCY_END static RUCY_DEF0(painter) { CHECK; return value(THIS->painter()); } RUCY_END static RUCY_DEF1(get_bitmap, modify) { CHECK; return value(THIS->bitmap(modify)); } RUCY_END static RUCY_DEF1(set_smooth, smooth) { CHECK; THIS->set_smooth(smooth); return smooth; } RUCY_END static RUCY_DEF0(get_smooth) { CHECK; return value(THIS->smooth()); } RUCY_END static RUCY_DEF1(load, path) { return value(Rays::load_image(path.c_str())); } RUCY_END static Class cImage; void Init_rays_image () { Module mRays = define_module("Rays"); cImage = mRays.define_class("Image"); cImage.define_alloc_func(alloc); cImage.define_private_method("initialize!", initialize); cImage.define_private_method("initialize_copy", initialize_copy); cImage.define_method("save", save); cImage.define_method("width", width); cImage.define_method("height", height); cImage.define_method("color_space", color_space); cImage.define_method("pixel_density", pixel_density); cImage.define_method("painter", painter); cImage.define_private_method("get_bitmap", get_bitmap); cImage.define_method("smooth=", set_smooth); cImage.define_method("smooth", get_smooth); cImage.define_module_function("load", load); } namespace Rays { Class image_class () { return cImage; } }// Rays