# frozen_string_literal: true # Copyright 2020 Google LLC # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # https://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Auto-generated by gapic-generator-ruby. DO NOT EDIT! require "google/cloud/errors" require "google/cloud/gaming/v1/game_server_clusters_service_pb" module Google module Cloud module Gaming module V1 module GameServerClustersService ## # Client for the GameServerClustersService service. # # The game server cluster maps to Kubernetes clusters running Agones and is # used to manage fleets within clusters. # class Client include Paths # @private attr_reader :game_server_clusters_service_stub ## # Configure the GameServerClustersService Client class. # # See {::Google::Cloud::Gaming::V1::GameServerClustersService::Client::Configuration} # for a description of the configuration fields. # # @example # # # Modify the configuration for all GameServerClustersService clients # ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config| # config.timeout = 10.0 # end # # @yield [config] Configure the Client client. # @yieldparam config [Client::Configuration] # # @return [Client::Configuration] # def self.configure @configure ||= begin namespace = ["Google", "Cloud", "Gaming", "V1"] parent_config = while namespace.any? parent_name = namespace.join "::" parent_const = const_get parent_name break parent_const.configure if parent_const.respond_to? :configure namespace.pop end default_config = Client::Configuration.new parent_config default_config.rpcs.list_game_server_clusters.timeout = 60.0 default_config.rpcs.list_game_server_clusters.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.get_game_server_cluster.timeout = 60.0 default_config.rpcs.get_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.create_game_server_cluster.timeout = 120.0 default_config.rpcs.preview_create_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_create_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.delete_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_delete_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_delete_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.update_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_update_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_update_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config end yield @configure if block_given? @configure end ## # Configure the GameServerClustersService Client instance. # # The configuration is set to the derived mode, meaning that values can be changed, # but structural changes (adding new fields, etc.) are not allowed. Structural changes # should be made on {Client.configure}. # # See {::Google::Cloud::Gaming::V1::GameServerClustersService::Client::Configuration} # for a description of the configuration fields. # # @yield [config] Configure the Client client. # @yieldparam config [Client::Configuration] # # @return [Client::Configuration] # def configure yield @config if block_given? @config end ## # Create a new GameServerClustersService client object. # # @example # # # Create a client using the default configuration # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new # # # Create a client using a custom configuration # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config| # config.timeout = 10.0 # end # # @yield [config] Configure the GameServerClustersService client. # @yieldparam config [Client::Configuration] # def initialize # These require statements are intentionally placed here to initialize # the gRPC module only when it's required. # See https://github.com/googleapis/toolkit/issues/446 require "gapic/grpc" require "google/cloud/gaming/v1/game_server_clusters_service_services_pb" # Create the configuration object @config = Configuration.new Client.configure # Yield the configuration if needed yield @config if block_given? # Create credentials credentials = @config.credentials # Use self-signed JWT if the endpoint is unchanged from default, # but only if the default endpoint does not have a region prefix. enable_self_signed_jwt = @config.endpoint == Client.configure.endpoint && !@config.endpoint.split(".").first.include?("-") credentials ||= Credentials.default scope: @config.scope, enable_self_signed_jwt: enable_self_signed_jwt if credentials.is_a?(::String) || credentials.is_a?(::Hash) credentials = Credentials.new credentials, scope: @config.scope end @quota_project_id = @config.quota_project @quota_project_id ||= credentials.quota_project_id if credentials.respond_to? :quota_project_id @operations_client = Operations.new do |config| config.credentials = credentials config.endpoint = @config.endpoint end @game_server_clusters_service_stub = ::Gapic::ServiceStub.new( ::Google::Cloud::Gaming::V1::GameServerClustersService::Stub, credentials: credentials, endpoint: @config.endpoint, channel_args: @config.channel_args, interceptors: @config.interceptors ) end ## # Get the associated client for long-running operations. # # @return [::Google::Cloud::Gaming::V1::GameServerClustersService::Operations] # attr_reader :operations_client # Service calls ## # Lists game server clusters in a given project and location. # # @overload list_game_server_clusters(request, options = nil) # Pass arguments to `list_game_server_clusters` via a request object, either of type # {::Google::Cloud::Gaming::V1::ListGameServerClustersRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::ListGameServerClustersRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload list_game_server_clusters(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil) # Pass arguments to `list_game_server_clusters` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param parent [::String] # Required. The parent resource name. Uses the form: # "projects/\\{project}/locations/\\{location}/realms/\\{realm}". # @param page_size [::Integer] # Optional. The maximum number of items to return. If unspecified, the server # will pick an appropriate default. The server may return fewer items than # requested. A caller should only rely on response's # {::Google::Cloud::Gaming::V1::ListGameServerClustersResponse#next_page_token next_page_token} to # determine if there are more GameServerClusters left to be queried. # @param page_token [::String] # Optional. The next_page_token value returned from a previous List request, if any. # @param filter [::String] # Optional. The filter to apply to list results. # @param order_by [::String] # Optional. Specifies the ordering of results following syntax at # https://cloud.google.com/apis/design/design_patterns#sorting_order. # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerCluster>] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerCluster>] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def list_game_server_clusters request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::ListGameServerClustersRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.list_game_server_clusters.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "parent" => request.parent } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.list_game_server_clusters.timeout, metadata: metadata, retry_policy: @config.rpcs.list_game_server_clusters.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :list_game_server_clusters, request, options: options do |response, operation| response = ::Gapic::PagedEnumerable.new @game_server_clusters_service_stub, :list_game_server_clusters, request, response, operation, options yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Gets details of a single game server cluster. # # @overload get_game_server_cluster(request, options = nil) # Pass arguments to `get_game_server_cluster` via a request object, either of type # {::Google::Cloud::Gaming::V1::GetGameServerClusterRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::GetGameServerClusterRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload get_game_server_cluster(name: nil) # Pass arguments to `get_game_server_cluster` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param name [::String] # Required. The name of the game server cluster to retrieve. Uses the form: # # `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`. # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Google::Cloud::Gaming::V1::GameServerCluster] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Google::Cloud::Gaming::V1::GameServerCluster] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def get_game_server_cluster request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::GetGameServerClusterRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.get_game_server_cluster.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "name" => request.name } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.get_game_server_cluster.timeout, metadata: metadata, retry_policy: @config.rpcs.get_game_server_cluster.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :get_game_server_cluster, request, options: options do |response, operation| yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Creates a new game server cluster in a given project and location. # # @overload create_game_server_cluster(request, options = nil) # Pass arguments to `create_game_server_cluster` via a request object, either of type # {::Google::Cloud::Gaming::V1::CreateGameServerClusterRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::CreateGameServerClusterRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil) # Pass arguments to `create_game_server_cluster` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param parent [::String] # Required. The parent resource name. Uses the form: # `projects/{project}/locations/{location}/realms/{realm-id}`. # @param game_server_cluster_id [::String] # Required. The ID of the game server cluster resource to be created. # @param game_server_cluster [::Google::Cloud::Gaming::V1::GameServerCluster, ::Hash] # Required. The game server cluster resource to be created. # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Gapic::Operation] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Gapic::Operation] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def create_game_server_cluster request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::CreateGameServerClusterRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.create_game_server_cluster.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "parent" => request.parent } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.create_game_server_cluster.timeout, metadata: metadata, retry_policy: @config.rpcs.create_game_server_cluster.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :create_game_server_cluster, request, options: options do |response, operation| response = ::Gapic::Operation.new response, @operations_client, options: options yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Previews creation of a new game server cluster in a given project and # location. # # @overload preview_create_game_server_cluster(request, options = nil) # Pass arguments to `preview_create_game_server_cluster` via a request object, either of type # {::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload preview_create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil, preview_time: nil) # Pass arguments to `preview_create_game_server_cluster` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param parent [::String] # Required. The parent resource name. Uses the form: # `projects/{project}/locations/{location}/realms/{realm}`. # @param game_server_cluster_id [::String] # Required. The ID of the game server cluster resource to be created. # @param game_server_cluster [::Google::Cloud::Gaming::V1::GameServerCluster, ::Hash] # Required. The game server cluster resource to be created. # @param preview_time [::Google::Protobuf::Timestamp, ::Hash] # Optional. The target timestamp to compute the preview. # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def preview_create_game_server_cluster request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.preview_create_game_server_cluster.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "parent" => request.parent } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.preview_create_game_server_cluster.timeout, metadata: metadata, retry_policy: @config.rpcs.preview_create_game_server_cluster.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :preview_create_game_server_cluster, request, options: options do |response, operation| yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Deletes a single game server cluster. # # @overload delete_game_server_cluster(request, options = nil) # Pass arguments to `delete_game_server_cluster` via a request object, either of type # {::Google::Cloud::Gaming::V1::DeleteGameServerClusterRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::DeleteGameServerClusterRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload delete_game_server_cluster(name: nil) # Pass arguments to `delete_game_server_cluster` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param name [::String] # Required. The name of the game server cluster to delete. Uses the form: # `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Gapic::Operation] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Gapic::Operation] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def delete_game_server_cluster request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::DeleteGameServerClusterRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.delete_game_server_cluster.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "name" => request.name } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.delete_game_server_cluster.timeout, metadata: metadata, retry_policy: @config.rpcs.delete_game_server_cluster.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :delete_game_server_cluster, request, options: options do |response, operation| response = ::Gapic::Operation.new response, @operations_client, options: options yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Previews deletion of a single game server cluster. # # @overload preview_delete_game_server_cluster(request, options = nil) # Pass arguments to `preview_delete_game_server_cluster` via a request object, either of type # {::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload preview_delete_game_server_cluster(name: nil, preview_time: nil) # Pass arguments to `preview_delete_game_server_cluster` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param name [::String] # Required. The name of the game server cluster to delete. Uses the form: # `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. # @param preview_time [::Google::Protobuf::Timestamp, ::Hash] # Optional. The target timestamp to compute the preview. # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def preview_delete_game_server_cluster request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.preview_delete_game_server_cluster.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "name" => request.name } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.preview_delete_game_server_cluster.timeout, metadata: metadata, retry_policy: @config.rpcs.preview_delete_game_server_cluster.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :preview_delete_game_server_cluster, request, options: options do |response, operation| yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Patches a single game server cluster. # # @overload update_game_server_cluster(request, options = nil) # Pass arguments to `update_game_server_cluster` via a request object, either of type # {::Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload update_game_server_cluster(game_server_cluster: nil, update_mask: nil) # Pass arguments to `update_game_server_cluster` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param game_server_cluster [::Google::Cloud::Gaming::V1::GameServerCluster, ::Hash] # Required. The game server cluster to be updated. # Only fields specified in update_mask are updated. # @param update_mask [::Google::Protobuf::FieldMask, ::Hash] # Required. Mask of fields to update. At least one path must be supplied in # this field. For the `FieldMask` definition, see # # https: # //developers.google.com/protocol-buffers # // /docs/reference/google.protobuf#fieldmask # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Gapic::Operation] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Gapic::Operation] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def update_game_server_cluster request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.update_game_server_cluster.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "game_server_cluster.name" => request.game_server_cluster.name } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.update_game_server_cluster.timeout, metadata: metadata, retry_policy: @config.rpcs.update_game_server_cluster.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :update_game_server_cluster, request, options: options do |response, operation| response = ::Gapic::Operation.new response, @operations_client, options: options yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Previews updating a GameServerCluster. # # @overload preview_update_game_server_cluster(request, options = nil) # Pass arguments to `preview_update_game_server_cluster` via a request object, either of type # {::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterRequest} or an equivalent Hash. # # @param request [::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterRequest, ::Hash] # A request object representing the call parameters. Required. To specify no # parameters, or to keep all the default parameter values, pass an empty Hash. # @param options [::Gapic::CallOptions, ::Hash] # Overrides the default settings for this call, e.g, timeout, retries, etc. Optional. # # @overload preview_update_game_server_cluster(game_server_cluster: nil, update_mask: nil, preview_time: nil) # Pass arguments to `preview_update_game_server_cluster` via keyword arguments. Note that at # least one keyword argument is required. To specify no parameters, or to keep all # the default parameter values, pass an empty Hash as a request object (see above). # # @param game_server_cluster [::Google::Cloud::Gaming::V1::GameServerCluster, ::Hash] # Required. The game server cluster to be updated. # Only fields specified in update_mask are updated. # @param update_mask [::Google::Protobuf::FieldMask, ::Hash] # Required. Mask of fields to update. At least one path must be supplied in # this field. For the `FieldMask` definition, see # # https: # //developers.google.com/protocol-buffers # // /docs/reference/google.protobuf#fieldmask # @param preview_time [::Google::Protobuf::Timestamp, ::Hash] # Optional. The target timestamp to compute the preview. # # @yield [response, operation] Access the result along with the RPC operation # @yieldparam response [::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse] # @yieldparam operation [::GRPC::ActiveCall::Operation] # # @return [::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse] # # @raise [::Google::Cloud::Error] if the RPC is aborted. # def preview_update_game_server_cluster request, options = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterRequest # Converts hash and nil to an options object options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h # Customize the options with defaults metadata = @config.rpcs.preview_update_game_server_cluster.metadata.to_h # Set x-goog-api-client and x-goog-user-project headers metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id header_params = { "game_server_cluster.name" => request.game_server_cluster.name } request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&") metadata[:"x-goog-request-params"] ||= request_params_header options.apply_defaults timeout: @config.rpcs.preview_update_game_server_cluster.timeout, metadata: metadata, retry_policy: @config.rpcs.preview_update_game_server_cluster.retry_policy options.apply_defaults timeout: @config.timeout, metadata: @config.metadata, retry_policy: @config.retry_policy @game_server_clusters_service_stub.call_rpc :preview_update_game_server_cluster, request, options: options do |response, operation| yield response, operation if block_given? return response end rescue ::GRPC::BadStatus => e raise ::Google::Cloud::Error.from_error(e) end ## # Configuration class for the GameServerClustersService API. # # This class represents the configuration for GameServerClustersService, # providing control over timeouts, retry behavior, logging, transport # parameters, and other low-level controls. Certain parameters can also be # applied individually to specific RPCs. See # {::Google::Cloud::Gaming::V1::GameServerClustersService::Client::Configuration::Rpcs} # for a list of RPCs that can be configured independently. # # Configuration can be applied globally to all clients, or to a single client # on construction. # # @example # # # Modify the global config, setting the timeout for # # list_game_server_clusters to 20 seconds, # # and all remaining timeouts to 10 seconds. # ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config| # config.timeout = 10.0 # config.rpcs.list_game_server_clusters.timeout = 20.0 # end # # # Apply the above configuration only to a new client. # client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config| # config.timeout = 10.0 # config.rpcs.list_game_server_clusters.timeout = 20.0 # end # # @!attribute [rw] endpoint # The hostname or hostname:port of the service endpoint. # Defaults to `"gameservices.googleapis.com"`. # @return [::String] # @!attribute [rw] credentials # Credentials to send with calls. You may provide any of the following types: # * (`String`) The path to a service account key file in JSON format # * (`Hash`) A service account key as a Hash # * (`Google::Auth::Credentials`) A googleauth credentials object # (see the [googleauth docs](https://googleapis.dev/ruby/googleauth/latest/index.html)) # * (`Signet::OAuth2::Client`) A signet oauth2 client object # (see the [signet docs](https://googleapis.dev/ruby/signet/latest/Signet/OAuth2/Client.html)) # * (`GRPC::Core::Channel`) a gRPC channel with included credentials # * (`GRPC::Core::ChannelCredentials`) a gRPC credentails object # * (`nil`) indicating no credentials # @return [::Object] # @!attribute [rw] scope # The OAuth scopes # @return [::Array<::String>] # @!attribute [rw] lib_name # The library name as recorded in instrumentation and logging # @return [::String] # @!attribute [rw] lib_version # The library version as recorded in instrumentation and logging # @return [::String] # @!attribute [rw] channel_args # Extra parameters passed to the gRPC channel. Note: this is ignored if a # `GRPC::Core::Channel` object is provided as the credential. # @return [::Hash] # @!attribute [rw] interceptors # An array of interceptors that are run before calls are executed. # @return [::Array<::GRPC::ClientInterceptor>] # @!attribute [rw] timeout # The call timeout in seconds. # @return [::Numeric] # @!attribute [rw] metadata # Additional gRPC headers to be sent with the call. # @return [::Hash{::Symbol=>::String}] # @!attribute [rw] retry_policy # The retry policy. The value is a hash with the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array`) - The error codes that should # trigger a retry. # @return [::Hash] # @!attribute [rw] quota_project # A separate project against which to charge quota. # @return [::String] # class Configuration extend ::Gapic::Config config_attr :endpoint, "gameservices.googleapis.com", ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed += [::GRPC::Core::Channel, ::GRPC::Core::ChannelCredentials] if defined? ::GRPC allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr(:channel_args, { "grpc.service_config_disable_resolution" => 1 }, ::Hash, nil) config_attr :interceptors, nil, ::Array, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional gRPC headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end end end end end end end