Key Bindings

Key Bindings — Pool for key bindings

Synopsis

                    ClutterBindingPool;
gboolean            (*ClutterBindingActionFunc)         (GObject *gobject,
                                                         const gchar *action_name,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         gpointer user_data);

ClutterBindingPool * clutter_binding_pool_new           (const gchar *name);
ClutterBindingPool * clutter_binding_pool_get_for_class (gpointer klass);
ClutterBindingPool * clutter_binding_pool_find          (const gchar *name);

void                clutter_binding_pool_install_action (ClutterBindingPool *pool,
                                                         const gchar *action_name,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GCallback callback,
                                                         gpointer data,
                                                         GDestroyNotify notify);
void                clutter_binding_pool_install_closure
                                                        (ClutterBindingPool *pool,
                                                         const gchar *action_name,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GClosure *closure);
void                clutter_binding_pool_override_action
                                                        (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GCallback callback,
                                                         gpointer data,
                                                         GDestroyNotify notify);
void                clutter_binding_pool_override_closure
                                                        (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GClosure *closure);
const gchar *       clutter_binding_pool_find_action    (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers);
void                clutter_binding_pool_remove_action  (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers);
void                clutter_binding_pool_block_action   (ClutterBindingPool *pool,
                                                         const gchar *action_name);
void                clutter_binding_pool_unblock_action (ClutterBindingPool *pool,
                                                         const gchar *action_name);

gboolean            clutter_binding_pool_activate       (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GObject *gobject);

Object Hierarchy

  GObject
   +----ClutterBindingPool

Properties

  "name"                     gchar*                : Read / Write / Construct Only

Description

ClutterBindingPool is a data structure holding a set of key bindings. Each key binding associates a key symbol (eventually with modifiers) to an action. A callback function is associated to each action.

For a given key symbol and modifier mask combination there can be only one action; for each action there can be only one callback. There can be multiple actions with the same name, and the same callback can be used to handle multiple key bindings.

Actors requiring key bindings should create a new ClutterBindingPool inside their class initialization function and then install actions like this:

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static void
foo_class_init (FooClass *klass)
{
  ClutterBindingPool *binding_pool;

  binding_pool = clutter_binding_pool_get_for_class (klass);

  clutter_binding_pool_install_action (binding_pool, "move-up",
                                       CLUTTER_Up, 0,
                                       G_CALLBACK (foo_action_move_up),
                                       NULL, NULL);
  clutter_binding_pool_install_action (binding_pool, "move-up",
                                       CLUTTER_KP_Up, 0,
                                       G_CALLBACK (foo_action_move_up),
                                       NULL, NULL);
}

The callback has a signature of:

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gboolean (* callback) (GObject             *instance,
                       const gchar         *action_name,
                       guint                key_val,
                       ClutterModifierType  modifiers,
                       gpointer             user_data);

The actor should then override the "key-press-event" and use clutter_binding_pool_activate() to match a ClutterKeyEvent structure to one of the actions:

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ClutterBindingPool *pool;

/* retrieve the binding pool for the type of the actor */
pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (actor));

/* activate any callback matching the key symbol and modifiers
 * mask of the key event. the returned value can be directly
 * used to signal that the actor has handled the event.
 */
return clutter_binding_pool_activate (pool,
                                      key_event->keyval,
                                      key_event->modifier_state,
                                      G_OBJECT (actor));

The clutter_binding_pool_activate() function will return FALSE if no action for the given key binding was found, if the action was blocked (using clutter_binding_pool_block_action()) or if the key binding handler returned FALSE.

ClutterBindingPool is available since Clutter 1.0

Details

ClutterBindingPool

typedef struct _ClutterBindingPool ClutterBindingPool;

Container of key bindings. The ClutterBindingPool struct is private.

Since 1.0


ClutterBindingActionFunc ()

gboolean            (*ClutterBindingActionFunc)         (GObject *gobject,
                                                         const gchar *action_name,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         gpointer user_data);

The prototype for the callback function registered with clutter_binding_pool_install_action() and invoked by clutter_binding_pool_activate().

gobject :

a GObject

action_name :

the name of the action

key_val :

the key symbol

modifiers :

bitmask of the modifier flags

user_data :

data passed to the function

Returns :

the function should return TRUE if the key binding has been handled, and return FALSE otherwise

Since 1.0


clutter_binding_pool_new ()

ClutterBindingPool * clutter_binding_pool_new           (const gchar *name);

Creates a new ClutterBindingPool that can be used to store key bindings for an actor. The name must be a unique identifier for the binding pool, so that clutter_binding_pool_find() will be able to return the correct binding pool.

name :

the name of the binding pool

Returns :

the newly created binding pool with the given name. Use g_object_unref() when done.

Since 1.0


clutter_binding_pool_get_for_class ()

ClutterBindingPool * clutter_binding_pool_get_for_class (gpointer klass);

Retrieves the ClutterBindingPool for the given GObject class and, eventually, creates it. This function is a wrapper around clutter_binding_pool_new() and uses the class type name as the unique name for the binding pool.

Calling this function multiple times will return the same ClutterBindingPool.

A binding pool for a class can also be retrieved using clutter_binding_pool_find() with the class type name:

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pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance));

klass :

a GObjectClass pointer

Returns :

the binding pool for the given class. The returned ClutterBindingPool is owned by Clutter and should not be freed directly. [transfer none]

Since 1.0


clutter_binding_pool_find ()

ClutterBindingPool * clutter_binding_pool_find          (const gchar *name);

Finds the ClutterBindingPool with name.

name :

the name of the binding pool to find

Returns :

a pointer to the ClutterBindingPool, or NULL. [transfer none]

Since 1.0


clutter_binding_pool_install_action ()

void                clutter_binding_pool_install_action (ClutterBindingPool *pool,
                                                         const gchar *action_name,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GCallback callback,
                                                         gpointer data,
                                                         GDestroyNotify notify);

Installs a new action inside a ClutterBindingPool. The action is bound to key_val and modifiers.

The same action name can be used for multiple key_val, modifiers pairs.

When an action has been activated using clutter_binding_pool_activate() the passed callback will be invoked (with data).

Actions can be blocked with clutter_binding_pool_block_action() and then unblocked using clutter_binding_pool_unblock_action().

pool :

a ClutterBindingPool

action_name :

the name of the action

key_val :

key symbol

modifiers :

bitmask of modifiers

callback :

function to be called when the action is activated. [type Clutter.BindingActionFunc]

data :

data to be passed to callback

notify :

function to be called when the action is removed from the pool

Since 1.0


clutter_binding_pool_install_closure ()

void                clutter_binding_pool_install_closure
                                                        (ClutterBindingPool *pool,
                                                         const gchar *action_name,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GClosure *closure);

A GClosure variant of clutter_binding_pool_install_action().

Installs a new action inside a ClutterBindingPool. The action is bound to key_val and modifiers.

The same action name can be used for multiple key_val, modifiers pairs.

When an action has been activated using clutter_binding_pool_activate() the passed closure will be invoked.

Actions can be blocked with clutter_binding_pool_block_action() and then unblocked using clutter_binding_pool_unblock_action().

pool :

a ClutterBindingPool

action_name :

the name of the action

key_val :

key symbol

modifiers :

bitmask of modifiers

closure :

a GClosure

Since 1.0


clutter_binding_pool_override_action ()

void                clutter_binding_pool_override_action
                                                        (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GCallback callback,
                                                         gpointer data,
                                                         GDestroyNotify notify);

Allows overriding the action for key_val and modifiers inside a ClutterBindingPool. See clutter_binding_pool_install_action().

When an action has been activated using clutter_binding_pool_activate() the passed callback will be invoked (with data).

Actions can be blocked with clutter_binding_pool_block_action() and then unblocked using clutter_binding_pool_unblock_action().

pool :

a ClutterBindingPool

key_val :

key symbol

modifiers :

bitmask of modifiers

callback :

function to be called when the action is activated

data :

data to be passed to callback

notify :

function to be called when the action is removed from the pool

Since 1.0


clutter_binding_pool_override_closure ()

void                clutter_binding_pool_override_closure
                                                        (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GClosure *closure);

A GClosure variant of clutter_binding_pool_override_action().

Allows overriding the action for key_val and modifiers inside a ClutterBindingPool. See clutter_binding_pool_install_closure().

When an action has been activated using clutter_binding_pool_activate() the passed callback will be invoked (with data).

Actions can be blocked with clutter_binding_pool_block_action() and then unblocked using clutter_binding_pool_unblock_action().

pool :

a ClutterBindingPool

key_val :

key symbol

modifiers :

bitmask of modifiers

closure :

a GClosure

Since 1.0


clutter_binding_pool_find_action ()

const gchar *       clutter_binding_pool_find_action    (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers);

Retrieves the name of the action matching the given key symbol and modifiers bitmask.

pool :

a ClutterBindingPool

key_val :

a key symbol

modifiers :

a bitmask for the modifiers

Returns :

the name of the action, if found, or NULL. The returned string is owned by the binding pool and should never be modified or freed

Since 1.0


clutter_binding_pool_remove_action ()

void                clutter_binding_pool_remove_action  (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers);

Removes the action matching the given key_val, modifiers pair, if any exists.

pool :

a ClutterBindingPool

key_val :

a key symbol

modifiers :

a bitmask for the modifiers

Since 1.0


clutter_binding_pool_block_action ()

void                clutter_binding_pool_block_action   (ClutterBindingPool *pool,
                                                         const gchar *action_name);

Blocks all the actions with name action_name inside pool.

pool :

a ClutterBindingPool

action_name :

an action name

Since 1.0


clutter_binding_pool_unblock_action ()

void                clutter_binding_pool_unblock_action (ClutterBindingPool *pool,
                                                         const gchar *action_name);

Unblockes all the actions with name action_name inside pool.

Unblocking an action does not cause the callback bound to it to be invoked in case clutter_binding_pool_activate() was called on an action previously blocked with clutter_binding_pool_block_action().

pool :

a ClutterBindingPool

action_name :

an action name

Since 1.0


clutter_binding_pool_activate ()

gboolean            clutter_binding_pool_activate       (ClutterBindingPool *pool,
                                                         guint key_val,
                                                         ClutterModifierType modifiers,
                                                         GObject *gobject);

Activates the callback associated to the action that is bound to the key_val and modifiers pair.

The callback has the following signature:

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void (* callback) (GObject             *gobject,
                   const gchar         *action_name,
                   guint                key_val,
                   ClutterModifierType  modifiers,
                   gpointer             user_data);

Where the GObject instance is gobject and the user data is the one passed when installing the action with clutter_binding_pool_install_action().

If the action bound to the key_val, modifiers pair has been blocked using clutter_binding_pool_block_action(), the callback will not be invoked, and this function will return FALSE.

pool :

a ClutterBindingPool

key_val :

the key symbol

modifiers :

bitmask for the modifiers

gobject :

a GObject

Returns :

TRUE if an action was found and was activated

Since 1.0

Property Details

The "name" property

  "name"                     gchar*                : Read / Write / Construct Only

The unique name of the ClutterBindingPool.

Default value: NULL

Since 1.0